The one that annoys me is the UAV change. Why does it have to be 425 instead of 350?
[details=May 23rd Patch Notes]Feature Improvements
Added support for free-trial of Revolution DLC from 5/24-5/28.
Added support for Personalization Pack Community Voting.
Improved and expanded who can be the host of a game lobby.
Multiplayer Issues Addressed
Resolved an issue reported by the community where the reticle would sometimes disappear.
Addressed an issue reported by the community where the Peacekeeper would sometimes disappear after a host migration.
Addressed an issue reported by the community where the Scorestreak progress bar would not fill up.
Fixed an issue reported by the community where the ammo count for the Death Machine and War Machine would reset on round change.
Fixed the player’s character model shifting sideways slightly when the A10F Warthog makes a strafe run.
Addressed an issue with the Death Machine receiving the War Machine’s ammo.
C4 will no longer detonate when it touches the front of moving gondolas on Downhill.
Resolved a client freeze when the client continually scrolls Create-a-Class sets while the host of a party changes lobbies and brings the party with them.
Fixed an issue with sound and visual effects not working when a tactical insertion is destroyed by the sliding alien targets on Studio.
Addressed an issue with C4 not being destroyed by the sliding alien targets on Studio.
Resolved an issue with the player floating down slowly when re-spawning if their tactical insertion was placed on a ledge.
Fixed an issue with held Scorestreak weapons not reloading the current ammo upon death.
Game Balancing
Pistols
KAP-40: Damage reduced.
B23R: Damage reduced.
B23R Dual Wield: Damage reduced.
B23R Dual Wield: Hip fire accuracy reduced.
Launchers
FHJ-18: Movement speed increased.
Zombies Issues Addressed
Global
Resolved an issue with the Grief Leaderboards not updating properly on the first match completed.
Mob of the Dead
Addressed several Zombie pathing issues found by the community.
Addressed an issue that caused Zombies to pile up on the planted Zombie Shield.
Fixed an issue where players could get more Blundergats than intended.
Addressed an issue where you could fall out of the Gondola into unplayable areas.
Addressed an issue where players could mantle into unplayable areas in the Cell House.
Addressed an issue in Grief Mode where players could push each other onto the top of the map in the cell house.
Fixed an issue where players would not receive grenades after a round change.
Fixed an issue where afterlife doors would not show up if you hot joined a game.
Fixed several theater mode issues where the free roam camera could clip out of the world.
Fixed an issue where all players in a co-op game could hear the “click” of an empty Ray Gun.
Addressed an issue where players could revive themselves and fall under staircases.
Fixed an issue where the Hell’s Retriever effects would sometimes vanish.
Fixed an issue where Zombies would not attack players crouched in corners.
Fixed an issue where players could fall through the map after being revived in the Infirmary.
Fixed an issue where random Afterlife markers would show up for players after the first plane trip.
Die Rise
Fixed an issue with Zombies getting stuck in the starting room on Die Rise.[/details]
So you can get a free trial of the map pack now?
Yeah
Feel free to post on anything I forgot or that was not added.
Updated for 23 May 2013 notes.
June 27th Patch Notes-
[details=Open Me]Multiplayer Issues Addressed
Addressed an issue reported by the community where camos and reticles would change or disappear.
Addressed an issue reported by the community where players could run away with the bomb in a Search and Destroy or Demolition match.
Addressed an issue reported by the community where players could become invincible for a period of time.
Resolved an exploit reported by the community where players could receive a secondary weapon in the primary slot in Create a Class.
Fixed an issue with friendly Stealth Choppers attacking friendly AGR’s in Free for All.
Fixed a map exploit on Turbine that allowed the player to hide inside of a rock.
Fixed an issue where the Emblems and Calling Cards were not updating for a 2nd profile signed in as a Split-Screen user.
Fixed an issue with the “NEW” text appearing next to the Personalize Weapon prompt when there was nothing new.
Zombies Issues Addressed
Global
Resolved an issue where downs received in a Solo Match counted as deaths on the Global Leaderboards.
Fixed an issue that prevented the host from launching a Grief or Turned Custom Game.
Mob of the Dead
Addressed an issue reported by the community where players could avoid zombie attacks in corners and near perk machines.
Addressed an issue reported by the community where players could activate the electric chair on the bridge while being in last stand.
Addressed an issue reported by the community where players could reach the top of the closed gate at the docks.
Addressed an issue reported by the community where players would die when boarding the gondola at the docks.
Fixed an issue with the M1927 that caused it to do lower damage at mid-range.
Fixed an issue where the sniper tower trap could fire on players.
Fixed an issue where screenshots would be distorted or corrupted when saved.
Fixed several map holes where players could enter unplayable sections of the map.[/details]
I suggest using Avira.
I updated the thread with the patch notes from yesterday and I cleaned up the thread to make it a bit neater.
Please let me know if you notice any problems!
does anyone know if its possible to rehash uprising dlc and be able to use it on non jtag console only want to use it local
No not possible.
Black ops 2 just got a title update today. Looks like all it did was give elite members founder status now.
Thats kinda dumb…
I agree, but since call of duty elite is going to be shut down in a couple of days so it would make sense that they would give people a going away present for being elite members.
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Game Update Notes: Feb. 26, 2014
New Features & Feature Improvements
Added a number of security system enhancements.
Wow it’s good to know that they keep adding updates to the game
Is a more entertaining game than Ghosts if you ask me so I’m not complaining.
I’ve gone back and played a few FFA matches and the game seems to be more populated than Ghosts. Lol
(probably not since majority stick with the newest release, but it’s be cool it was; like GoW3 was over Judgement)
I like ghosts to but the problem is that is the always the same MW3 and ghosts BOP and BOP 2 change a bit but the game is much better than ghosts that game is broke
The game just needs 2 get better
No offense, but you just quoted a post from 12/08/12…
The reason this thread overall was bumped because the game had a recent update.