12.15.14 Halo: The Master Chief Collection Content Update Notes

Note from the OP: “So I decided I am going to expand upon all of the news, content updates, and bulletins/weekly updates in different sections of the forums, most notably with Halo: The Master Chief Collection, and Destiny. As time progresses, I will eventually be working my way into other games, with Call of Duty, Gears of War, and and even Grand Theft Auto V. But for right now, I am going to stick with providing you guys the best news possible. Following this note will be an Update for Halo: TMCC, I hope you guys enjoy reading this as much as I enjoyed posting it for you. Have a great day, and I hope to see you on the virtual battlefield.” UGA Phoenix Mk3

The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update. This particular content update includes improvements for matchmaking, roster, parties, and more. Below, you’ll find a summary of the updates that are included in today’s update:

Made improvements to the reliability of Matchmaking parties.
Local split-screen players will now always be on the same team in Halo 2 Matchmaking.
Made an update to allow players to use Voice Chat during loading screens in Matchmaking.
Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.
Resolved an issue where the “Winning Team Won” text was shown in the Carnage Report.


Made fixes to reduce the amount of time it takes to update the Roster: 
    Players will now be discovered sooner after starting the game. 
    Changes to the roster will be more immediate to better reflect friend activity.


        Made several improvements to party joining and management.
        Resolved an issue where players that were in a party could not join another party from the Roster.
        Made changes to ensure that parties cannot exceed the maximum party size of a playlist.
        Made an update to ensure that Party Leaders can assign a new Party Leader or Kick a player from their party.

Custom Games

        Made a change to ensure that teams selections are correctly carried over in Custom Games.
        Made an update to ensure that player settings do not revert to a previous state after completing a Halo 2 Anniversary Multiplayer match.
        Made an update to ensure that players do not disconnect  after completing a Custom Game.
        Resolved an issue in Custom Games where parties would disband if some players were playing in Split-Screen.
        Made a change to ensure that Halo 3 Custom Game variants display correct author information.

Halo: CE

        Made various changes and improvements to Halo: CE multiplayer hit registration.


        Made an update to ensure that the “Legend Slayer” achievement unlocks when prerequisites are met.
        The “Pacifist” Achievement will no longer be awarded for resuming “Assault on the Control Room”.

Stability Improvements

        Made a variety of stability improvements across the following areas:
            Custom Games
            Campaign Playlists
            Main Menu

Control Schemes

        Updated the Halo 2 “Green Fingers” Button Layout.
        Updated the Halo 2 Anniversary Multiplayer Recon Button Layout.


        Made improvements to stat-tracking.
        Improved language support for Norweigan, Spanish, German and Japanese.

*Note: The team is aware that “Legacy” controls are incorrectly functioning as “Default” in Halo 2: Anniversary and Halo 4, and are working to resolve this issue in an upcoming update. We will continue to work on additional content updates to further improve the game.

Source: https://www.halowaypoint.com/en-us/community/blog-posts/12-15-14-halo-the-master-chief-collection-content-update-notes