[details=‘Main Menu’]
[/details]
Videos
Gun Skins/Main Menu Video Thanks to @Spyro
[media=youtube]WBudvi50DT4[/media]
First mission with cutscenes 720HD
[media=youtube]zXX0nN0WUQ0[/media]
thanks to @Narmhag
GamePlay
[media=youtube]XpPCJHOImxU[/media]
Thanks To [USER=207190]Spyro[/USER]
Prize Box
Epic Prize Box =Ribbons acquired
Normal Prize Box = Kills acquired
Rare Prize Box = Levels Acquired
Maps
Beast
Mutator's
GearGame.GearMut_RoadieRunComet
GearGame.GearMut_InstagibMelee
GearGame.GearMut_SuperActiveReload
GearGame.GearMut_InfiniteSpareAmmo
GearGame.GearMut_InfiniteSpareAmmo
GearGame.GearMut_BigExplosions
GearGame.GearMut_NoAmmoPickups
GearGame.GearMut_MustDrainHealth
GearGame.GearMut_MustActiveReload
GearGame.GearMut_FriendlyFire
GearGame.GearMut_BigHead
GearGame.GearMut_Pinata
GearGame.GearMut_FlowerBlood
GearGame.GearMut_HeadlessChicken
GearGame.GearMut_LaughTrack
Awards
(AwardName=EPIC,
(AwardName=RiftDev,
(AwardName=TheyreComing,
(AwardName=VIP,
(AwardName=GrimReaper,
(AwardName=MVP,
(AwardName=MVP_1, Value=5)))
(AwardName=MVP_2, Value=25)))
(AwardName=MVP_3, Value=100)))
(AwardName=MVP_4, ,Value=500)))
(AwardName=FieldService_1, ,Value=10)))
(AwardName=FieldService_2,l,Value=20)))
(AwardName=FieldService_3, ,Value=30)))
(AwardName=FieldService_4, Value=50)))
(AwardName=Veteran_1,Value=100)))
(AwardName=Veteran_2, ,Value=500)))
(AwardName=Veteran_3,Value=2000)))
(AwardName=Veteran_4, ,Value=4000)))
(AwardName=Winner_1,Value=50)))
(AwardName=Winner_2,Value=250)))
(AwardName=Winner_3, ,Value=1000)))
(AwardName=Winner_4,Value=3000)))
(AwardName=Marksman_1, (StatName=(“HeadshotsSP”,“HeadshotsMP”,“HeadshotsHB”,“HeadshotsSU”), ,Value=100)))
(AwardName=Marksman_2,Value=500)))
(AwardName=Marksman_3, l,Value=1500)))
(AwardName=Marksman_4,Value=4000)))
(AwardName=Heavy_1, HeavyKillsSP",“HeavyKillsMP”), Value=50)))
(AwardName=Heavy_2,Value=200)))
(AwardName=Heavy_3,Value=500)))
(AwardName=Heavy_4,Value=1000)))
(AwardName=Grenadier_1(“ExplosiveKillsSP”,“ExplosiveKillsMP”,“ExplosiveKillsHB”,“ExplosiveKillsSU”), Value=100)))
(AwardName=Grenadier_2, ,Value=500)))
(AwardName=Grenadier_3, Value=2000)))
(AwardName=Grenadier_4, Value=6000)))
(AwardName=Executions_1, StatsToMonitor=((StatName=(“ExecutionsSP”), Value=10)))
(AwardName=Executions_2,Value=50)))
(AwardName=Executions_3,Value=100)))
(AwardName=Executions_4, Value=500)))
(AwardName=Medic_1,((StatName=(“COGMedicRevivesHB”,“COGMedicRevivesSU”), Value=10)))
(AwardName=Medic_2,Value=50)))
(AwardName=Medic_3,Value=200)))
(AwardName=Medic_4,Value=500)))
(AwardName=Reloader_1, ,Value=500)))
(AwardName=Reloader_2, Value=2500)))
(AwardName=Reloader_3, Value=10000)))
(AwardName=Reloader_4, Value=25000)))
(AwardName=MeleeMaster_1,(“MeleeKillsMP”,“BayonetKillsMP”,“ChainsawKillsMP”), Value=100)))
(AwardName=MeleeMaster_2, Value=500)))
(AwardName=MeleeMaster_3, Value=1000)))
(AwardName=MeleeMaster_4,Value=3000)))
(AwardName=UIRMarksman_1,Value=250)))
(AwardName=UIRMarksman_2,Value=1000)))
(AwardName=UIRMarksman_3,(“UIRMarksmanKillsSP”,“UIRMarksmanKillsMP”,“UIRMarksmanKillsHB”,“UIRMarksmanKillsSU”), ,Value=3000)))
(AwardName=UIRMarksman_4,Value=6000)))
(AwardName=HammerburstMkOne_1Value=250)))
(AwardName=HammerburstMkOne_2,Value=1000)))
(AwardName=HammerburstMkOne_3,Value=3000)))
