[/img]Rockstar plans to release a day one patch for Grand Theft Auto V on Xbox One and PS4.
Like the full game itself, the patch will be available to download ahead of next week’s launch so that the “tweaks and optimisation fixes” included can be applied before the title unlocks.
Rockstar says: “In order to experience the game properly, please make sure you install this update before playing (like all title updates, it will be applied automatically as long as you are connected to the internet).”
“We will be looking closely at your feedback from the initial launch days on the new platforms to help inform other future dynamic tuning changes and title updates as always.”
The Grand Theft Auto V release date is November 18, 2014 on new-gen consoles. The PC version will follow on January 27, 2015.
While I love updates and patches it seems like companies are becoming more “ok” with releasing games that aren’t ready for the end user to play immediately without downloading anything. I just feel like they should be completing the games and taking their time to fully test it first before jumping int releasing it.
I couldn’t agree with this more. I am tired of downloading a 15gb update right away just because they couldn’t get the game published on time if they didn’t start production without that bit. I mean when the game on the disk is only twice that size that means there is a considerable amount missing. Push the launch date out until the game is finished, no more gigantic updates because you didn’t anticipate delays.
The worst part is that you buy your new game. Get excited to play it. Smack your disc into the tray. And boom! Finally!
“This game requires an update: 16GB”