i think a Unbreakable tether feature it would be nice, and maybe a way to try and fix the health glitch @FLiNG
Could you add a waypoint teleporter?
Can you add infinite fast travel flares? Or are they going to become infinite after i get gear mod for more flares?
Unlimited Companion Health this cheat also works with enemy vehicles i shot 10 times at a tank plane car with the cheat activated it doesnât break it turn it off the vehicles will break again too
this is good one , but i guess it need unlimited boost for jetpack .
Just came here to say that I would love an unlimited jetpack fuel mod for this game!
just got the game and, looking at a previous post, what happened to no/freeze heat?
i dontthimnk its working anymore
I started playing JC3 because of this but sometime the whole game bugs out.
Examples: dialogue stops during missions that wonât let me progress, have to kill specific vehicles (tanks) are invincible and so on
Can we add one more to the just cause 3 Trainer pls.
- Add in Infinite Wingsuit boost.
So basically I only use unlimited ammo cheat and for dual wielding weapons it just gets rid of all your ammo. If you can could you please take a look? Thanks in advance.
Causes enemy vehicles to become immortal. Broken af.
Hey can anyone explain why i canât connect to wemod?
i reinstalled wemod, even installed just cause 3 trainer, thinking it might help but none of this fixed the issue
Unlimited tether mod is broken and needs to be fixed.
Please add unlimited boost for jetpack.
The Just Cause 3 cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
If you have infinite health one and die from from an explosion or knocked down you are stuck and have to close the game through task manager
Hey there would it be possible to make always wanted
?
Hallo, ein Mod fßr unendliche Nutzung des Jetpacks wäre toll. Danke.
Went through the whole game from start to finish.
The unlocked gear and unlimited tether mods work just fine, but unlimited ammo doesnât seem to work at all for dual wield weapons. Other weapons seem to only refill ammo up to a certain amount, resulting in reserve ammo being lower than the magazine capacity. This means that every time you empty your magazine you have to reload several times in order to fill it back up.
Also, the increased rate of fire is hit or miss, with it only doubling the fire rate of each weapon. This makes weapons with already high fire rates like the Bavarium Splitter incredibly powerful, while slow firing weapons like rocket launchers (no reload mod on) only get a small boost.