(AwardName=HammerburstMkOne_4,Value=6000)))
(AwardName=TripWireBow_1, Value=10)))
(AwardName=TripWireBow_2,Value=50)))
(AwardName=TripWireBow_3, ,Value=100)))
(AwardName=TripWireBow_4,((StatName=(“ItsATrap”),Value=500)))
(AwardName=Lancer_1,Value=250)))
(AwardName=Lancer_2,Value=1000)))
(AwardName=Lancer_3,Value=3000)))
(AwardName=Lancer_4, Value=6000)))
(AwardName=HammerBurst_1,Value=250)))
(AwardName=HammerBurst_2,Value=1000)))
(AwardName=HammerBurst_3, ,Value=3000)))
(AwardName=HammerBurst_4,Value=6000)))
(AwardName=RetroLancer_1, Value=250)))
(AwardName=RetroLancer_2, ,Value=1000)))
(AwardName=RetroLancer_3,Value=3000)))
(AwardName=RetroLancer_4, Value=6000)))
(AwardName=Gnasher_1,Value=250)))
(AwardName=Gnasher_2, Value=1000)))
(AwardName=Gnasher_3, Value=3000)))
(AwardName=Gnasher_4,Value=6000)))
(AwardName=SawedOff_1,Value=250)))
(AwardName=SawedOff_2, ,Value=1000)))
(AwardName=SawedOff_3,Value=3000)))
(AwardName=SawedOff_4,Value=6000)))
(AwardName=Pistol_1, Value=100)))
(AwardName=Pistol_2,Value=500)))
(AwardName=Pistol_3,Value=1000)))
(AwardName=Pistol_4,Value=3000)))
(AwardName=Spotter_1,Value=1000)))
(AwardName=Spotter_2,Value=3000)))
(AwardName=Spotter_3,Value=7000)))
(AwardName=Spotter_4,Value=15000)))
(AwardName=Incendiary_1,Value=25)))
(AwardName=Incendiary_2,Value=100)))
(AwardName=Incendiary_3, ,Value=500)))
(AwardName=Incendiary_4,Value=1000)))
(AwardName=FirstBlood_1, Value=100)))
(AwardName=FirstBlood_2,Value=300)))
(AwardName=FirstBlood_3,Value=1000)))
(AwardName=FirstBlood_4, Value=3000)))
(AwardName=GrenadeMaster_1, ,Value=200)))
(AwardName=GrenadeMaster_2,Value=800)))
(AwardName=GrenadeMaster_3,Value=2000)))
(AwardName=GrenadeMaster_4,Value=4500)))
(AwardName=SpecialTeams_1, Value=50)))
(AwardName=SpecialTeams_2,Value=250)))
(AwardName=SpecialTeams_3,Value=1000)))
(AwardName=SpecialTeams_4,Value=3000)))
(AwardName=MasterAtArms_1, Value=1500)))
(AwardName=MasterAtArms_2, Value=6000)))
(AwardName=MasterAtArms_3,Value=18000)))
(AwardName=MasterAtArms_4,Value=36000)))
(AwardName=Rifleman_1,Value=1000)))
(AwardName=Rifleman_2, ,Value=4000)))
(AwardName=Rifleman_3, Value=12000)))
(AwardName=Rifleman_4, Value=24000)))
(AwardName=Seriously,
(AwardName=EmbryStar,
(AwardName=WarSupport_1, Value=5)))
(AwardName=WarSupport_2,Value=10)))
(AwardName=WarSupport_3, Value=20)))
(AwardName=WarSupport_4, Value=30)))
(AwardName=Survivalist_1,“ChaptersNotDyingSP”),Value=10)))
(AwardName=Survivalist_2,Value=20)))
(AwardName=Survivalist_3,Value=30)))
(AwardName=Survivalist_4, Value=40)))
(AwardName=Doorman_1, Value=50))))
(AwardName=Doorman_2, Value=100))))
(AwardName=Doorman_3,Value=150))))
(AwardName=Doorman_4, ,Value=200))))
(AwardName=ObjectivesDestroyed_1,EHoleDestroyer",Value=50))))
(AwardName=ObjectivesDestroyed_2,Value=150))))
(AwardName=ObjectivesDestroyed_3,Value=300))))
(AwardName=ObjectivesDestroyed_4,Value=500))))
(AwardName=FortsRepaired_1, ,Value=50000))))
(AwardName=FortsRepaired_2, ,Value=100000))))
(AwardName=FortsRepaired_3, Value=150000))))
(AwardName=FortsRepaired_4, Value=200000))))
(AwardName=EnemiesDebuffed_1, Value=100))))
(AwardName=EnemiesDebuffed_2, Value=500))))
(AwardName=EnemiesDebuffed_3,Value=2000))))
(AwardName=EnemiesDebuffed_4, Value=6000))))
