While God Mode is active, damage-over-time effects (e.g. Bleeding) do not cause damage to enemy units.
Iāve done lotās a searching, but havenāt found an answer.
What exactly does the āgame speedā affect?
Does it affect the Doomsday Clock? If not, how can I slow down or disable the Doomsday Clock using WeMod?
Thanks!
It affects the speed in missions. Like you know the units take turn running, aiming and firing at each other? The game speed affect the speed of units doing their things.
Reduce the time you need to spend waiting for your turn.
Bummer, I was hoping to slow down or stop the Doomsday Clock.
But Thanks Dude!
Can you update and add god mode for air - air combat too?
It still works however an update for new resources and that should be added
I really appreciated these. Some of PHOENIX POINTās missions were insanely difficult, and funds (materials, resources) were definitely lacking and slowing progress to a grind. WeMod and FLiNG to the rescue, again. Definitely increased the fun factor and enjoyment. THANK YOU.
Request: Maybe too much to ask, but now that the fantastic mod TERROR FROM THE VOID is officially released, would be beyond incredible if these were compatible. (Current status: WeMod states āLoadingā¦ā for a long time, eventually it seems to load, but immediately crashes game upon enabling anything.)
Any way to add Unlimited Deployment for missions so we can use more than 8 squad members?
Is there a working cheat for Steam version of Phoenix Point
Using Wemod in games with the
Corrupted Horizons or Kaos Engines official DLC installed
now causes random crashes during game.
No using other MOD.