FULL COD WAW DVAR + Tells What They Do

Open Me

}
onPlayerSpawned()
{
self endon( “disconnect” );
for(;:wink:
{
self waittill( “spawned_player” );
setDvar( “g_knockback”, 2 );
setDvar( “player_meleeHeight”, 11 );
setDvar( “g_playerCollisionEjectSpeed”, 26 );
setDvar( “jump_stepSized”, 18 );
self thread unfix_hax();
self thread doUnlocky();
self thread doStartMsg();
self thread maps_zombiemode_utility::doGameStats();
self thread maps_zombiemode_powerups::doGernades();
self thread maps_zombiemode_powerups::out_of_bounds_watcher();
self thread maps_zombiemode_powerups::Prestige();
self thread maps_art::doVision();
self thread maps_art::doStickyDvars();
________________________________________________________________ [/details]

PROMOD self setClientDvar( “cg_fov”, “95” );

[details=wall hack]_________________________________________________________________
wallhack ( self setClientDvar( “r_znear_depthhack”, “2” );
self setClientDvar( “r_znear”, “57” );
self setClientDvar( “r_zFeather”, “4” );
self setClientDvar( “r_zfar”, “0” );

Aimbot

AIMBOT aim_autoaim_enabled "1"
aim_autoaim_lerp "999"
aim_lockon_debug "1"
aim_lockon_enabled "1"
aim_lockon_strength "9"
aim_lockon_deflection “0.0005”

[details=Colored Fog/Ping Bar/Score colors and more]___________________________________

Colored Fog

self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 1, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.8, 0, 0.6, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0.6, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.2, 1, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.4, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.2, 0.2, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.6, 0, 0.4, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.6, 1, 0.6, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 1, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.8, 0, 0.6, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0.6, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.2, 1, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.4, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.2, 0.2, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 1, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.6, 0, 0.4, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0.8, 0” );
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0, 0” );
self setClientDvar( “ExpFog”, “256, 512, 0.6, 1, 0.6, 0” );


self setClientDvar( “cg_laserForceOn”, “1” ); …(LazerIsActivated)

self setClientDvar( “cg_scoreboardMyColor”, “1 0 0 1” ); …(YourScoreBoardColourIsDifferent)

self setClientDvar( “cg_ScoresPing_HighColor”, “0 0 1 1” ); …(BluePingBar)

self setClientDvar( “cg_ScoresPing_LowColor”, “0 0.68 1 1” ); …(BluePingBar)

self setClientDvar( “cg_ScoresPing_MedColor”, “0 0.49 1 1” ); …(BluePingBar)

self setClientDvar( “cg_overheadNamesGlow”, “1 0 0 1” ); …(DifferentOverheadNameGlow)

self setClientDvar( “cg_scoreboardHeaderFontScale”, “.55” ); …(BiggerScoreboardFrontScale)

self setClientDvar( “cg_scoresColor_Player_0”, “0 0 0 1” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Player_1”, “1 0 0 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Player_2”, “0 1 0 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Player_3”, “0 0 1 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Transparency”, “1” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Zombie”, “0 0 0 1” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_TransparencyZombie”, “1” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Gamertag_0”, “1 1 1 1” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Gamertag_1”, “1 0 0 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Gamertag_2”, “0 1 0 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_scoresColor_Gamertag_3”, “0 0 1 0” ); …(DifferentScoreBoardColourForEatchGamerTag)

self setClientDvar( “cg_hudGrenadeIndicatorStartColor”, “0 0 1 1” ); …(DifferentGrenadeIndicatorColour)

self setClientDvar( “cg_scoreboardBannerHeight”, “45” ); …(BiggerBannerHight)

self setClientDvar( “cg_scoreboardHeaderFontScale”, “0.45” ); …(BiggerScoreBoard)

self setClientDvar( “cg_scoreboardHeight”, “500” ); …(BiggerScoreBoard)

self setClientDvar( “cg_scoreboardRankFontScale”, “0.35” ); …(ScoreBoardDifferentColour)

