By JizzaBeez
How to edit Crysis 2 [profile.xml]
Since there are a bajillion (thatâs a lot) threads about Crysis2 and none really tell how to edit the gamesave I decided to make a new threadâŚ
- First you get your Crysis2 gamesave from your MU.
- Then extract the âprofile.xmlâ file from the gamesave.
- Then you will need the Crysis 2 Toolkit by fairchild. It is used to decrypt and encrypt the files in the gamesave. Review his thread and learn how to use his tool and command prompt!
- After decrypting the âprofile.xmlâ file you can then edit anything you want in it.
-weapons
-attachments
-levels (and by difficulty)
-emails
-souvenirs
-flashbacks
-dog tags
-music
-videos
-car keys
-etc.
Crysis 2 profile Decrypter/Encrypter
Here is how to unlock most of the items. Youâd simply change value=â0â to value=â1â:
*Note: Be aware of what value the item uses representing âunlockedâ. Some use â1â and some use â2â (not sure why).
Code:
<Attr name=âSP/PersistantStats/EMPS_AttachmentUnlocked/mikeâ value=â1â/>
For a few things you have to put the item name and unlocked like this (these are 13/15 weapon attachments. For some reason I canât get the last 2.):
Code:
<Attr name=âSP/PersistantStats/EMPS_AttachmentUnlockedâ value=âAssaultScope,1,Detonator,1,ExtendedClip,1,GaussAttachment,1,GrenadeLauncher,1,GrendelIronsight,1,KVoltIronsight,1,LaserSight,1,LightShotgun,1,MK60Ironsight,1,PistolLaserSight,1,Reflex,1,ScarabIronsight,1,Silencer,1,SilencerPistol,1,Single,1,SniperScope,1,â/>
And for level difficulties, youâd have the name and the âunlockedâ value represents the difficulty completed like:
-â1â = Recruit
-â2â = Normal
-â3â = Veteran
-â4â = Super Soldier
(these are all levels completed on Super Soldier)
Code:
<Attr name=âSP/PersistantStats/EMPS_SPLevelByDifficultyâ value=âalienvessel,4,batterypark,4,bryantpark,4,centralpark,4,centralstation,4,cityhall,4,convoy,4,downtown,4,fdr,4,floodedstreets,4,hive,4,intro,4,madisonsquare,4,prism,4,roosevelt,4,spear,4,terminal,4,timessquare,4,warehouse,4,â/>
If the line of code is for a count of something then the number can be whatever you want or need for a specific achievement, like âSlide Killsâ. Just be sure to set the number one less than what the achievement calls for to unlock and then get one more in-game to get the achievement. In some cases if you set the number higher then the achievement wonât unlock because it thinks it already hasâŚ
Here is the line for the Nano Suit points (change the âvalueâ to whatever):
Code:
<Attr name=âSP/PersistantStats/EIPS_AlienEnergyCollectedâ value=â99999â/>
Here are the lines for all collectibles:
-Dog Tags
Code:
<Attr name=âSP/PersistantStats/EMPS_SPDogtagsByCharacterâ value=âdogtag_alcatraz,2,dogtag_barclay,2,dogtag_cell,2,dogtag_chino,2,dogtag_civilians,2,dogtag_gould,2,dogtag_grunt,2,dogtag_hargreave,2,dogtag_heavy,2,dogtag_infected,2,dogtag_lockhart,2,dogtag_marines,2,dogtag_pinger,2,dogtag_prophet,2,dogtag_stalker,2,dogtag_tara,2,dogtag_tick,2,â/>
-Email
Code:
<Attr name=âSP/PersistantStats/EMPS_SPEmailByNameâ value=âemail_collectible_01,2,email_collectible_02,2,email_collectible_03,2,email_collectible_04,2,email_collectible_05,2,email_collectible_06,2,email_collectible_07,2,email_collectible_08,2,email_collectible_09,2,email_collectible_10,2,â/>
-Flashbacks
Code:
<Attr name=âSP/PersistantStats/EMPS_SPFlashbacksByNameâ value=âflashback_01,2,flashback_02,2,flashback_03,2,flashback_04,2,flashback_05,2,flashback_06,2,flashback_07,2,prophetsjourney,2,â/>
-Car Keys
Code:
<Attr name=âSP/PersistantStats/EMPS_SPKeysByVehicleâ value=âcarkey_alien_dropship,2,carkey_alien_gunship,2,carkey_cell_apc,2,carkey_cell_helicopter,2,carkey_cell_ltv,2,carkey_civilian_vehicles,2,carkey_marine_icv,2,carkey_marine_ltv,2,carkey_ny_bus,2,carkey_ny_firetruck,2,carkey_ny_taxi,2,â/>
-Levels (by Difficulty)
Code:
<Attr name=âSP/PersistantStats/EMPS_SPLevelByDifficultyâ value=âalienvessel,4,batterypark,4,bryantpark,4,centralpark,4,centralstation,4,cityhall,4,convoy,4,downtown,4,fdr,4,floodedstreets,4,hive,4,intro,4,madisonsquare,4,prism,4,roosevelt,4,spear,4,terminal,4,timessquare,4,warehouse,4,â/>
-Music
Code:
<Attr name=âSP/PersistantStats/EMPS_SPMusicByNameâ value=âmusic_alienvessel_01,2,music_alienvessel_02,2,music_batterypark_01,2,music_batterypark_02,2,music_bryantpark_01,2,music_bryantpark_02,2,music_centralpark_01,2,music_centralpark_02,2,music_centralpark_03,2,music_centralstation_01,2,music_centralstation_02,2,music_cityhall_01,2,music_cityhall_02,2,music_convoy_01,2,music_convoy_02,2,music_downtown_01,2,music_downtown_02,2,music_fdr_01,2,music_fdr_02,2,music_floodedstreets_01,2,music_floodedstreets_02,2,music_hive_01,2,music_hive_02,2,music_intro_01,2,music_madisonsquare_01,2,music_madisonsquare_02,2,music_prism_01,2,music_prism_02,2,music_roosevelt_01,2,music_roosevelt_02,2,music_roosevelt_03,2,music_spear_01,2,music_spear_02,2,music_spear_03,2,music_terminal_01,2,music_terminal_02,2,music_timessquare_01,2,music_timessquare_02,2,music_timessquare_03,2,music_warehouse_01,2,music_warehouse_02,2,music_warehouse_03,2,â/>
-Souvenirs
Code:
<Attr name=âSP/PersistantStats/EMPS_SPSouvenirsByLevelâ value=âalienvessel,2,batterypark,2,bryantpark,2,centralpark,2,centralstation,2,cityhall,2,convoy,2,downtown,2,fdr,2,floodedstreets,2,hive,2,madisonsquare,2,prism,2,roosevelt,2,spear,2,terminal,2,timessquare,2,warehouse,2,â/>
-Speed Cameras
Code:
<Attr name=âSP/PersistantStats/EMPS_SPSpeedCameraByNameâ value=âspeed_camera_1,1,speed_camera_10,1,speed_camera_2,1,speed_camera_3,1,speed_camera_4,1,speed_camera_5,1,speed_camera_6,1,speed_camera_7,1,speed_camera_8,1,speed_camera_9,1,â/>
-Videos
Code:
<Attr name=âSP/PersistantStats/EMPS_SPVideoByNameâ value=âalienvessel,2,batterypark,2,bryantpark,2,centralpark,2,centralstation,2,cityhall,2,convoy,2,downtown,2,fdr,2,floodedstreets,2,gameresolution,2,hive,2,intro,2,madisonsquare,2,nanosuit_showroom,1,prism,2,prism2,1,roosevelt,2,spear,2,terminal,2,timessquare,2,warehouse,2,â/>
- After editing the decrypted âprofile.xmlâ file encrypt it back with the Toolkit.
- And then replace the file in the gamesave with the newly edited/encrypted one.
- Finally, rehash and resign the gamesave.
Well thatâs the basics of it. Most things can be unlocked and edited by these tips