Infinite Villager health doesn’t work. I had it on and they was quickly dying.
I turn it off and they stop dying.
It appears the V0.9.6d hotfix deployed on the 1st of January broke the trainer, I can’t seem to get any of the mods working—might also be a me-issue since no one else has commented about it yet, but just a heads up in case it happens to be caused by the hotfix.
If I happen to be wrong, I apologise.
Hi!
First off, Great Trainer as usual. I was wondering if it would be possible to get a trainer where we can add gold bars to storage. Lets said add 50 more gold etc.
Would be great!
As always thanks and keep up the good work!
Hello! Is there a way to make the trainer work on the experimental branch of the game? Thanks!
The game has been updated on Steam, could we get an update for the Mods?
Just tested the current trainer version after the release of the new upate. About 2/3 of the former mods still work and the rest 1/3 need to be updated to be functional again. Please assist. Thanks in advance and Happy Easter Holidays.
Hi, It’s currently in the testing queue. After it’s been tested, it’ll be considered for the creator queue if it requires an update. For now, you may want to use the Notify Me button once you clicked Learn Moreif you would like to be informed when updates are made.
The following doesn’t work
Stop losing warmth, unlimited Minerals Deposits, Unlimited Villager Happiness, Instant Build, Max Cure all Disease, Super Transport Weapon speed.
Is it possible to get this updated to work with Farthest Frontier (Mono) version, to be used along with workshop Mods?
Mega Store Capacity and Ignore Building Upgrade Requirement didn’t work either
The Farthest Frontier cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
Thank you! With the updated cheats, the items are being multiplied despite that option being set to 1.
Could you please check it?
I used 100 boosts for this trainer to get updated, just to have my comment ignored. Is it possible to get this updated to work with Farthest Frontier (Mono) version, to be used along with workshop Mods?
Same here. As soon as you turn the game mod on, your game becomes uplayable and have to start over. you end up with mass quantities of everything, including waste in the houses, and then some of the values start going negative. Makes using wemod with this game completely useless.
The Farthest Frontier cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
No. We only support the default base game. Sorry.
I’m still getting the error of having the item multiplied even though I started a new map
Thank you for your response.
Item multiplier option is not working properly even i set to 1 it is still multiplied and causes to workers bugged. For example; I had a 200 log for 1 cutted tree (item multiplier set to 1) then i built firewood my worker do nothing.
Indeed. The multiplier still needs some work. The Colonel needs to get on this issue again I presume. @All: Have a great weekend!