Call of Duty: Black Ops 3 expands the possibilities of Call of Duty Multiplayer. The new movement system allows players to fluidly chain movements together while playing in maps that have been designed from the ground-up to push strong head-to-head action. Choose to play as one of nine new Specialists, each with their own look, personality, abilities, and level progression system. Finally, equip up to five attachments and an optic while customizing nearly every aspect of your loadout with the new Gunsmith, then tap the power of the Weapon Paintshop to give your weapon a signature look.
(PS3 and Xbox 360 platform version features and performance may vary compared to other platform versions.)
I’m not saying this necessarily a bad thing, but this just seems like a really typical Black Ops-esque Call of Duty. Nothing I wouldn’t expect, definitely doesn’t seem revolutionary in any sense, just typical. But I guess I’ll have to wait and see.
EDIT: Why does every next CoD have to be in the future? Make a freaking game like WaW again!
This looks exactly like AW no lie. Additionally, this game requires no skill now it’s all who ever gets the first shot the game is so fast paced that you can’t have actual gunfights like you used to in games like MW2 or Cod 4.
When it comes to any game I try and not judge it to another game because I feel as if there isn’t going to be much out there that hasn’t been implemented or tried already, but, after watching this reveal, I felt as if I was watching Titanfall: 2 gameplay. (ex: The wall running, the pistol that looked a lot like the “Smart” pistol, etc.)
Again, I try not to be so ignorant and judge something that could actually be a very nice game, but this just looks ridiculously bad; especially since it’s coming from Treyarch and they gave us Black Ops: 2. I’ll do what I always do, keep my eyes and ears out for news relating to this game, but the first impression didn’t do anything for me where as it will usually get be some-what excited…
Edit:
Also, like someone already stated with the addition of something, how can three different companies release such a similar game, but when they release something in which the community likes and grows attached to they don’t copy/paste? (ex: Hardpoint being a playlist in Ghosts after being introduced in Black Ops: 2.)
Was disappointed when I saw this . If anyone’s played the game GunZ, the PC one, they made it a little like that with the running on walls and shooting lmao.
Still buying it though.