(AwardName=AmmoGiven_1,Value=100))))
(AwardName=AmmoGiven_2, Value=500))))
(AwardName=AmmoGiven_3, Value=2000))))
(AwardName=AmmoGiven_4,Value=6000))))
(AwardName=FriendsHealed_1, ,Value=250))))
(AwardName=FriendsHealed_2, Value=750))))
(AwardName=FriendsHealed_3,Value=1500))))
(AwardName=FriendsHealed_4,Value=3000))))
(AwardName=CampaignTour_1,
(AwardName=CampaignTour_2,
(AwardName=CampaignTour_3,
(AwardName=CampaignTour_4,
(AwardName=Infinite_1,
(AwardName=Infinite_2,
(AwardName=Infinite_3,
(AwardName=Infinite_4,
(AwardName=Coalition_1,
(AwardName=Coalition_2,Value=1000))))
(AwardName=Coalition_3, ,Value=3000))))
(AwardName=Coalition_4, Value=6000))))
(AwardName=Defender_1, Value=3))))
(AwardName=Defender_2,Value=6))))
(AwardName=Defender_3, Value=12))))
(AwardName=Defender_4, Value=25))))
(AwardName=Horder_1, ,Value=20))))
(AwardName=Horder_2, Value=100))))
(AwardName=Horder_3, ,Value=400))))
(AwardName=Horder_4,Value=1000))))
(AwardName=ClassAct_1, Value=5))))
(AwardName=ClassAct_2,Value=25))))
(AwardName=ClassAct_3, ,Value=100))))
(AwardName=ClassAct_4, ,Value=200))))
(AwardName=FortDestroyer_1,Value=100))))
(AwardName=FortDestroyer_2, Value=500))))
(AwardName=FortDestroyer_3, Value=1000))))
(AwardName=FortDestroyer_4, Value=2000))))
(AwardName=Anarchist_1, ,Value=100))))
(AwardName=Anarchist_2, ,Value=500))))
(AwardName=Anarchist_3, Value=1000))))
(AwardName=Anarchist_4,Value=2000))))
(AwardName=Slayer_1,Value=250))))
(AwardName=Slayer_2, ,Value=1000))))
(AwardName=Slayer_3, Value=3000))))
(AwardName=Slayer_4,Value=6000))))
(AwardName=Champion_1, ,Value=10))))
(AwardName=Champion_2,Value=100))))
(AwardName=Champion_3, Value=250))))
(AwardName=Champion_4,Value=500))))
Mission Names And COG Tags
[ChapterCrh1 GearCampaignChapterData]
[ChapterCrh2 GearCampaignChapterData]
[ChapterCrh3 GearCampaignChapterData]
[ChapterCrh4 GearCampaignChapterData]
[ChapterCrh5 GearCampaignChapterData]
[ChapterCrh6 GearCampaignChapterData]
[ChapterCrh7 GearCampaignChapterData]
[ChapterEpi1 GearCampaignChapterData]
[ChapterEpi2 GearCampaignChapterData]
[ChapterEpi3 GearCampaignChapterData]
[ChapterEpi4 GearCampaignChapterData]
[ChapterEpi5 GearCampaignChapterData]
[ChapterEpi6 GearCampaignChapterData]
[ChapterIsl1 GearCampaignChapterData]
[ChapterIsl2 GearCampaignChapterData]
[ChapterIsl3 GearCampaignChapterData]
[ChapterIsl4 GearCampaignChapterData]
[ChapterIsl5 GearCampaignChapterData]
[ChapterIsl6 GearCampaignChapterData]
[ChapterIsl7 GearCampaignChapterData]
[ChapterMan1 GearCampaignChapterData]
[ChapterMan2 GearCampaignChapterData]
[ChapterMan3 GearCampaignChapterData]
[ChapterMan4 GearCampaignChapterData]
[ChapterMan5 GearCampaignChapterData]
[ChapterMan6 GearCampaignChapterData]
[ChapterMan7 GearCampaignChapterData]
[ChapterMus1 GearCampaignChapterData]
[ChapterMus2 GearCampaignChapterData]
[ChapterMus3 GearCampaignChapterData]
[ChapterMus4 GearCampaignChapterData]
[ChapterMus5 GearCampaignChapterData]
[ChapterMus6 GearCampaignChapterData]
[ChapterMus7 GearCampaignChapterData]
[ChapterMus8 GearCampaignChapterData]
[ChapterRof1 GearCampaignChapterData]
[ChapterRof2 GearCampaignChapterData]
[ChapterRof3 GearCampaignChapterData]
[ChapterRof4 GearCampaignChapterData]
[ChapterRof5 GearCampaignChapterData]
