This is the official discussion topic of the Corsair Cove Trainer and Cheats in the WeMod app. Please post any suggestions, bug reports, or praise that you may have for the cheats in here!
1. Add Coins
2. Add All Resources
3. Add All Items
4. Add All Crew Items
5. Add Ship Supply
6. Add Notoriety Points
7. Add Empire Points
8. Add Seafaring Points
9. Add Wealth Points
10. Add Cohesion Points
11. Game Speed
12. Win Current Event
13. Win Game
14. Complete Main Quest
15. Complete Side Quest
16. Extend Quest Timer
17. Unlock All Structures
18. Unlock All Content
19. Reveal All Regions
20. Discover All Routes
21. Hire All Captains
22. Add Workers
23. Remove Fog of War
24. Repair Selected Ship
25. Max Camp Satisfaction
26. Motivate Selected Structure
27. Ship Speed Multiplier
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
Updates and Changes:
07/17/2026 Started development
07/31/2026 Released trainer with 27 cheats
08/06/2026 Bug fixes and game compatibility improvements
So, when I try to launch the exe at XboxGames\Corsair Cove\Content\CorsairCove\Binaries\WinGDK\CorsairCove.exe, I get a UE crash. If I use the file at XboxGames\Corsair Cove\Content\CorsairCove.exe instead, the game starts normally. However, when I launch Wand—whether as a standard user or as administrator—I cannot add the game.exe to Wand. I am running Windows 11 Pro, and I am the only user on the system. What could be the reason?
I’m not sure tbh, sorry. I just did what i put in my post, the game loaded no problem, i tried some cheats out and the game ran fine, only problem i noticed was the game freaked out a bit when i tried to alt tab out.
It did work again after adding more camps. But it still seems janky to me.
Seems like resources are shown to be increased but not available - e.g. gun tower could not access gunpowder until the actually producing unit is build. Bug or intended?
I see. I haven’t made anymore camps, other than the starting camp, but I’ll try building another and checking it out. If the mod is just visual; I’ll come back and confirm.
i found the exe but it won’t let me add it to Wand/Wemod because I dont have permissions for it even tho my username is ownership of all files am I not suppose to be adding it from this?