Deep Rock Galactic Cheats and Trainer for Steam

could you please add a option for the overclocks, like add all overclocks or unlock all overclocks for this type of gun etc.

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@Chris
Hey! )

It’s really important to add the features from the old, well-known trainer to the current one. Some of those features still work, but you have to use wemod and a table, which is inconvenient and kind of weird.

Features like:

  1. Adding jet boots on the map
  2. Adding extra activities, like coordinates for a hidden room or a box with two batteries to find somewhere on the map
  3. Adding a key challenge activity to the map (this wasn’t in the old trainer)
  4. Infinite ammo and unlimited turret placement
  5. Completing additional tasks without having to collect resources
  6. Spawning dangerous monsters, not just the harmless ones (this also wasn’t in the old trainer)

These things would make the game more fun, not just give ultimate domination on the map.
If you need to, I can send you the trainer I’m talking about in a private message.

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In accordance with the way the game works, most of the things you asked for can only be done by the host, in which u can just use mods with MINT and host your own lobby with all kinds of sandbox mods without having to use sandbox saves.

Rando bulk detonators
100 % cargo and machine events
Mission director(mob spawner)
Custom Mission (make a custom mission with up to 15 secondary missions, u can choose biome difficulty and all modifiers)

But hosting a server with wemod enabled might cause some issues, for example if u enable infinite ammo everyone will have that effect not just you.

I’m always the host when I play with friends. At least, they always join my game.)
Using mods is super inconvenient now, and I really wish it was like it used to be.
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You have to admit, it’s easier to just check a box than to go hunting for mods. After all, we already have this super convenient tool, WeMod, which basically uses the same method, just in a handier way.

Right now, I have to start up the table first, then WeMod, even though I could’ve run everything from a single interface. That’s why I asked @Chris @Patrick to add exactly the features that were already available before. But it seems like I’m being ignored.

Basically, I’ve been paying for this tool for quite a while to support the developers, and at the same time, I had the option to ask them to add some convenience to a game that I personally care about.

mods still work the same way u just have to add -disablemodding into your steam launch options.
Im also waiting for an update and also boosted the game to get a faster update but somehow it just got refunded and removed from update queue.

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The trainer is up-to-date. It was only in the queue for one small issue, which was resolved without any major changes, so it was removed from the queue.

As for more mods, it is not something I will be doing right now.