[ChapterRof6 GearCampaignChapterData]
[ChapterRof7 GearCampaignChapterData]
[ChapterUni1 GearCampaignChapterData]
[ChapterUni2 GearCampaignChapterData]
[ChapterUni3 GearCampaignChapterData]
[ChapterUni4 GearCampaignChapterData]
[ChapterUni5 GearCampaignChapterData]
[ChapterUni6 GearCampaignChapterData]
[ChapterUni7 GearCampaignChapterData]
[Courthouse_A_CogTag GearCollectableDataProvider]
[Courthouse_B_CogTag GearCollectableDataProvider]
[Courthouse_C_CogTag GearCollectableDataProvider]
[Courthouse_D_CogTag GearCollectableDataProvider]
[Courthouse_E_CogTag GearCollectableDataProvider]
[Courthouse_F_CogTag GearCollectableDataProvider]
[Courthouse_G_CogTag GearCollectableDataProvider]
[Epilogue_A_CogTag GearCollectableDataProvider]
[Epilogue_B_CogTag GearCollectableDataProvider]
[Epilogue_C_CogTag GearCollectableDataProvider]
[Epilogue_D_CogTag GearCollectableDataProvider]
[Epilogue_E_CogTag GearCollectableDataProvider]
[Epilogue_F_CogTag GearCollectableDataProvider]
[Island_A_CogTag GearCollectableDataProvider]
[Island_B_CogTag GearCollectableDataProvider]
[Island_C_CogTag GearCollectableDataProvider]
[Island_D_CogTag GearCollectableDataProvider]
[Island_E_CogTag GearCollectableDataProvider]
[Island_F_CogTag GearCollectableDataProvider]
[Island_G_CogTag GearCollectableDataProvider]
[Mansion_A_CogTag GearCollectableDataProvider]
[Mansion_B_CogTag GearCollectableDataProvider]
[Mansion_C_CogTag GearCollectableDataProvider]
[Mansion_D_CogTag GearCollectableDataProvider]
[Mansion_E_CogTag GearCollectableDataProvider]
[Mansion_F_CogTag GearCollectableDataProvider]
[Mansion_G_CogTag GearCollectableDataProvider]
[Museum_A_CogTag GearCollectableDataProvider]
[Museum_B_CogTag GearCollectableDataProvider]
[Museum_C_CogTag GearCollectableDataProvider]
[Museum_D_CogTag GearCollectableDataProvider]
[Museum_E_CogTag GearCollectableDataProvider]
[Museum_F_CogTag GearCollectableDataProvider]
[Museum_G_CogTag GearCollectableDataProvider]
[Museum_H_CogTag GearCollectableDataProvider]
[RoofTops_A_CogTag GearCollectableDataProvider]
[RoofTops_B_CogTag GearCollectableDataProvider]
[RoofTops_C_CogTag GearCollectableDataProvider]
[RoofTops_D_CogTag GearCollectableDataProvider]
[RoofTops_E_CogTag GearCollectableDataProvider]
[RoofTops_F_CogTag GearCollectableDataProvider]
[RoofTops_G_CogTag GearCollectableDataProvider]
[University_A_CogTag GearCollectableDataProvider]
[University_B_CogTag GearCollectableDataProvider]
[University_C_CogTag GearCollectableDataProvider]
[University_D_CogTag GearCollectableDataProvider]
[University_E_CogTag GearCollectableDataProvider]
[University_F_CogTag GearCollectableDataProvider]
[details=‘Aftermath/what you buy with your Stars’]
VIP & what it gets you
Become a VIP member to receive exclusive content, new add-ons, and to gain access to exclusive multiplayer options. Season Pass
What VIP pass Gets you
Zebra GearWeaponSkin
Prime GearWeaponSkin
Hazardous GearWeapon
AresBronze GearWeapon
WarStripes GearWeaponSkin
StormTrooper GearPawnShader
Plaid GearPawnShader
Giraffe_stripes GearPawnShader
PrisonStripes GearPawnShader
OnyxFemale
OnyxMale
Season Pass Map Names
Capitol
Dreadnought
Haven
Hospital
Mausoleum
Museum
Fun Facts
Fun Fact.
OverRun Maps Can be used for MP
MP Maps Can not be used as OverRun maps.
