Bungie Weekly Update- 1/8/15

This week at Bungie, much of the team returned from the holiday break, powered by holiday feasting and the imbibification of what appears to be more than a few glasses of festive brew. We’re not quite back at full strength, though, with stragglers like DeeJ still out and about spending precious moments with friends and family, but we are ready to chat about the most recent rounds of updates we’re planning for Destiny to kick off the New Year in January.

Let’s get to it.

Unlike our inaugural Vault of Glass Raid offering, hard mode for Crota’s End didn’t launch day and date alongside its younger, more affable sibling. I’ll bet you noticed, even though you’ve been busily swinging that sword into poor Crota’s big shiny green mug between dainty bites of soft, warm cheese.

You’ve had plenty of time to divine your way through the dark, skirting over and around holes while sending dozens of Thrall screaming into the black. You’ve built bridges, silenced Shriekers, and plundered the lunar depths for the latest and greatest gear. Matter of fact, by the time you read this sentence you’ll have collectively put an end to Crota…wait for it…more than a whopping one million times.

Impressive. Most impressive. And now you want to know what’s next.

Hard Mode for Crota’s End is going through the final few stages of deployment. It’s almost ready. As soon as we have a concrete date to share, we’ll set it in stone so you can assemble your crew for that first run, or so you can find the time to tune into the streams and vicariously witness the madness and make note of the new and necessary strategy updates.

We’re not going to spoil any hard mode surprises here. You’ll need to learn a new trick or two, but given your past performances, we’re pretty sure plenty of you will find a way to come out on top and earn some shiny new trophies to take with you on your next adventure.

In the meantime, we’ve prepped a separate patch, which will be ready for deployment as early as next Tuesday, January 13th. Below is a preview of changes being made to Crota’s End and a little bit of a love tap for the Vault of Glass.

Crota’s End – Updates

The existing Pit treasure chest reward moved to killing Ir Yut, the Deathsinger.  She has a chance to drop Exotic weapons and armor, class pieces, and Radiant materials.
The Pit treasure chest will now contain Radiant Materials. 

Pit Encounter

Removed the physics impulse caused by exploding lanterns. 

Bridge Encounter

Players will now be required to cross the bridge in order to complete the bridge encounter.
Players will now be required to wait for the bridge to be completed prior to crossing with the sword. 

Deathsinger Encounter

Fixed a rare case where the Shriekers would not spawn, preventing players from reaching the Deathsinger.

Crota Encounter

Two Swordbearers will no longer spawn at the same time at the outset of the encounter. 
Crota will now recover from his kneeling state after a player quits.
Fixed a bug that allowed players to remove the “Presence of Crota” using a Radiance Warlock’s Fireborn ability.
Fixed a bug that made the Oversoul appear destroyed to some players in a Fireteam when it was actually still active.

Vault of Glass – Updates

Exotic weapon drops in the Vault of Glass are now Level 32.

Getting Swole in the Crucible
The Raid crew wasn’t the only team readying tweaks heading into and out of the holiday season. Our Crucible designers have a few things in the works to add some spice to the early goings of 2015.

Asylum, The Anomaly, and The Burning Shrine maps will be added to existing Clash and Control playlist rotation.
Iron Banner will return, with updated rewards, running from January 13th through January 19th.

Full and final details for Raid, Crucible, and Iron Banner updates will be provided as patch notes next week.

Stay tuned.

The True Meaning of Christmas
So committed are we at Bungie to the celebration of non-denominational yuletide that we held off on delivering gifts this year until we were well clear of the traditionally established holidays. What can we say? We’re non-conformists at heart.

It’s either that, or some other obvious, sensible, and unspoken reason that you just got your hands on our small token of holiday gratitude. For a good portion of you, the gift you received will truly be Legendary – a weaponized memento to guide you through some of Destiny’s most challenging moments. For others, our gift has already been summarily dismissed, dismantled, and delivered straight into the dust bin of history.

Whatever category you fall into, we hope you appreciate the gesture. They say it’s the thought that counts. Either way, whether you feel empowered or slighted, whether you believe you received a thoughtful gift or were unceremoniously slapped across the face with a sooty lump of coal, we hope you had a wonderful holiday break, and enjoyed playing Destiny with friends and family as much as we did.

Guns, Guns, Guns!
Our chief resident researcher at Bungie, Dr. Bunson Honeydew, is one of the select few people at the studio who has access to the billions of rows of data that comprise the historical legacy you’ve imprinted onto Destiny. This week, he shared with us the popularity of Primary, Special, and Heavy Weapons that Guardians, Level 20 and above, equipped most over the last fourteen days.

Here’s a note from the man himself to help put the full selection of Destiny’s arsenal into perspective.

“Weapon use in Destiny is pretty diverse and follows a very fat ‘long tail’ distribution. The guns on these lists are indeed awesome but a lot of players are finding that other, more obscure weapons better fit their tactical needs or their personal play styles. Besides, punching all of the aliens in the face is obviously the correct way to play Destiny anyway.”

Want to see if your weapon selection lines up with the pack, or if you’re a unique snowflake, just like your mother proclaims? Here are the top ten weapons for Level 20 Guardians and above, spanning all activity types over the past two weeks.

For fun, we also ran the same query against players of all levels, and as expected, the influx of holiday “Kinderguardians” shifts the most equipped weapons interestingly more towards the “battered and worn” side of the scale as new players pick up a controller and play through the opening moments for their first time.

