Yes, on a NAS. It’s a synology, and it exports NFS and CIFS/SMB shares, which i have mounted as drive letters on windows, S: is the steam share.
To reiterate my problem again, if a game is stored on the NAS / shared folder, wemod won’t see it, even if i launch the game first and then hit “play” in wemod. If i copy the same game from the NAS to my local steam folder, wemod can both launch the game with mods and start mods after the game has started.
Wemod can’t find a running game if the game is stored on a file share, CIFS filesystem, SMB filesystem, NAS, mounted folder. whatever you want to call it. Wemod, if the game is not stored on my local drive (local to wemod), will not work, it just says “retry” because it can’t find the game executable running.
If the game is not locally stored, wemod, upon hitting “play” will launch the game, but will never actually load the mods.
I’m not sure why it would matter if the game is on NAS if you click play after it has been loaded. I’ll check with Frank and make sure there isn’t something I’m missing, but as far as I know, WeMod just looks for a process with a name matching the exe.
I just tried again with clicker heroes, which is free on steam and relatively small. It’s installed to the NAS share, if i click play in wemod, it launches clicker heroes, then says:
i click “Retry” and it changes focus back to Clicker Heroes, and a few moments later it shows the same error. So i click “OK” and hit “Play” again, focus goes to clicker heroes again, few moments, same error pops again.
I go into steam, right click Clicker Heroes, properties, move install folder to my local drive C: - Click play in WeMod, clicker heroes launches, WeMod says “Playing”.
it doesn’t matter what game i try. Clicker Heroes is just tiny (70MB) and free, so if anyone else wants to test, it should suffice.
I checked with a developer, and he is pretty sure it does not work due to the way NAS devices work on windows. While the drive is mounted and shows the drive as a local drive, the actual path may differ. Without digging into it more, it is just a guess.
I made a change to the backend that should confirm if this is the issue. Can you try Clicker Heroes again?
I have the same issue. Any games that are stored and run from the NAS drive open fine when I click Play in Wemod but then fail after Loading for a while.
If I move that same game to a local storage, reopen Wemod, the game loads fine and identifies it as Playing.
So yeah, there is some issue with the games running from a network storage.