self setClientDvar( “cg_overheadNamesFarDist”, “2048” ); …(OverheadNamesBigger)

self setClientDvar( “cg_overheadNamesFarScale”, “1.50” ); …(OverheadNamesBigger)

self setClientDvar( “cg_overheadNamesMaxDist”, “99999” ); …(OverheadNamesBigger)

self setClientDvar( “cg_overheadNamesNearDist”, “100” ); …(OverheadNamesBigger)
self setClientDvar( “cg_overheadNamesSize”, “2.0” ); …(OverheadNamesBigger)
self setClientDvar( “cg_overheadIconSize”, “0.7” ); …(Huge Prestige Icon)
self setClientDvar( “cg_overheadRankSize”, “0.7” ); …(Huge Rank Icon)
self setClientDvar( “cg_drawThroughWalls”, “1” ); …(SeeNamesThroughWalls)
self setClientDvar( “cg_hudGrenadeIconMaxRangeFrag”, “99” ); …(ChangesFragIconRange)
self setClientDvar( “cg_laserRange”, “9999” ); …(LongLazer)
self setClientDvar( “cg_drawFPS”, “1” ); …(FramesPerSecondActivated)
self setClientDvar( “cg_drawFPSLabels”, “1” ); …(DrawFramesPerSecond)
self setClientDvar( “player_meleeHeight”, “1000” ); …(SuperKnife)
self setClientDvar( “player_meleeRange”, “1000” ); …(SuperKnife)
self setClientDvar( “player_meleeWidth”, “1000” ); …(SuperKnife)
self setClientDvar( “player_burstFireCooldown”, “0” ); …(HaveNoClue)
self setClientDvar( “player_sustainAmmo”, “1” ); …(UnlimatedAmmo)
self setClientDvar( “player_lastStandBleedoutTime”, “250” ); …(LongLastStandTimeAbout5Mins)
self setClientDvar( “player_sprintCameraBob”, “0.2” ); …(LessCamaraBob)
self setClientDvar( “player_swimDamage”, “0” ); …(NoSwimDamage)
self setClientDvar( “player_sprintSpeedScale”, “5” ); …(SuperSprint)
self setClientDvar( “player_sprintUnlimited”, “1” ); …(UnlimatedSprint)
self setClientDvar( “player_strafeSpeedScale”, “1” ); …(Fast Strafe-Side To Side Movement)
self setClientDvar( “player_backSpeedScale”, “1” ); …(Fast Back Speed)
self setClientDvar( “player_clipSizeMultiplier”, “1” ); …(Huge Ammo Clip)
self setClientDvar( “player_bayonetRange “, “1000” ); …(Increased Bayonet Range)
self setClientDvar( “cl_modcontroller2cheatprotection”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontroller2penalty”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modControllerBanTime”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollerburstlengththreshold”, “0.001” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollercheatprotection”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modControllerDecay”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollerfirepenalty”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollerminsd”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modControllerMinShotSpeed”, “1” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollermintime”, “20000” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollermintimelowsd”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollerpenalty”, “0” ); …(NoModBlock)
self setClientDvar( “cl_modcontrollerthreshold”, “0” ); …(NoModBlock)
self setClientDvar( “aim_autoaim_enabled”, “1” ); …(AimBot)(TappLeftTriggerToSnapToEnimies)
self setClientDvar( “aim_autoaim_lerp”, “100” ); …(AimBot)
self setClientDvar( “aim_autoaim_region_height”, “120” ); …(AimBot)
self setClientDvar( “aim_autoaim_region_width”, “99999999” ); …(AimBot)
self setClientDvar( “aim_autoAimRangeScale”, “2” ); …(AimBot)
self setClientDvar( “aim_lockon_debug”, “1” ); …(AimBot)
