Destiny Update 1.1.1 Patch Notes

Destiny Weapon Tuning.

General

    Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
    Decreased over-penetration value for weapons with armor piercing perks
    Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
    Song of Ir Yut weapon tooltip now advertises the correct magazine size
    Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
    Dark Breaker perk will now correctly damage Hive Shriekers
    Snap Discharge will now increase attack speed as per the description
    Thunderer perk now has priority on the 4th Horseman tooltip
    Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down


Auto Rifles

    Reduced base damage of Auto Rifles by 2.5% 
    Reduced effective range values


Pulse Rifles

    Increased base damage of Pulse Rifles by 9.7%


Hand Cannons

    Slightly reduced effective range
    Slightly reduced initial accuracy


Fusion Rifles

    Widened blast pattern on a Fusion Rifle burst cone 
    Reduced starting ammunition in PVP


Shotguns

    Increased damage against all non-Guardian combatants by 2x (100% increase)
    Reduced high-end range values
    Damage falloff starts sooner
    Reduced starting ammunition in PVP

Activities

Strikes

    Weekly Heroic Strike now is a matchmade activity
    Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams

PVP

General

    Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.
    Added a new notification when Crucible modes unlock
    Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
    Guardians no longer drop heavy ammunition when killed in PvP
    Guardians now drop much less special ammunition when killed in PvP
    Completed matches will now award gear with the proper power level
    Fixed a bug where there was no audio playing for the bullet that kills them


Event: Iron Banner

    Iron Banner playlist now contains smaller maps in rotation
    "Focused Aggression" Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons

Items

Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates
Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full
Ammunition consumables will now work if used when player inventory is full
Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower

User Interface

Character inventory screen now displays faction reputation and weekly mark counters
Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter
Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels

Grimoire

Combined Arms Grimoire cards will now unlock when completing a Clash or Control game
House of Wolves card will now unlock upon the start of Ishtar Collective story mission
Guardian Abilities card will be granted when a player enters orbit 
Siege Dancers card will be granted upon the start of the Dust Palace Strike
Completing Crota's End now adds to the Raid Introduction Grimoire card's Completed statistic
Ir Yut grimoire card will now unlock appropriately
Siege of the Warmind card will now unlock appropriately
Fixed Grimoire scores for the following cards:
    Omnigul, Will of Crota
    Ir Yut, the Deathsinger
    Crota, Son of Oryx
    The Wakening
    The Will of Crota
    Crotas End
    Ascendant Sword
    Pantheon
    Skyshock
    The Cauldron
    Might of Crota
    Ghost Fragment: Rasputin
    Ghost Fragment: Rasputin 2
    Ghost Fragment: Hive 4

Technical

DLC and Patch systems have been improved
Xbox One upsell from trial version to full version no longer makes you leave the game
Improved networking resilience to packet reordering
Networking improvements for certain routers

Edit

Bug was introduced in 1.1.1 patch that caused the Vex Mythoclast to spawn with less ammo in the magazine and reserves in PvP
    This weapon was affected by overall Fusion Rifle changes because it is treated as a secondary weapon
    We intend to correct this issue in a future release

Source: https://www.bungie.net/en/News/News?aid=12607

Yay SOME CRAP that didnt need fixing

Don’t you see the socialism logo they use?

I’d assume you’re referring to Bungie messing with the weapons/weapon classes…