Battlefleet Gothic: Armada Cheats and Trainer for Steam

The trainer doesn’t work for me, and seems like I’m not the only one… Pls look into fixing this trainer please!

most dont work or are buggy for example unlimited combustion will lead to AI and player Orcs to have a one shot boost which can never turn off and the use of unlimited deployment points leads to - bonus points = no renown at all due to being drained away

would love for this to be updated,

This needs an update… Would appreciate it a lot!

The Battlefleet Gothic: Armada cheats have been updated!

Changes:

  • Bug fixes and game compatibility improvements



Please post in this topic if you run into any issues!

2 Likes

Thank you so much for the update… Works like a charm! :smiley:

Game ctd’s now when i start the trainer. When I start the game via Infinity, nothing happens.

you mean it doesnt crash when you start it via infinity?

1 Like

Hey Stingerr. When I try to start the game via Infinity, the Splashscreen appears and then the game exits. Already tried reinstalling the game and Infinity, to no avail :confused:

Try this

go to
C:\Users%Username%\AppData\Roaming\Infinity\App\trainers

and clear this directory… and then try

Nope. Not working either… Game loads till the Tindalos-Screen and then exits.

Are you using latest version of the game?

Hey Stingerr, first, thank you very much for helping me. I’m currently using v1.8.12174. According to steam and the forums this seems to be the latest patch available.

Yes, thats the version its patched for. but if the game is crashing on startup then its not because of version, if its crashing after activating mods then it could be because of version

That’s my guess, too. But i can’t activate any mods, because i can’t even start the game via trainer :smiley: When I start the game and Alt+Tab out of it to start Infinity, the game automatically ends^^

I tried windowed mode, doesn’t help, too…

Press Ctrl+Shift+D, a window will popup, start the game from infinity, and when the game crashes, copy the logs from console tab in that window and paste it here… if you can click on the filter icon and in the text box write "[trainer"
without the quotes it will list only the logs related to trainer, then paste them in here

DEBUG [aurelia] Loading plugin services/trainerlib/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Configured plugin services/trainerlib/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Loading plugin services/trainer-versioning/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Configured plugin services/trainer-versioning/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Loading plugin services/trainer-storage/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Configured plugin services/trainer-storage/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Loading plugin services/trainer-compatibility/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Configured plugin services/trainer-compatibility/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Loading plugin services/trainer-development/index.
vendor-bundle-af93661f2f.js:9 DEBUG [aurelia] Configured plugin services/trainer-development/index.
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for resources/elements/trainer-feed.html Array[4]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for resources/elements/trainer-feed-header.html Array[1]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for resources/elements/trainer-tile.html Array[1]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/trainer.html Array[11]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-category-header.html Array[0]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-cheats-list.html Array[1]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-cheat.html Array[9]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-launch-button.html Array[0]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-no-installation-button.html Array[2]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-not-compatible-button.html Array[1]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-settings.html Array[3]
vendor-bundle-af93661f2f.js:9 DEBUG [templating] importing resources for cheats/resources/elements/trainer-hotkey.html Array[1]
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer license…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer DLL…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Launching the game…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Attaching to game…
vendor-bundle-af93661f2f.js:9 INFO [trainer] We’re in! PID: 8144, TID: 11420
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Game Timestamp: 1499685007
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Trainer DLL: C:\Users\xxx\AppData\Roaming\Infinity\App\trainers\Trainer_131_4c3be731d7.dll
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Registering unhandled exception filter…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Connecting to Infinity…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Trainer initialized!
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Loading the trainer into the process…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer license…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer DLL…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Launching the game…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Attaching to game…
vendor-bundle-af93661f2f.js:9 INFO [trainer] We’re in! PID: 6868, TID: 10600
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Game Timestamp: 1499685007
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Trainer DLL: C:\Users\xxx\AppData\Roaming\Infinity\App\trainers\Trainer_131_4c3be731d7.dll
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Registering unhandled exception filter…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Connecting to Infinity…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Trainer initialized!
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Loading the trainer into the process…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer license…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer DLL…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Launching the game…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Attaching to game…
vendor-bundle-af93661f2f.js:9 INFO [trainer] We’re in! PID: 12688, TID: 11948
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Game Timestamp: 1499685007
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Trainer DLL: C:\Users\xxx\AppData\Roaming\Infinity\App\trainers\Trainer_131_4c3be731d7.dll
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Registering unhandled exception filter…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Connecting to Infinity…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Trainer initialized!
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Loading the trainer into the process…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer license…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Aquiring trainer DLL…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Launching the game…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Attaching to game…
vendor-bundle-af93661f2f.js:9 DEBUG [support-tasks] grant-permission:2488 executed. Object {file: “C:\Users\xxx\AppData\Local\Infinity\app-3.0.16\res…ked\static\unpacked\trainerlib\TrainerLib_x64.dll”, sids: Array[2], permissions: 5}
vendor-bundle-af93661f2f.js:9 DEBUG [support-tasks] grant-permission:2489 executed. Object {file: “C:\Users\xxx\AppData\Roaming\Infinity\App\trainers\Trainer_131_4c3be731d7.dll”, sids: Array[2], permissions: 5}
vendor-bundle-af93661f2f.js:9 DEBUG [support-tasks] inject-dll:2490 executed. Object {processId: 4340, dllPath: “C:\Users\xxx\AppData\Local\Infinity\app-3.0.16\res…ked\static\unpacked\trainerlib\TrainerLib_x64.dll”, timeout: 5000}
vendor-bundle-af93661f2f.js:9 DEBUG [support-tasks] create-remote-thread:2496 executed. Object {processId: 4340, module: “TrainerLib_x64.dll”, export: “Run”, arg: “XABcAC4AXABwAGkAcABlAFwASQBuAGYAaQBuAGkAdAB5AFwAQw…9M/cAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==”, proxy: null}
vendor-bundle-af93661f2f.js:9 INFO [trainer] We’re in! PID: 4340, TID: 9896
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Game Timestamp: 1499685007
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Trainer DLL: C:\Users\xxx\AppData\Roaming\Infinity\App\trainers\Trainer_131_4c3be731d7.dll
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Registering unhandled exception filter…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Connecting to Infinity…
vendor-bundle-af93661f2f.js:9 DEBUG [trainer-init] Trainer initialized!
vendor-bundle-af93661f2f.js:9 DEBUG [trainer] Loading the trainer into the process…

I have a different issue - all the mods work perfectly, except on missions where there is a special, named ship. Eg, when you fight the Ork Kolosses, The Planet Killer and also the mission where you need to defend the Inquisitor’s ship when he attempts to warp out with the first relic.
On all these missions, my ships become one-shot and destroyed.
Hope that is enough info for you to identify the bug,

Try disabling drain enemy health and shield, could be that in those missions the identifiers are different for enemies