Primary Weapons

Vision of Confluence
Khvostov 7G-02
Cydonia-AR3
The Stranger’s Rifle
Marshal-A
Suros Regime
Marshal-A1
Atheon’s Epilogue
Shingen-E
Galahad-E

Our sandbox lead designer, Sage, also wanted to point out that the Crucible selections shake out quite differently, especially when we take a peek at what weapons our top performing competitive players rely upon to finish at the top of the pack.

Primary Weapons

SUROS Regime
Vex Mythoclast
Thorn
Atheon’s epilogue
Shingen-E
Cydonia-AR3
The Last Word
Galahad-E
Up For Anything
The Stranger’s Rifle

Shots fired!

We have a lot of newcomers to Destiny, and some of you may have questions about getting the best connection to play Destiny. We have a network troubleshooting guide, as well as numerous Bungie Help articles that may assist you with error codes and other issues you encounter in game. To find a specific issue, use the Search bar located on the Bungie Help page to find help articles and troubleshooting tips. If you received an in-game error message, just enter the name of the error as it appears in-game.

Over the past couple weeks, we have reports of Xbox One players experiencing WASP errors and a 76 MB update each time they launch Destiny. As we investigate, please see our forum post on troubleshooting tips that may help you get out of this state.

If you’re encountering issues where you cannot access your exclusive content or The Dark Below, there are two ways that can help get you out of this state: restoring licenses and clearing your console’s cache. When clearing your cache, you’ll need to shut down your console, unplug it for 10 minutes, and plug it back in.

If this does not resolve your issue, please let us know by posting on the #Help forums.

That’s it for now. DeeJ will be returning next week, so expect to see the output of our blog posts and sweet Tweets return to normal. In the meantime, stay resolute, and thanks for reading.

Source: http://www.bungie.net/7_Bungie-Weekly-Update---01082015/en/News/News?aid=12483

Vault of Glass exotics are now level 32. So, the Vex Mythoclast does outputs a damage of 396?

Where did you get that number from?

I over exaggerated. The new max damage output for the Vex Mythoclast IF it was upgraded to level 32 should be 354. The old regular weapons had the max damage output of 300 and the Vex has 323. Since the new weapons had an increase of 31, I added 31 + 23 = 54. Making the new max damage output for the level 32 Vex Mythoclast a total of 354.

It must make the Vex better right?

“Exotic weapon drops in the Vault of Glass are now Level 32”

So, if they’re speaking of exotics, the Vex Mythoclast SHOULD be included. Or they could have it as an upgrade along with the other upgrades that Xur sells. The Vex was overpowered in Crucible, it they finally made it where no one complained about its damage. If the Vex was to be included, Bungie would have to raise the players health percentage for it to level out like it did before the DLC weapons. I dont think that they’ll touch the Crucible weapons, though. It’s nearly balanced where they don’t have to.

well if they did that then they better make Xur sell its upgrade cause you know how much of a pain it can be to get the new one…hell yet along getting the Vex is a task in it’s self…also their go’s alot of peoples cheesing and such…now lets see how many people TRULY know the raid and know how to listen and use a mic lol

That is what i am hoping for, i got mine not too long ago and fully upgraded its at 323,Common xur…i mean Bungie…lol

Oh and the part about Crota will now recover from his kneeling state after a player quits, is that a patch intended for some sort of glitching, because the group i play with, one player always leaves and returns with another character to finish him off

Yeah that is exactly what it is.

Yeah, it was a cheat where the host would dashboard or disconnect from the internet the moment Crota drops down to his knees and then he would stay on his knees forever or until he enrages.

I just beat Atheon and got the ‘Hard Light’. The max damage output of it is 300. Liars…

It’s not been updated yet.

This update drops Tuesday the 13th.

Yup i was all exited to jump on in, but read the bungie forums and your right it has not been updated yet

I got an update the same day this was posted. Must’ve been one of those repeated updates. Last week I got 3 updates around 76MB. I always looked on Bungie.net for the patch notes, but nothing. I was thinking that it was a mini fix or something.

“Over the past couple weeks, we have reports of Xbox One players experiencing WASP errors and a 76 MB update each time they launch Destiny. As we investigate, please see our forum post on troubleshooting tips that may help you get out of this state.”

There she blows.

I don’t see fixing the raid a problem i’m glad they are cause killing crota isn’t that hard with a level 32 you can kill him in two sword uses if you down him twice on first go and a good run of people can do the raid with in an hour unless you get a group and it takes 4-5 hours cause of small deaths…like some people bringing level 29’s into a raid that are kind of useless groups like that i leave don’t like to waist my time

I remember my first time doing the Crota raid with a bunch of 31’s while I was a 30. I felt useless cause I died easily and wasn’t doing much damage. I then just gave up to get some better gear, instead. Made it to 31 and felt a lot more useful against the level 32 enemies.

The only excuse to bring a 29- into the raid is if you’re cheesing the whole thing. But when actually fighting, HELL no. Go back to the vault of glass to get to 30…oh wait, Bungie made it where you don’t need to do the Vault of Glass. Just get your 33 light gear from the vendors.

I hate that Bungie did this. They should have upgraded VoG raid sets to drop @ +33 Light, and vendors sell +30 Light gear. Would still keep the VoG relevant.

When the DLC dropped and I seen gear with the light of 33, my armor that I repeated the raid 30 times for was now useless.

This is one of the main reasons I stopped playing Destiny…

Granted, one could argue that all the hours spent weren’t a waste of time because those who dedicated them self to the game have weapons in which others don’t, but even with that statement it doesn’t ring true because Bungie made it so that the weapons have to be re-leveled; rather than just simply turning in those leveled weapons into Xur/Gunsmith for the “newer,” higher Attack weapons.