Judgment Achievements
[INDENT=1]They Called Him Karn (10 points)[/INDENT][INDENT=1]Completed Museum Of Military Glory[/INDENT][INDENT=1] [/INDENT][INDENT=1]Open Arms (10 points)[/INDENT][INDENT=1]Completed Halvo Bay Military Academy[/INDENT][INDENT=1] [/INDENT][INDENT=1]The Real Thing (10 points)[/INDENT][INDENT=1]Completed Seahorse Hills[/INDENT][INDENT=1] [/INDENT][INDENT=1]Take Back This City (10 points)[/INDENT][INDENT=1]Completed Onyx Point[/INDENT][INDENT=1] [/INDENT][INDENT=1]I Told You (10 points)[/INDENT][INDENT=1]Completed Downtown Halvo Bay[/INDENT][INDENT=1] [/INDENT][INDENT=1]This One’s Not Over (10 points)[/INDENT][INDENT=1]Completed Courthouse[/INDENT][INDENT=1] [/INDENT][INDENT=1]Friends (10 points)[/INDENT][INDENT=1]Completed Aftermath[/INDENT][INDENT=1] [/INDENT][INDENT=1]Determined (10 points)[/INDENT][INDENT=1]Completed all Campaign Chapters on at least Casual difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Steel Nerves (10 points)[/INDENT][INDENT=1]Completed all Campaign Chapters on at least Normal difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Iron Fist (25 points)[/INDENT][INDENT=1]Completed all Campaign Chapters on at least Hardcore difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Lion Heart (50 points)[/INDENT][INDENT=1]Completed all Campaign Chapters on Insane difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Party People (10 points)[/INDENT][INDENT=1]Played any section in 4 player Co-Op[/INDENT][INDENT=1] [/INDENT][INDENT=1]Blood Brothers (50 points)[/INDENT][INDENT=1]Completed all Campaign Chapters in Co-op[/INDENT][INDENT=1] [/INDENT][INDENT=1]Challenge Accepted (5 points)[/INDENT][INDENT=1]Completed your first Declassified mission[/INDENT][INDENT=1] [/INDENT][INDENT=1]Never Give Up (10 points)[/INDENT][INDENT=1]Completed at least 20 Declassified missions[/INDENT][INDENT=1] [/INDENT][INDENT=1]Quality Soldiering (50 points)[/INDENT][INDENT=1]Completed all Declassified missions[/INDENT][INDENT=1] [/INDENT][INDENT=1]A Peek into the Future (10 points)[/INDENT][INDENT=1]Watched Aftermath teaser[/INDENT][INDENT=1] [/INDENT][INDENT=1]The Aftermath (20 points)[/INDENT][INDENT=1]Unlocked Aftermath[/INDENT][INDENT=1] [/INDENT][INDENT=1]Rising Star (10 points)[/INDENT][INDENT=1]Attained 50 Stars on at least Casual Difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Shooting Star (20 points)[/INDENT][INDENT=1]Attained 75 Stars on at least Normal Difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Star Struck (50 points)[/INDENT][INDENT=1]Attained 100 Stars on at least Hardcore Difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Superstar (50 points)[/INDENT][INDENT=1]Attained all Stars on Insane Difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Never Forgotten (10 points)[/INDENT][INDENT=1]Recovered 10 COG Tags during the Campaign[/INDENT][INDENT=1] [/INDENT][INDENT=1]Remembrance (10 points)[/INDENT][INDENT=1]Recovered 25 COG Tags during the Campaign[/INDENT][INDENT=1] [/INDENT][INDENT=1]Respect for the Fallen (20 points)[/INDENT][INDENT=1]Recovered all 48 COG Tags during the Campaign[/INDENT][INDENT=1] [/INDENT][INDENT=1]Ribbon Master (10 points)[/INDENT][INDENT=1]Earned 3 unique Ribbons in any section[/INDENT][INDENT=1] [/INDENT][INDENT=1]Proud Wearer (5 points)[/INDENT][INDENT=1]Equipped your first Medal[/INDENT][INDENT=1] [/INDENT][INDENT=1]Ready for War (20 points)[/INDENT][INDENT=1]Earned at least one Onyx medal[/INDENT][INDENT=1] [/INDENT][INDENT=1]Sybarite (50 points)[/INDENT][INDENT=1]Earned the Onyx “War Supporter” medal[/INDENT][INDENT=1] [/INDENT][INDENT=1]Seriously Judgmental (75 points)[/INDENT][INDENT=1]Completed all Declassified Missions on Insane difficulty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 5 (5 points)[/INDENT][INDENT=1]Reached level 5[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 10 (10 points)[/INDENT][INDENT=1]Reached level 10[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 20 (10 points)[/INDENT][INDENT=1]Reached level 20[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 30 (15 points)[/INDENT][INDENT=1]Reached level 30[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 40 (25 points)[/INDENT][INDENT=1]Reached level 40[/INDENT][INDENT=1] [/INDENT][INDENT=1]Level 50 (25 points)[/INDENT][INDENT=1]Reached level 50[/INDENT][INDENT=1] [/INDENT][INDENT=1]Let’s Do This (50 points)[/INDENT][INDENT=1]Achieved level 50 and chose to re-up for another tour of duty[/INDENT][INDENT=1] [/INDENT][INDENT=1]Fearless (50 points)[/INDENT][INDENT=1]Achieved level 50 a second time and chose to re-up for another tour[/INDENT][INDENT=1] [/INDENT][INDENT=1]Unstoppable (50 points)[/INDENT][INDENT=1]Achieved level 50 a third time and chose to re-up for another tour[/INDENT][INDENT=1] [/INDENT][INDENT=1]Death to Locust (10 points)[/INDENT][INDENT=1]Killed with all classes of COG in Overrun or Survival[/INDENT][INDENT=1] [/INDENT][INDENT=1]Death to the COG (10 points)[/INDENT][INDENT=1]Killed with all classes of Locust in Overrun[/INDENT][INDENT=1] [/INDENT][INDENT=1]Survivor (10 points)[/INDENT][INDENT=1]Completed wave 10 on all maps in Survival mode[/INDENT][INDENT=1] [/INDENT][INDENT=1]Globe Trotter (10 points)[/INDENT][INDENT=1]Won a match on every map in all Versus modes[/INDENT][INDENT=1] [/INDENT][INDENT=1]Jack of All Trades (10 points)[/INDENT][INDENT=1]Won 10 matches of Overrun[/INDENT][INDENT=1] [/INDENT][INDENT=1]Team Leader (10 points)[/INDENT][INDENT=1]Won 10 rounds of Team Deathmatch[/INDENT][INDENT=1] [/INDENT][INDENT=1]All Rounder (10 points)[/INDENT][INDENT=1]Won one match in Free For All, Team Deathmatch, and Domination[/INDENT][INDENT=1] [/INDENT][INDENT=1]Roaming Free (10 points)[/INDENT][INDENT=1]Won one match on every map in Free For All[/INDENT][INDENT=1] [/INDENT][INDENT=1]Team On Tour (10 points)[/INDENT][INDENT=1]Won one match on every map in Team Deathmatch[/INDENT][INDENT=1] [/INDENT][INDENT=1]Overran (10 points)[/INDENT][INDENT=1]Won one match on every map in Overrun[/INDENT][INDENT=1] [/INDENT][INDENT=1]Dominator (10 points)[/INDENT][INDENT=1]Won one match on every map in Domination[/INDENT]
Pre Order's info
Get Early Access to Judgment OverRun Mode Pre-Order
Early access on Xbox LIVE begins March 15 exclusively to GameStop PowerUp Rewards’ members who preorder Judgmentonline or at any GameStop location nationwide, and the demo will be accessible to all Xbox LIVE Gold members worldwide once the game launches on March 19.*
UKGame (Young Marcus and Classic Hammerburst) - http://www.game.co.uk/webapp/wcs/sto…&storeId=10151
Shopto (Alex Brand and Classic Hammerburst) - http://shopto.net/xbox360/XB2GE15-ge…-war-judgement
Amazon (Young Dom and Classic Hammerburst) - http://www.amazon.co.uk/Gears-War-Ju…im_sbs_vg_h__4
Grainger Games (Anya and Classic Hammerburst) - http://www.graingergames.co.uk/games…f-war-judgment
US
Amazon (Young Dom and Classic Hammerburst) - http://www.amazon.com/Gears-War-Judg…f+war+judgment
GameStop (Young Marcus and Classic Hammerburst) - http://www.gamestop.com/xbox-360/gam…#bonusFeatures
Best Buy (Anya and Classic Hammerburst) - http://www.bestbuy.com/site/Gears-of…&skuId=5720587
Microsoft Store (Alex Brand and Classic Hammerburst) - http://www.microsoftstore.com/store/…ctID.252069300
CA
EBGames (Young Marcus, Alex Brand and Classic Hammerburst) - http://www.ebgames.ca/xbox-360/games…#bonusFeatures
Best Buy (Young Dom, Anya and Classic Hammerburst) - http://www.bestbuy.ca/en-CA/product/…fd2e4cb284en02
Future Shop (Young Dom, Anya and Classic Hammerburst) - http://www.futureshop.ca/en-CA/produ…cbc97df7a1en02
AU
EBGames (Young Marcus, Anya, Alex Brand and Classic Hammerburst) - https://ebgames.com.au/xbox360-15429…gment-Xbox-360
JB HI-FI (Young Dom and Classic Hammerburst) - http://www.jbhifionline.com.au/game/…r-bonus/668346
NL
Gamemania (Young Marcus, Alex Brand and Classic Hammerburst) - http://www.gamemania.nl/Default.aspx…478&source=hpc
Bol (Young Marcus and Classic Hammerburst) - http://www.bol.com/nl/p/gears-of-war…4004012329959/
IT
Amazon - (Young Dom and Classic Hammerburst) - http://www.amazon.it/exec/obidos/ASI…=pe_thx_sims_2
Multiplayer - (Gears of War: Aspho Fields and Classic Hammerburst) - http://multiplayer.com/videogiochi/x...ho-fields.html
FR
Amazon (Young Dom and Classic Hammerburst) - http://www.amazon.fr/Microsoft-Gears…6020737&sr=8-1
RU
Ozon (Anya and Classic Hammerburst) - http://www.ozon.ru/context/detail/id…?item=17957898
NZ
MightyApe (Young Dom and Classic Hammerburst) - http://www.mightyape.co.nz/product/X…ment/20367587/
Young Dom
Young Dom: Best friend of Marcus Fenix and a cherished hero of Delta Squad, Dominic “Dom” Santiago made a pivotal sacrifice in the war against the Locust horde and will be forever remembered for his bravery. With this character skin, you can play as Dom as he was at the time of Emergence Day, six weeks after his role in the brutal Pendulum Wars had come to an end. This exclusive character skin is for use in competitive multiplayer matches in Gears of War: Judgment.
Anya
Anya: Fan favorite character Anya Stroud began as a communication officer in the COG army. She was integral to the success of Marcus Fenix and Delta Squad in Gears of War and Gears of War 2 by guiding the team over their comms. When the Lambent broke loose on the surface during Gears of War 3, Anya stepped up to the frontlines to fight alongside other Delta members to save the world. This exclusive Anya Stroud Multiplayer Skin will let you play as Anya in competitive multiplayer matches in Gears of War: Judgment.
Alex Brand
Alex Brand: Popular Gears of War comic book heroine Alex Brand–playable here for the first time ever–is a tough-as-nails COG Sergeant who fought many battles against the Locust as a member of Foxtrot. Despite Alex’s fierce demeanor, she is extremely loyal to her fellow COG and will do anything to protect them. This exclusive Alex Brand Multiplayer Skin will let you play as Alex in competitive multiplayer matches in Gears of War: Judgment.
Young Marcus
Young Marcus: Decorated war hero Marcus Fenix is the legendary leader of Delta Squad, a small group of COG soldiers responsible for saving mankind from destruction at the hands of Locust and Lambent forces. This exclusive character skin takes Marcus back in time, six weeks after the end of the Pendulum Wars, and during the chaos of Emergence Day–a time before he was hardened by his long imprisonment. This exclusive character skin is for use in competitive multiplayer matches in Gears of War: Judgment.
VIP Season Pass – Big Savings, Exclusive Content
The war for Sera ignites on March 19 with the highly anticipated release of “Gears of War: Judgment.”
The VIP Season Pass for “Judgment” will be available at launch for 1600 Microsoft points, providing players with a more than 20 percent discount across a broad range of content, including six multiplayer maps, two new modes and nine exclusive unlocks.
The VIP Season Pass is the only way you can score a permanent double XP boost as well as a cache of exclusive armor and weapon skins, and it is your only chance to get a jump on the competition with exclusive, early access to all Game Add-on multiplayer maps. With the VIP Season Pass you will get:
Two upcoming Game Add-on Packs that include six multiplayer maps, two new modes, and new weapon and armor skins
Early access to Game Add-on multiplayer maps so you can be the first to play
A permanent double XP boost to accelerate your ascent through the ranks
Five exclusive weapon skins and four exclusive armor skins
Download Gears of War: Judgment VIP Season Pass - Xbox 360 Live Marketplace 1600 Points - Digital Download for Xbox 360 | GameStop
two pieces of free, downloadable content a few weeks after the game launches
Execution mode, Haven map free after launch.
Gears of War: Judgment gets two pieces of free, downloadable content a few weeks after the game launches on March 19: The Haven multiplayer map and Execution mode, both scheduled to hit Xbox Live on April 2.
Haven is a frozen, ancient monastery in the Azura mountains, featuring an asymmetrical, circular layout with all paths leading to the center. Lead level designer Jim Brown says “nowhere is really safe” in Haven. “It makes for especially hectic Domination games because the rings are easy to access and difficult to defend.”
Execution mode has players attempt to kill every member of the opposing team before time runs out, though unless hit with a one-shot-kill weapon (see: Booshka) or a follow-up execution move, enemies will enter a “Down But Not Out” state, where they will revive after a period of time. Gotta get that doubletap.
Oh, and both of these pieces of DLC are sponsored by Maxim, for some reason.
Gears of War: Judgment’s Execution mode, Haven map free after launch | Joystiq
Prestige Colors and Levels
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Perks
Unlocks and how to get them
8 BALL-Do something to unlock
ALEX BRAND Unlock requirements
BACON Do something to unlock
ANYA STROUD Unlock requirements
ARES BRONZE Do something to unlock
AURORA Do something to unlock
PAINTBALL Do something to unlock
DAMON BAIRD (AFTERMATH) Earn 80 Stars on any difficulty in the campaign
DAMON BAIRD (JUDGMENT) Unlock requirements
BEE You can get this from a Rare PrizeBox. These are awarded for getting lots of ribbons.
BIG GAME Do something to unlock
ONYX You can get this from an Epic PrizeBox. These are awarded for leveling up.
PROGRAM Do something to unlock
LADYBUG Do something to unlock
BRISK-DLC
BURNINGCANDY
BURN SPRAY You can get this from a Normal PrizeBox. These are awarded for killing enemies
CANDY Do something to unlock
CAR 13 Do something to unlock
CEL SHADED You can get this from an Epic PrizeBox. These are awarded for leveling up.
