There has been a lot of discussion & confusion around the usage of mods in co-op modes with Borderlands 4 recently so I just wanted to address some things:
WeMod has always been transparent on our multiplayer policy and never condone cheating or usage in multiplayer games. Although WeMod is not the only tool that can be used to mod games we wanted to ensure our tools are not being used to negatively impact the gameplay of others, so as of our latest release:
When launching certain mods with WeMod Borderlands 4 online services will be turned off. You were not banned, this is done from our end fully, and online services will not be affected if you launch outside of WeMod or turn off certain mods. We are actively discussing & exploring ways to improve this and restore functionality for co-op / private lobbies, and will have more information to share there when it is ready!
We apologize for any inconvenience as I know a lot of people use mods with friends & in private / local instances in games. It’s also important to note for those affected by this that we can only make changes with our platform, there is always risk in multiplayer / online games when connecting to other players so we urge people to only join lobbies of people they trust.