Cyberpunk 2077 Cheats and Trainer for Steam

Can you check if the Unlimited XP/XP multiplier is enabled? If yes, try to turn it off and check if issue persists.

I just wanted to update with my fix:
I ran the trainer again, checked the “save my mods” at the top, then turned it back off again, made sure everything was set to 0 on the cheats, then booted the game back up and it seems to be working! I will edit this if the issue comes back for any reason. Thanks!

When Activate Aquilar imprint Unlimited Health not working

Hello, is there a solution to prevent cars from exploding at the slightest pressure, including the player’s cars?
and the one kill and deactivated for me but at the slightest shock the car and mine explodes :c

Bug report: I’m fairly certain that the “Unlimited Health” setting is causing Adam Smasher to become stuck in an invulnerability state and become unkillable during the late Totalimmortal mission while fighting him (when V picks the Arasaka finale and fights against Adam Smasher with Goro Takemura). My certainty comes from trying to kill Smasher multiple times and seeing him get stuck at various remaining HP percentages. Then, when I finally disabled Unlimited Health, I was able to kill Adam Smasher just fine. This was at the Very Hard difficulty.

disable one hit kills, for some dumb reason this affects cars, even the one you’re driving leading to you flatlining.

Bug report: After a while of using wemod cheats, the game will inevitably crash as if it’s being put on a timer.
This usually happens in the form of an stutter at any point in the game, followed by an immediate CTD.

Better off using CET and using the technical ID of cyberware capacity shards.
If wemods abandoning this, its time we issued an unofficial patch for the game’s current updates.

P.O.S. trainer literally puts you on a death timer.

salut kuwi alors jai deja essai de desactivé le un coup tue mes les voiture et les mienne continue a explosé au moindre choc ou tempons la et le soucis en faite ^^"

The ! after the listing that says:
“Note this option also affect vehicles, if you’re in a vehicle, you should disable this option. Disable this option when you’re in a fist fight, otherwise you may not be able to win the fight.”
was MY first clue, that it also worked on vehicles, even without getting into a game.

Ok. I’m not the only one. I ran a test of running the game without wemod, It worked. But once I ran WeMod, it crashed 10 seconds later.

Could it be an issue with mods? I tried it just now with wemod cheats active, but the mods I’d downloaded disabled and it ran more or less fine.

CET doesn’t do much other than enable the developer console for ya.
It’s actually more stable with CET on.
So hopefully this wemod glitch gets patched.

Honestly I don’t know what in your settings is causing your crashing, because I’ve just played twelve hours over the last four days (roughly three hours per day) without a crash with wemod on (unlimited health, stamina, ram, stealth mode, unlimited items / ammo, items don’t decrease, super accuracy, no recoil, freeze breach timer are the ones I use).

I’m running it on a R5 10400, with 16 gb ram, 1050ti GPU on a win 10 (home) system and DX12 and like I said it runs fine without crashing for me.

Has anyone else experienced a issue when using the Wemod hacks that V suddenly walks very very slowly. Disabling the mods then resolves this and V walks as normal.

See if you accidentally changed “Set Game Speed” or “Set Movement Speed” and (because you are Pro), saved settings.
There were other discussions in other games where the game / character slowed down and they did accidentally changed the value, and had save settings on, so every time they loaded up it took affect.

Try having all cheats on and then drive into a bottomless pit.
Find any way to die with infinite health on and the game will crash if you try to reload your checkpoint.
In fact I just now realized; the game is EVEN MORE stable with wemod turned off
 Something is either taxing the memory of the game when the trainers on, or something is majorly causing unseeable lag.
Set game speed and set movespeed wouldn’t affect this, as these are at their normal parameters


Wemod has the unfortunate tendancy to, in almost every new update, break.
New games work better sure, but oldies / goodies like this one? Well the less attention brought to it the better their profits, right?

Never had a slowdown or issues in my game.
But then I only use: unlimited Health, Stamina, Ram, Items / Ammo, Components (both), Stealth, No Recoil, Super Accuracy, Freeze Breach Timer.

Only thing is I get the crash report if I close Cyberpunk before closing Wemod, but then I just exit out with not sending the report.

(EDIT: I should add that I’m almost on a potato GPU. My system is an I5 10400, with 16gB Ram, with a 1050it GPU installed on an old HDD not an SSD and still doing 35-55fps on reduced graphics)

I actually encountered a sound bug recently. I last played Cyberpunk 2077 last weekend with no issues. I recently booted up WeMod first then Cyberpunk and all of a sudden, everytime I pushed a key I either get this weird bell sound, like a generic menu tone, or a thunking sound that makes me think of the sound you get when you’ve exhausted all the resources from a source. I’ve tried everything short of uninstalling and reinstalling WeMod or the game as I really don’t have time for that unless it’s the only thing left. The thing is, it also extends outside of the game. For example, I hit the windows key to go to the browser to see if this was a isolated incident or if it was something others were experiencing. And everything from opening a new tab to each key as I typed out my search in the search bar produced the same damn sound. The only time I don’t get those sounds is when I launch the game with WeMod turned off. Worst thing is, the W key goes into fits when you try to move forward and it gets worse. I could almost deal with the others if wasn’t for that. Please get a fix for this soon.

(EDIT: I figured out the problem with some help. There is a setting you can toggle that adds sound when a mod is used/activated and was going off when I typed other keys, even when the game was minimized and I was in another window.)

Ignore Cyberware Capacity is not working for me, it just tells me i need more capacity to add items.