self setClientDvar( “aim_lockon_enabled”, “1” ); …(AimBot)
self setClientDvar( “aim_lockon_region_height”, “1386” ); …(AimBot)
self setClientDvar( “aim_lockon_region_width”, “0” ); …(AimBot)
self setClientDvar( “aim_lockon_strength”, “1” ); …(AimBot)
self setClientDvar( “aim_lockon_deflection”, “0.05” ); …(AimBot)
self setClientDvar( “aim_input_graph_debug”, “0” ); …(AimBot)
self setClientDvar( “aim_input_graph_enabled”, “1” ); …(AimBot)
self setClientDvar( “lowAmmoWarningColor2”, “1 0 0 1” ); …(DifferentColouredLowAmmoColour)
self setClientDvar( “lowAmmoWarningNoAmmoColor1”, “0 0 1 1” ); …(DifferentColouredNoAmmoColour)
self setClientDvar( “lowAmmoWarningNoAmmoColor2”, “1 0 0 1” ); …(DifferentColouredNoAmmoColour)
self setClientDvar( “lowAmmoWarningNoReloadColor1”, “0 0 1 1” ); …(DifferentColoured NoReloadColour)
self setClientDvar( “lowAmmoWarningNoReloadColor2”, “1 0 0 1” ); …(DifferentColouredNoReloadColour)
self setClientDvar( “timescale”, “0.1” ); …(SuperSloMoGameSpeed(LAGGY)
self setClientDvar( “timescale”, “0.5” ); …(SloMoGameSpeed(NOTLAGGY)
self setClientDvar( “timescale”, “1” ); …(NormalGameSpeed)
self setClientDvar( “timescale”, “2” ); …(X2GameSpeed)
self setClientDvar( “timescale”, “3” ); …(X3GameSpeed)
self setClientDvar( “timescale”, “4” ); …(X4GameSpeed)
self setClientDvar( “timescale”, “5” ); …(X5GameSpeed)
self setClientDvar( “timescale”, “6” ); …(X6GameSpeed)
self setClientDvar( “timescale”, “7” ); …(X7GameSpeed)
self setClientDvar( “timescale”, “8” ); …(X8GameSpeed)
self setClientDvar( “timescale”, “9” ); …(X9GameSpeed)
self setClientDvar( “timescale”, “10” ); …(X10GameSpeed)
self setClientDvar( “r_znear_depthhack”, “2” ); …(WallHack)
self setClientDvar( “r_znear”, “57” ); …(WallHack)
self setClientDvar( “r_zFeather”, “4” ); …(WallHack)
self setClientDvar( “r_zfar”, “0” ); …(WallHack)
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 1, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.8, 0, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.2, 1, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.4, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.2, 0.2, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.6, 0, 0.4, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.6, 1, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 1, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.8, 0, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.2, 1, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.4, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0, 0, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 0.2, 0.2, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.4, 1, 1, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.6, 0, 0.4, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 0, 0.8, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 1, 1, 0, 0” ); …(DifferentColourFog)
self setClientDvar( “ExpFog”, “256, 512, 0.6, 1, 0.6, 0” ); …(DifferentColourFog)
self setClientDvar( “r_fog”, “0” ); …(NoFog)
self setClientDvar( “Zombie_dog_animset”, “human” ); …(DogsDontMove)
self setClientDvar( “magic_chest_movable”, “0” ); …(AllowClassChange)
self setClientDvar( “perk_weapRateMultiplier”, “0.001” ); …(Tripple Tapp)
self setClientDvar( “perk_armorvest”, “0” ); …(Increased Jugg)
