This is the official discussion topic of the
Dragon Age: Origins Trainer and Cheats in the
WeMod app. Please post any suggestions, bug reports, or praise that you may have for the cheats in here!
Download the trainer or find it in the WeMod app.
Trainer Options and Cheats:
1. Unlimited Health
2. Unlimited Items
3. Add 5K Gold
4. Unlimited Mana
5. Add Level
6. Add 1K XP
7. Unlimited Party Health
8. Instant Cooldown
9. Remove Spells
10. Unlimited Rogue Stealth
11. No Equip Requirements
12. Add 5 Attribute Points
13. Add 5 Skill Points
14. Add 5 Talent Points
Important Notes:
Click here to view important information about these cheats.
Press play in WeMod after you have started a new save or loaded your existing save.
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
Updates and Changes:
-
12/03/2024
Started development
-
12/03/2024
Released trainer with 14 cheats
-
12/15/2024
Bug fixes and game compatibility improvements
Updated notes
Like what you see?
Check out all of the games WeMod supports here.
The Dragon Age: Origins cheats have been updated!
Changes:
- Released trainer with 14 cheats
The Dragon Age: Origins cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
- Updated notes
Does this mod only work with Dragon Age Origins, or does it also work with downloadable content such as Awakening and DLC scenarios?
I have a problem: I launch the game, to which I’ve added the EA exe file, but my game crashes when I activate some of the mods. How can I fix this?
I’ve just completed the first quests in Ostagar, and finished the game’s prologue… but I think there’s something wrong with the game. I didn’t see the recruitable Dog, even though I saved him in the game. I must have had a bug. But I’m sure I saved him before the battle of Ostagar…
I’ll check it out.
Also: the location on the world map that marks the downloadable content on Return to Ostagar isn’t showing. Is this normal? Is anyone else experiencing this problem?
I don’t know if the bug occurs for other users, but today I wanted to use the mod with my game… but it requires me to launch the game separately first.
Whereas before I’d managed to launch the game directly with the mod.
What’s more, it crashes my game.
Is there a solution?
Well, I’ve found a solution… it’s not to follow the instructions given on WeMod.
They tell me to launch the mods after loading a game… but it doesn’t work.
So I launched the game, then launched WeMod… before loading a game.
I haven’t played it again, but in any case, unlike following the instructions, it didn’t cause my game to crash straight away… I hope it works… in any case I’d take the opportunity to redo a part of the game I wasn’t happy with…