no, I extracted the savegame.dat from the save and just tried to load it up.
Do you have teamviewer? Might be a parsing error.
yeah I have it, gimme a sec. I’ll PM you
Nice editor.
ur save editor doesnt work correctly. I am trying to max all my items to 255 and it keeps corrupting my save.
I’ve got exact the same issue:
imgur: the simple image sharer
Error in pastebin:
Zie het einde van dit bericht voor meer informatie over het aanroepen van JIT- - Pastebin.com
im sure the guy will look at it, i mean I tried to just do a simple modding damage and it still ****ed my **** up lolz
I take it you’re not interested in sharing any of the research about how the system works?
It’s impossible for my application to corrupt your save
It replaces the bytes based on how many bytes are being replaced with the correct amount of bytes.
Either you ****ed up your save AFTER, or before.
The makeall feature has a bug at the moment.
I’m going to release V1.3 which has everything that V1.2 has + better features and minor bug fixes
Did you add in pistons? :L
Their coming out tonight.
I don’t have to add items into it. The items are server side that’s why im using item IDS
I mean did you add the pistons to the list of items?
They weren’t there before. ;L
oh no, but the item ID for them is.
001D - Sticky piston
0021 - Piston
0022 - piston extension
Thank you.
No problem. Just make sure when using that website the item ID must have four digits, adding zeros to the front is a must when its under 4
explain the .bin aspect for me? that is the one file I am missing in this whole thing for 1.3
The read me is outdated, just extract the savegame.dat from ur world, edit it save it, replace it. rehash and save
Is there any way to add the Gamertag of the inventories?
Invalid STFS package when trying to inject into device…how fix?
You’re not injecting the savegame.dat into your device, you replace the savegame.dat with the savegame.dat in the world.