According to the information I have, the developers don’t seem to have installed anything anti-cheat for them. The game is a cooperative multiplayer game.
maybe that’s why it worked
According to the information I have, the developers don’t seem to have installed anything anti-cheat for them. The game is a cooperative multiplayer game.
maybe that’s why it worked
I was wondering if its at all possible to make unlimited double jump? I want to explore the hangar mostly, but I could think of a few missions it would be convenient too.
Also what about being able to pick a weapon or item to start with in hangar. Weapons with MK level and add-ons (scope)? and weapon in slot 1 and 2?
Just some ideas that I’d love to have in weMod. Thank you
is it possible to make Friendly ships invulnerable? or take less damage from Legion ships?
in regards to the Distress Signal mission that ship dies really fast from the Enemy ships..
I’m combining the WEMOD with a CE table. Unfortunately, the WEMOD lacks the ship’s electrical bypass and the map & jump node unlock. One-hit kill and endless ammo no longer work with the CE table since hotfix 10.
October 27th here.
Not entirely sure what’s happened since, but launching the game with Wemod, or launching the game first then pressing play on Wemod, forces the game to close by itself, without even enabling a single mod.
Not sure if that’s just on my end or not.
I am currently playing Online, not offline.
Game crashes when activating wemod after today’s content update.
I have the same problems.. after the last update wemod dont work, its crashed the game without error messages
The Jump Space cheats have been updated!
Changes:
The game still crashes
Thanks for the update.. Runs fine for me.. maybe sure you DO NOT hit play till you are actually loaded into The Hanger.
If possible, can we get an option added to Bypass Electrical Grid or the like as well?
Immortal Friendlies def be nice.. skipping the Distress call doesnt seem to work as completed
Game freezes randomly when using mods. Usually after hyperjump or when enemies supposed to spawn during mission.