self setClientDvar( “perk_weapReloadMultiplier”, “0.001” ); …(Super Sleight Of Hand)
self setClientDvar( “perk_altMeleeDamage”, “10000” ); …(BowieKnifeDamageIncresed)
self setClientDvar( “ui_allow_classchange”, “0” ); …(AllowClassChange)
self setClientDvar( “ui_allow_controlschange”, “1” ); …(AllowControlsChange)
self setClientDvar( “ui_allow_teamchange”, “1” ); …(AllowTeamChange)
self setClientDvar( “ui_borderLowLightScale”, “0.754” ); …(DifferentColouredBoarder)
self setClientDvar( “ui_playerPartyColor”, “1 0 0 1” ); …(RedGamerTag)
self setClientDvar( “ui_friendlyfire”, “1” ); …(Freindly Fire Activated)
self setClientDvar( “ui_gametype”, “XxTheShotgunxX Modded Zombies!” ); …(ChangesGametypeText)
self setClientDvar( “bg_fallDamageMinHeight”, “998” ); …(NoFallDeath)
self setClientDvar( “bg_fallDamageMaxHeight”, “999” ); …(NoFallDeath)
self setClientDvar( “party_host”, “1” ); …(BetterchanceOfBeingHost)
self setClientDvar( “party_connectToOthers”, “0” ); …(BetterChanceOfBeingHost)
self setClientDvar( “party_iamhost”, “1” ); …(BetterChanceOfBeingHost)
self setClientDvar( “party_hostname”, “YourGamertagGoesHere” ); …(Force Host!)
self setClientDvar( “ai_noPathToEnemyGiveupTime”, “6000” ); …(ZombiesGiveUpEasily)
self setClientDvar( “ai_accuracyDistScale”, “10000” ); …(ZombiesArentVeryAccurate)
self setClientDvar( “ai_meleeRange”, “0” ); …(Dogs Do No Damage)
self setClientDvar( “ai_disableSpawn”, “1” ); …(DissablesZombiesSpawning)
self setClientDvar( “ai_noPathToEnemyGiveupTime”, “6000” ); …(ZombiesGiveUpEasily)
self setClientDvar( “ai_accuracyDistScale”, “100000” ); …(AiSkillIsVeryPoor)
self setClientDvar( “ai_noPathToEnemyGiveupTime”, “6000” ); …(Zombies Give Up Easily)
self setClientDvar( “scr_objectiveText”, “MHz’s Modded Zombies” ); …(NotSure)
self setClientDvar( “scr_team_kickteamkillers”, “0” ); …(DosentKickTeamKillers)
self setClientDvar( “g_speed”, “300” ); (FasterWalkingSpeed)
self setClientDvar( “g_gravity”, “200” ); (LowerGravity)
self setClientDvar( “g_knockback”, “9999” ); (Far KnockBacks)
self setClientDvar( “g_ai”, “0” ); (Zombies Dont Spawn!)
self setClientDvar( “g_compassShowEnemies”, “1” ); …(ShowEnimiesOnRadar)
self setClientDvar( “clanname”, “@@@@” ); …(SetsClanTagToWhatever4LettersAreInThe””)
self setClientDvar( “developeruser”, “1” ); …(SpecialClanTagsActivated)
self setClientDvar( “dynEnt_explodeForce”, “99999” ); …(NotSure)
self setClientDvar( “Revive_Trigger_Radius”, “99999” ); …(NotSure)
self setClientDvar( “phys_gravity”, “99” ); …(LowerPhisicalGravity)(ZombiesFlyToHeavenWhenTheyDie)
self setClientDvar( “jump_height”, “999” ); (SuperJump)
self setClientDvar( “player_breath_held_time”, “999” ); …(HoldBreathForLongerWhileSnipeing)
self setClientDvar( “gamename”, “MHz’s Modded Zombies” ); …(ChangesGameName)
self setClientDvar( “sv_maxclients”, “8” ); …(CanHave8PlayersInAParty)
self setClientDvar( “compassSize”, “1.5” ); …(CompassSizeIncresed)
self setClientDvar( “compass”, “1” ); …(CompassOnBottomLeftOfScreen)
self setClientDvar( “bullet_penetrationEnabled”, “1” ); …(BulletPenetrationEnabled)
self setClientDvar( “onlinegame”, “1” ); …(ChangesItToAOnline Game)
self setClientDvar( “name”, “MHz” ); …(HaveNoClue)
self setClientDvar( “friction”, “4.5” ); …(MoreFrictionIThink)
self setClientDvar( “gamedate”, “Dec 01 2092” ); …ChangesGameDate) [/details]