CLOWN Do something to unlock
CHROME You can get this from a Normal PrizeBox. These are awarded for killing enemies
CHROME You can get this from a Normal PrizeBox. These are awarded for killing enemies
CLAYTON CARMINE Unlock requirements
AUGUSTUS COLE (AFTERMATH) Survive the 10th wave in Survival
AUGUSTUS COLE (JUDGMENT) Unlock requirements
CANDY CANE Do something to unlock
CRACKED Do something to unlock
DEADLY CUTE Do something to unlock
DIGITAL Do something to unlock
DOM SANTIAGO (JUDGMENT) Unlock requirements
ELECTROSTATIC Do something to unlock
EPIC You are not a bad enough dude.
EPIC REAPER Epic only/You know where you work. You know what that means. You are become death, destroyer of worlds. Also, you look pretty freaking cool.
CASCADE Do something to unlock
GROOVY Do something to unlock
PAINTBALL Do something to unlock
GARRON PADUK (AFTERMATH) Unlocked by completing the Aftermath
GARRON PADUK (JUDGMENT) Do something to unlock
BIG GAME Do something to unlock
GOLD You can get this from a Rare PrizeBox. These are awarded for getting lots of ribbons.
GRAYSON HUNT Unlock requirements
GROOVY Do something to unlock
HAZARDOUS Do something to unlock
IMPERIAL Do something to unlock
TAI KALISO (JUNGLE) Unlock requirements
LAMBENT Do something to unlock
EZRA LOOMIS Beat the Main Campaign (any difficulty)
MARCUS FENIX (JUDGMENT) Unlock requirements
MELON FARMER Do something to unlock
MINH YOUNG KIM Earn 10 Stars on any difficulty in the campaign
MOD CULTURE Do something to unlock
MUMMY You can get this from an Epic PrizeBox. These are awarded for leveling up.
NEON Do something to unlock
WOOD Do something to unlock
CRIMSON OMEN Do something to unlock
FEMALE ONYX GUARD Unlock requirements
MALE ONYX GUARD Unlock requirements
INMATE Do something to unlock
PINK RABBIT Do something to unlock
PLAID Do something to unlock
HOTROD Do something to unlock
DARK CARNIVAL Do something to unlock
TEAM PULSE Do something to unlock
DOUBLE RAINBOW Do something to unlock
REAPER SLAYER You must not fear the Reaper.
UIR Do something to unlock
RIBCAGE You can get this from a Rare PrizeBox. These are awarded for getting lots of ribbons.
COMIC Do something to unlock
SUPER HERO Do something to unlock
MATINEE IDOL Travel back to a cool, dashing, profanity-free time with this super classy skin.
CAR 13Hit the streets in this hacktacular cab-themed skin. And take it easy on the incense, all right?
ICE BURN Show the world how endothermic you can be with this glacial and ice burn-delivering skin.
LOCUST Harken back to multiplayer days of yore with this grubby skin, and feel free to make as many Locust noises as you like while playing.
UIR The UIR battled the COG for decades during the Pendulum Wars. Make the once-hot Cold War hot again, or something like that.
WOODEN Think of it this way: If someone chainsaws you while you’re wearing this skin, at least they’ll know how old you were.
CRAZY DOCTOR You didn’t spend seven years in crazy-doctor medical school for nothing. Give your enemies an anatomy lesson in this unsettling skin.
CHLOROPHYLL Turn ADP into MVP with this photosynthetic skin.
SHARK Do something to unlock
SKELETAL (GLOW) Earn 80 Stars on any difficulty in the campaign
SKELETAL Do something to unlock
HYPNOLook deep into my eyes. You are getting very, very sleepy. You will now select the Hypno skin. If you’re not getting sleepy, take it anyway. It couldn’t hurt!
CASCADE This skin will play tricks on your eyes and mess with your opponents’ minds. Essentially, it’s the controlled substance of weapons skins.
SNOWTOPPED With the Snowtop skin, fill the air with a blizzard of bullets. Just don’t lick your gun. Trust us on this one.
CHLOROPHYLL Turn ADP into MVP with this photosynthetic skin.
SOFIA HENDRICK Unlock requirements
COPPER You can get this from a Normal PrizeBox. These are awarded for killing enemies
DOUBLE RAINBOWDo something to unlock
ARCTIC ARMOR Do something to unlock
HARLEQUIN Do something to unlock
ASTRO-DIVISION Do something to unlock
TAI KALISO Earn 126 Stars on any difficulty in the campaign
TEAM METAL Do something to unlock
TIGER STRIPES Do something to unlock
TRISHKA NOVAK Unlock requirements
FLAMES OF JUDGMENT Do something to unlock
WEB Do something to unlock
XBOX You can get this from an Epic PrizeBox. These are awarded for leveling up.
X-RAY Do something to unlock
HBPD BLUE Do something to unlock
ZEBRA Do something to unlock
ZOMBIE Do something to unlock