One of the most recent things causing game crashes would be the new Wemod overlay.
Try turning that off, on the game’s trainer display in the upper right you should see an ‘Overlay’ toggle.
After that, no idea.
One of the most recent things causing game crashes would be the new Wemod overlay.
Try turning that off, on the game’s trainer display in the upper right you should see an ‘Overlay’ toggle.
After that, no idea.
Still no infinite ammo after all this time? Seems the most basic thing…
I think I’m using the Rexa version and I don’t know which crack they use. Did you use the Bannerlord.exe that is in bin/Win64_Shipping_Client with WeMod?
Also, I don’t think you can use the launcher Exe files with WeMod…it has to be the base game Exe file I believe, thus no mods =[
actually back then if you waited till you were loaded in and could move it worked fine with script extender
so you made the assumption i couldnt follow basic instructions? i get that some people ignore them so im not offended i get it but assumtions make a ass out of both of us still wondering why its having problems finding the open and running game when it used to work but meh i’ll figure it out somehow hmm maybe i’ll make a mod that handles most of the stuff i use in game
Subject: Issue with Unloadable Saves in Bannerlord ver. 1.2.8
Hello,
I encountered a problem today while playing Bannerlord. After a few hours, I noticed that my saves have become unloadable. Is there something I might be doing wrong?
Here’s the process I follow: I start and load WeMod for Bannerlord as I normally would. Initially, I was able to save and load without any issues—I even tested this at the beginning. However, now that I wanted to load a previous save due to some mistakes I made in the game, it no longer works.
The error message says:
“A problem occurred while trying to load the saved game.”
Has anyone else experienced this issue? Any advice would be greatly appreciated!
Additionally, I’m using mods in my game.
Thank you in advance.
Can you at least make that the wemod cheats can be run when the game is launched even if it is launched from Vortex MM instead of Steam?
Hi there.
I do have the same problem after a few days.
I followed the steps indicated:
Start Game → Wait till game page (Saved Game/Continue Game/New Game) → Start Wemod
Alternate steps I did,
Start Game → Wait till game page (Saved Game/Continue Game/New Game) → Load Saved file → Start Wemod
Could there be some error in the steps as both methods face the same problem.
I did verify the game files again.
Hope can have some clarifications/guidance/advice. ![]()
unlimited smith materials does not work, mod keeps turning itself off.
Editing money mod keeps going back to 0 anytime I try to increase it, any idea why ?
It seems the Unlimited Party Health gives me god mode, but when I turn it off it doesn’t bring my character back to normal, I have to restart the game to fix it.
Always crash when using edit focus points.
The mods “Set movement speed” and “Maximum load capacity” no longer work.
I have a question regarding your mod for Mount & Blade 2: Bannerlord. Does the cheat to max out all skills apply only to my character, or does it also affect the AI (except my own companions)?
Thank you in advance for your help!
Best regards,
just you.
The Mount & Blade II: Bannerlord cheats have been updated!
Changes:
is it possible to add rapid fire for all weapons?
There are some mods for this but one is for multishot with any weapon that hasnt been updated in a few years and another one for rapid fire but its exclusively for crossbow.
The trainer for the Game Pass version only has 12 mods? Is this the same for Steam users?
now that war sails is offical for DLC for bannerlord. when it goes live and you guys get the code for it. do let us know what you see and all. cause there would be some cheats required for the naval play etc.
Hi there, one day settlement construction won’t turn on for me. Any reason?