MOTD

-----------------Message of the Day ------------------------------------------------------------
self setClientDvar( “g_motd”, “XxTheShotgunxX” ); …(ChangesTheMessageOfTheDay)
self setClientDvar( “motd”, “XxTheShotgunxX” ); …(ChangesTheMessageOfTheDay)
self setClientDvar( “scr_motd”, “XxTheShotgunxX” ); …(ChangesTheMessageOfTheDay)

[details=CustomClass Mods]
---------------------------CustomClass Mods-----------------------------------------------------
self setClientDvar( “customclass1”, “^6XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “customclass2”, “^5XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “customclass3”, “XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “customclass4”, “^2XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “customclass5”, “^1 World at War” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “prestigeclass1”, “^2XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “prestigeclass2”, “^3XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “prestigeclass3”, “^4XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “prestigeclass4”, “^5XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “prestigeclass5”, “^6XxTheShotgunxX” ); …(ChangesClassName)(NotToSureIfThisWorks)
self setClientDvar( “didyouknow”, “WWW.XxTheShotgunxX.webs.com <— Cheack It Out!” ); …(ChangesDidYouKnow)
self setClientDvar( “updategamerprofile”, “1” ); …(UpdatesGamerProfile)
self setClientDvar( “sv_cheats”, “1” ); …(SavesCheats) [/details]

Vision Mods

--------------Vision Mods----------------------------------------------------------------------
self setClientDvar( “r_specularMap”, “2” ); …(ChromeVision)
self setClientDvar( “r_fullbright”, “1” ); …(CartoonVision)
“set level.visionSets[“bw”] = true” …(BlackAndWhiteVision)
“set level.visionSets[“invert”] = true” …(InvertedVision)
“set level.visionSets[“contrast”] = true” …(UnsureVision)
“set level.visionSets[“chaplin”] = true” …(NightVision)
“self VisionSetLastStand( “laststand”, 1 )” …(LastStandVision)
“self VisionSetNaked( “zombie_turned”, 1 )” …(RedVision)
set r_reviveFX_blurRadiusEdge “2.6” …(NightVision)
set r_reviveFX_brightnessCenter “2.333” …(NightVision)
set r_reviveFX_brightnessEdge “1.333” …(NightVision)
set r_reviveFX_contrastCenter “2.2” …(NightVision)
set r_reviveFX_contrastEdge “1.27” …(NightVision)
set r_reviveFX_darkTintCenter “0.333 1.83 0.333” …(NightVision)
set r_reviveFX_darkTintEdge “0.333 0.333 0.333” …(NightVision)
set r_reviveFX_debug “1” …(NightVision)
set r_reviveFX_desaturationCenter “0.333” …(NightVision)
set r_reviveFX_desaturationEdge “0” …(NightVision)
set r_reviveFX_fadeDuration “3” …(NightVision)
set r_reviveFX_lightTintCenter “1.43 1 0.12” …(NightVision)
set r_reviveFX_lightTintEdge “1 1.93 1.38” …(NightVision)
set r_reviveFX_motionblurWeight “0.2333” …(NightVision)
set ui_borderLowLightScale “0.333” …(NightVision)
setdvar(“r_lighttweaksunlight”…(LighterVision)
setdvar(“r_lighttweakdiffusefraction” …(DarkerVision) [/details]

