One hit kills does not work on Steam today, but it was fine yesterday.
Hey! Make sure to use the most recent trainer version, which you can check by going to the Mods version
under Mod settings
.
Thank you for your work. Great mods and updates!
one hit kills broken again with todays update
Hi! Have you tried launching the game initially and waiting until you can freely navigate within the game world before opening the mods by clicking PLAY
on the WeMod app? (read before playing
instruction) If that doesnāt work, try launching the game first, and once you are on the main menu, open the mods by clicking PLAY again.
The Idle Champions of the Forgotten Realms cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
Iām playing a Time Gate battle for Kas in Idol Champs and the boss battle (mostly the 25th or 50th areas) causes the game to be stuck. You need to reverse and then forward to continue the game.At some points the game just freezes in a random boss battle.
Oct 29 - One Hit Kill doesnāt work with updated game version on steam
Fast Atttack Speed or Set Game Speed causes game to freeze. Sometimes in minutes, other time after being in use for a while. One way or the other I am constantlyhaving to use āEndTaskā to close down the game, and then restarting. Last I looked we are still 20th in the queue.
One hit kills tends to not work on bosses at later rounds, round 400 or above.
The Idle Champions of the Forgotten Realms cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
Playing on Epicā¦ WeMod unloads/crashes as IdleChamps is loading, seems right about the time the user loads from the IdleChamps server. IdleChamps loads just fine but WeMod is no longer running. This is new behavior for me. Just started today.
Iām on steam and getting crashes mid adventure tends to crash after a few runs with fast attack speed, one hit kills and game speed set to 10.
Edit - After some testing the game only seems to crash when Sgt. Knox is in the party.
Playing the Steam version with the most recent trainer and game version, thereās an issue on some levels with destroyable object goals that if āOne hit killā is enabled, the object getās destroyed immediately and the area goal does not progress, it stays on 0/1 even though you destroyed the barricade or whatever the actual goal is. (Example is āBuilding Trustā Freeplay campaign map in Waterdeep campaign).
If possible, it would be advisable to add a small delay/auto disable and re-enable system for this cheat so after an area change, it getās ignored for a few miliseconds even if the trainer setting is enabled. I donāt know if you can hook something like this on area change events or even access them.
Edit: So far my workaround is when I notice this issue, I go back 1 area, disable the mod, enable auto progress again in game, wait a few sec and re-enable one-hit kill again and now it register the destroy of goal object. This works until this area type getās recycled again (this frequency vary on different levels)
Edit2: Reducing the game speed cheat helps on this issue, having it set to 5/10 instead of 10/10 made this issue appear far less frequently.
As of this date on Steam, after loading Idle Champs and then loding WeMod and starting the Mod. WeMod itself crashes repeatedly. No mods even need to be turned onā¦
It works but the game speed does not work and will stay the same speed and i dont understand how to get that mod to work for it.
Hi, please ensure you are using the latest trainer version and have followed the Mod instructions for this to take effect.
Is there any way to get a 100x speed or infinite potions in the game?
Toggling any of the four cheats causes a crash-to-desktop failure at this time.
The Idle Champions of the Forgotten Realms cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements