Hey! Just a heads up — it’s not necessarily that the Civ 6 trainer is broken. It looks like 2K is starting to implement the same server-side checks in Civ 6 that we’re seeing in Civ 7.
The game seems to be syncing your account progression online, and it can detect when things like gold, culture, or dates are being altered — even in single-player. Once it flags those changes, it can crash the game, freeze units, or redirect you to their Code of Conduct page.
Even having WeMod running in the background (without cheats active) can sometimes trigger it. And trying to bypass those server checks likely violates 2K’s Terms of Service and Code of Conduct, so trainer developers probably won’t risk adding deeper-level workarounds (LUA) etc.
Until 2K gives us a proper sandbox mode or official cheat toggle, there might not be a reliable fix.
as soon i press the Play button in Wemod for the Game CIV VI it just crash.
in windows event viewer is the following “WARNING”
The application-specific permission settings do not grant Local Activation permission for the COM Server application with CLSID
{2593F8B9-4EAF-457C-B68A-50F6B8EA6B54}
and APPID
{15C20B67-12E7-4BB6-92BB-7AFF07997402}
to the user DESKTOP-KKO10U5\colli SID (S-1-5-21-3793350704-1877167693-1857103801-1001) from address LocalHost (Using LRPC) running in the application container Unavailable SID (Unavailable). This security permission can be modified using the Component Services administrative tool.
If I try to use this trainer to make a city hurry the production of a wonder (in singleplayer), will I get banned? I like to play with my friend online so I’d like to avoid being banned.
This is exactly what’s going on. The trainer will still work if you launch the game, disconnect your Internet connection, then launch the trainer and cheats. You can save the game normally and just load the save file without the cheats enabled, while connected to the Internet, if you later want to resume “normal” play.
Right, but blame the game developer for messing with how we play a single-player game. It makes no sense that they are trying to implement anti-cheat checks in Civ single player It’s not the mod developer’s fault at all.
True, but core thuth is – mods don’t work. Would be best to put a disclaimer that due to developer’s change the mods now don’t work, maybe leave option for older versions to be available if anyone wants to go back.
I’ve managed to edit some live values with CE, so maybe it’s not impossible for single player games?