can you very pretty please gut and bleed the elders so i may upgrade my drip? +7 per run is annoying me and crystals are now important for reroll runs. Also respect for your Ubisoft work cuz ive been enjoying your hard work for months thnx G
Hello mod maker, now this mod has some bugs for the game version, if the game is launched through the mod, it will automatically make the monster health at least 10 times more, and the attack power bonus does not work.
The Magicraft cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
Hello mod creator, thank you for your update. I played a game using mods, but the monsters were still difficult to defeat. So, I tried the damage multiplier
In the end, I found that if I started the game through the mod, the actual damage I dealt was fixed to0.5 (regardless of the displayed value on the screen, only 0.5 HP would be deducted if the monster was hit), but the damage multiplier option was effective, which would increase the actual health deducted by the monster. For example, if my screen showed 20 damage but only 0.5 HP would be deducted, if I set the damage multiplier to 20, it would still show 20 damage but deduct 10 HP
The Magicraft cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
Hello mod dev, in the current state of the mod, it does not allow to modify chaotic cores
and more importantly causes every wands cast interval to be set to its CD.
This unfortunately makes it unusable except for giving oneself meta currency.
I hope you can fix it soon because it seems like a lot of fun!
1.0 update plz
The infinite life and non-fall have already become ineffective; please assist in updating to version 1.0 functionality.
Additionally, please add immunity to curses and disregard for damage, thank you
You can change the magic stones and blood of the ancient gods by opening the item converter and exchanging them.
The infinite life and non-fall have already become ineffective; please assist in updating to version 1.0 functionality.
Additionally, please add immunity to curses and disregard for damage, thank you
Hi! Currently, the trainer is #5 in the queue for updating. You can view the queue list by navigating to Creators > Queue within the WeMod app. If you want to receive a notification once the trainer has completed its update, hit the Notify me button on the trainer within the WeMod app. Also, if youâre a Pro member, you can influence its queue status using Boost.
The Magicraft cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
The function has expired, please update
Hey! Assuming you purchased your game from steam. Could you please confirm the issues youâre experiencing with the mods?
After todayâs update, all modification features in the game are not working, and WeMod cannot detect the game.
This is noted. Have you tried launching the game initially and waiting until you can freely navigate within the game world before opening the mods by clicking PLAY on the WeMod app? If that doesnât work, try launching the game first, and once you are on the main menu, open the mods by clicking PLAY again.
Using the methods mentioned above still doesnât work; it seems to be an issue with the new version patch that was released for the game today.
Got it. Before I escalate this to our testing team, try to Verify integrity Files by right-clicking on the game and click Properties. Click on the Local Files tab. Click on Verify Integrity of Game Files. Then force quit/close the WeMod App then re-launch the apps.
Make sure to use the most recent trainer version, which you can check by going to the Mods version under Mod settings.
I did what you mentioned above, yet I am still having the same issues rubick stated.
@Sephyyy Like Leondobel stated, it is because of the small patch that was released this morning. I was able to add the .exe file manually but the code is different and the trainer will not work even if it shows that the options can be turned on and manipulated.