Anyway to force WeMod to start game in DX12 mode(.exe arguments?)

I’m trying to get Wemod to start Icarus in DX12 mode so I can use ray tracing. I’m using this .exe for WeMod — \Icarus\Icarus\Binaries\Win64\Icarus-Win64-Shipping.exe. When you install Icarus it gives you a desktop shortcut for DX12(using -dx12 in the shortcut’s target parameters) Since I can’t add a shortcut in as the .exe option whenever I start the game it defaults to DX11 so I can’t use RTX. Is there an option I am overlooking to get this to work? TIA