Terra Invicta Cheats and Trainer for Steam

Hi, thanks for the awesome trainer. Can you please update it? and there is a small bug, in the Stats section, [Sel. Nation] Chose Priority Points, moving drop-down option Next and Previous both have the same key assigned, CTRL + NUMPAD 8; where it should’ve been only NUMPAD 8 for chosing Next. Thanks again for the awesome trainer. :slight_smile:

they release the Xbox Version of the game. Are you going to release cheat for that as well?

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You can edit keybinds by clicking on the keybind box and set them to something else.

Major patch 13 is out. May you update this trainer? @GreenHouse

Hi! Are you having issues with the trainers after the patch? If so, can you tell us exactly what didn’t work?

When using any stat mods, the game crashes. I’ve tried using them one at a time and letting the game catch up rather than dumping a lot of stuff at one time, but it still crashes either way.

Here is an update. The team has tested the mods specifically for changing the stats of the country and councilor, and all are working as intended. However, when setting values, you must exit and re-enter the stat window after setting them. There were also no crashes during testing. I suggest you try to launch the game first instead of launching your game in WeMod.

When I try to activate these mods, it gives me a message saying “These mods may not work with your game version. Do you want to test them out anyway?” If I click yes, it just says “loading mods” forever, but never loads. I’m playing the latest version of the game on Steam.

I’m going to throw in my 2 cents worth here. Mainly because I’ve been using the cheater since it’s come out and through it’s updates. I just upgraded from 0.4.26 to 0.4.36 and it loads fine. Now for my advice, first disable all of the mods, see if the cheat successfully loads. Next add a Mod one at a time and repeat the load procedure. This should reveal the mod that is giving you trouble. I hope this helps!

I can’t change nations GDP stat in current patch. Not sure if the stat change is too small to see or real bug. Game is without mods. Can anyone confirm?

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Before activating Wemod, a warning appears to run the Terra Invicta game, but even though I open the game first, Wemod does not load. Are you interested in this issue?

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il fonctionne il faut juste ouvrir le jeu lancer ta partie ensuite activer avec wemod mais ce qu’il manque c’est la vitesse de construction des vaisseaux splitch a cette option ='(

2 things, first a bug, second suggestion

  1. When I used the mod to adjust U.S. opinion of my faction it went 200% undecided and 100% my faction.
  2. is there some way to make it so space stations can’t be blown up by fleets or ops from enemies? they’re blowing my stations up before I can do anything and it’s driving me nuts ROFL.

I feel like you probably would have already if you could but also thought worth asking.
Cheers!

Any chance this for the pc xbox version?

Free Investment doesn’t work since the last update from today.

Thanks you in advance,

Mission Control modifier would be great. Suggesting because a faction turned one of my own cruisers against me, and now there is a hole in my wall.

Could we get an update for this soon?

PSA until Mod is updated. I have noticed 2 Mods are not working as intended.

“Free Investments” does not remove cost from Direct Investment. Cash, Influence and Ops mods still work, but it isn’t as convenient.

“[Sel. Nation] Choose Priority” selects unexpected values. Economy and Welfare select the expected values, the rest will select a value that corresponds to it’s “place” in the “Design Nation Priority Template” screen.
Economy = Economy
Welfare = Welfare
Knowledge = Environment
Unity = Knowledge
Military = Government

[0] Nuclear Weapons = Found Military
[1+] Nuclear Weapons = Military
Space Defenses = Build Army
So you can still modify most values, however you cannot select value for Build Navy, Develop Atomic Bomb, Nuclear Weapons, Space Defenses, and Build Exofighter.