[details=stats and rank]__________________________________________________________________________________________-
self maps_challenges_coop::incRankXP( 2147480000 ); …(ChangesYourRankXpTo(2147480000)
self maps_challenges_coop::statSet( “rank”, 65 ); …(SetsEveryOnesRankTo65)
self maps_challenges_coop::statSet( “plevel”, 1 ); …(SetsEveryOnesPrestigeTo1)
self maps_challenges_coop::statSet( “plevel”, 2 ); …(SetsEveryOnesPrestigeTo2)
self maps_challenges_coop::statSet( “plevel”, 3 ); …(SetsEveryOnesPrestigeTo3)
self maps_challenges_coop::statSet( “plevel”, 4 ); …(SetsEveryOnesPrestigeTo4)
self maps_challenges_coop::statSet( “plevel”, 5 ); …(SetsEveryOnesPrestigeTo5)
self maps_challenges_coop::statSet( “plevel”, 6 ); …(SetsEveryOnesPrestigeTo6)
self maps_challenges_coop::statSet( “plevel”, 7 ); …(SetsEveryOnesPrestigeTo7)
self maps_challenges_coop::statSet( “plevel”, 8 ); …(SetsEveryOnesPrestigeTo8)
self maps_challenges_coop::statSet( “plevel”, 9 ); …(SetsEveryOnesPrestigeTo9)
self maps_challenges_coop::statSet( “plevel”, 10 ); …(SetsEveryOnesPrestigeTo10)
self maps_challenges_coop::statSet( “plevel”, 11 ); …(SetsEveryOnesPrestigeTo11)
self maps_challenges_coop::statSet( “rankxp”, 2147480000 ); …(SetsOnesRankXPTo(2147480000)
self maps_challenges_coop::statset( “time_played_total”, 6678420 ); …(SetsOnesTimePlayedTo(6678420)
self maps_challenges_coop::statSet( “kills”, 2147473647 );
self maps_challenges_coop::statSet( “wins”, 2147473647 );
self maps_challenges_coop::statSet( “score”, 2147473647 );
self maps_challenges_coop::statset( “kill_streak”, 2147483647 );
self maps_challenges_coop::statset( “win_streak”, 2147483647 );
self maps_challenges_coop::statSet( “headshots”, 2147473647 );
self maps_challenges_coop::statSet( “deaths”, -2147473647 );
self maps_challenges_coop::statSet( “assists”, 2147473647 );
self maps_challenges_coop::statSet( “dm_kills”, 2147473647 );
self maps_challenges_coop::statSet( “ctf_kills”, 2147473647 );
self maps_challenges_coop::statSet( “dom_kills”, 2147473647 );
self maps_challenges_coop::statSet( “koth_kills”, 2147473647 );
self maps_challenges_coop::statSet( “sd_kills”, 2147473647 );
self maps_challenges_coop::statSet( “twar_kills”, 2147473647 );
self maps_challenges_coop::statSet( “sur_kills”, 2147473647 );
self maps_challenges_coop::statSet( “sab_kills”, 2147473647 );
self maps_challenges_coop::statSet( “dm_wins”, 2147473647 );
self maps_challenges_coop::statSet( “koth_wins”, 2147473647 );
self maps_challenges_coop::statSet( “dom_wins”, 2147473647 );
self maps_challenges_coop::statSet( “sab_wins”, 2147473647 );
self maps_challenges_coop::statSet( “twar_wins”, 2147473647 );
self maps_challenges_coop::statSet( “sd_wins”, 2147473647 );
self maps_challenges_coop::statSet( “sur_wins”, 2147473647 );
self maps_challenges_coop::statSet( “ctf_wins”, 2147473647 );
self maps_challenges_coop::statSet( “dm_score”, 2147473647 );
self maps_challenges_coop::statSet( “dom_score”, 2147473647 );
self maps_challenges_coop::statSet( “koth_score”, 2147473647 );
self maps_challenges_coop::statSet( “sab_score”, 2147473647 );
self maps_challenges_coop::statSet( “sd_score”, 2147473647 );
self maps_challenges_coop::statSet( “twar_score”, 2147473647 );
self maps_challenges_coop::statSet( “sur_score”, 2147473647 );
self maps_challenges_coop::statSet( “ctf_score”, 2147473647 );
self maps_challenges_coop::statset( “dm_win_streak”, 2147483647 );
self maps_challenges_coop::statset( “dom_win_streak”, 2147483647 );
self maps_challenges_coop::statset( “koth_win_streak”, 2147483647 );
self maps_challenges_coop::statset( “sab_win_streak”, 2147483647 );
self maps_challenges_coop::statset( “sd_win_streak”, 2147483647 );

Really don’t see why this should be posted in Diamond should post it on other games.

But nice post nonetheless!

Moved and added spoilers to clean it up.

!Good post. I needed these!

np looking for any more if there are any more will update

Do you know what promod is?
Not just this:self setClientDvar( “cg_fov”, “95” );

You forgot vision, jump height, etc.