Infinite health and infinite ammo. the ammo spends and health go down when they shoot resulting death, i started the game 1st time from steam and 2nd time from wemod
I see. Are you using the mods in multiplayer or co-op mode? Just a heads-up: the infinite health mod comes with a special reminder.
I use it in solo play, ammo works now. Thanks for the hard work . cheers
Glad you sorted it out! Enjoy
Everything works now, i neded to start the game and activate wemod when in base
Thank you very much, @GreenHouse.
I humbly request to know if itâs possible to freeze reputation gain and loss. It would be fun to actually experiment with weapons minus the fear of losing access to a vendor.
will support for epic store be available for this game, manual install doesnât allow you to choose exe.
Realistically, probably not because the games code sucks. maybe wait for the game to get optimized and Greenhouse could probably get it done without having an aneurysm first.
From what I know, the game should be officially released first, and New trainers are added based on popularity among WeMod users. Users can visit the gameâs page and click Notify Me
on the Trainer once added on the game source. This helps determine which games will get trainers next. Once enough users take this action, the game will be added to the queue for potential trainer development.
How unfortunate. It didnât work for me on Steam.
Hey! Have you tried launching the game initially and waiting until you can freely navigate within the game world before opening the mods by clicking PLAY
on the WeMod app? If that doesnât work, try launching the game first, and once you are on the main menu, open the mods by clicking PLAY again.
The first time I launched the game via WeMod and it didnât work, but the second time I launched the game first, then I followed it by turning on WeMod on the start menu and ran the game and still didnât work.
I see. Are you using the mods in multiplayer or co-op mode?
yes that is a known problem but that will happend no matter what, but there are only few true oneshot attacks such as grab from the grabber
however with HP being locked at 1k only, rockets and exo stomps are still instakill since they do more damage than the locked HP, but going to any high number like 100k+ (we just used 1E10 for simplicity) guarantees that those attacks (hits from exo, helicopters, medium mechs) will be surviveable
I apologize for the late reply due to the time zone, I actually just woke up. Just single play. I didnât try co-op or teamed up yet. And I apologize again for the late reply.
The only mod that worked for me till now is the speed. Water, Credits and HP not yet. If there is a more details on how they would work properly that will be cool, or a video that shows how and when they will work with a detailed explanation will definitely do it.
Thank You
I see. Have you followed the mod instructions for each option? Please keep in mind that the game is still in early access, which means itâs not fully developed yet. As a result, the trainer may encounter issues due to this.
I will give it a shot now.
I launch the game from WeMod and everything works fine, sorry I donât know what else can be done
Ooooh. It worked!!! Yessss.