1. God Mode
2. Unlimited Health
3. Damage Multiplier
4. Defense Multiplier
5. Player Speed
6. Freeze Mission Timer
7. Timer Speed Multiplier
8. Invincible Wingmen
9. Wingman Special Weapon Ammunition
10. Freeze Enemies
11. Free Parts
12. Destroy All Enemies
13. Destroy All Targets
14. Proportional Guidance Missiles
15. Field of View
16. Set MRP
17. MRP Multiplier
18. Ignore Part Slot Limit
19. Maximum Score
20. Score Multiplier
21. One-Shot Auto Cannon
22. Missile Range
23. Missile Speed Multiplier
24. Unlimited Missiles
25. Instant Missile Cooldown
26. Unlimited Flares
27. Instant Flare Cooldown
28. Enemy Speed
29. One-Hit Kills
30. Game Speed
Important Notes:
Click here to view important information about these cheats.
Re-enable the mods after every mission, because Wand measures prevent using the mods during multiplayer sessions.
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
Updates and Changes:
10/04/2026 Started development
10/05/2026 Released trainer with 24 cheats
10/15/2026 Wingman Special Weapon Ammunition cheat added Proportional Guidance Missiles cheat added Field of View cheat added One-Shot Auto Cannon cheat added Missile Range cheat added Missile Speed Multiplier cheat added
10/16/2026 Bug fixes and game compatibility improvements
10/20/2026 Bug fixes and game compatibility improvements
Just saw this come out. Tried to use it during campaign but i couldn’t get any of the cheats working. Am I missing something or need to launch something before launching the game and trainer?
Just making sure everyone else tried the chatbot, and all the work arounds? That way we can head that off right before we get the, “Our team has fully tested this trainer and confirmed that the mods are working as intended.”
They worked okay for me one mission, but not after that (anything health+missiles) it stopped working. I didn’t see anything in “parts cheats” that made a difference (in the garage when equipping parts for the aircraft).
I have to actually start WeMod when the mission begins. I turn it off when you are anywhere out side of the mission. That’s what worked for me.
The message when booting up WeMod said to disable the cheats. I took that to mean turn them on and off based on if I’m in mission. That didn’t work for me. Had to turn off the whole thing.
so far, ive been enabling unlimted health, unlimited ammo, cooldown, and one shot (seems great for gun runs).
i messed with add mrp and that seemed to work as well. havent tried ignore part limits.
ive enabled the mods in plane when “mission start” displays. then turning them off when blue “mission accomplished” is displayed. pausing the game both times.
yeah this is what i did started the game with wemod then turned it off before a mission and back on to get them to work seems like you going to have to do that each mission tho
works good. only annoying thing is when you start the mods the MRP is set to 0 but that means it overrides the game MRP so everytime u finish a mission you get only the MRP from that mission, no savings. everytime it turns back to 0 and you cant accumulate them if you want to work to unlock the stuff. idk how about the 16 and 25M achivment can be unlocked. but i found out that the max MRP you can choose is 10M. also kinda annoying that u need to turn them on after each mission but it is what it is
EDIT:Forgot to mention that on planes with only 2 flares the “Unlimited Flares” mod doesnt work, they still run out