Fields of Mistria Cheats and Trainer for Steam

Fields of Mistria
This is the official discussion topic of the Fields of Mistria Trainer and Cheats in the WeMod app. Please post any suggestions, bug reports, or praise that you may have for the cheats in here!

Download Trainer

Download the trainer or find it in the WeMod app.



Trainer Options and Cheats:

1. Infinite Health
2. Infinite Mana
3. Change Stamina Consumption
4. Infinite Gold
5. Set Gold
6. Set Experience Multiplier
7. Set Heart Points Multiplier
8. Set Essences
9. [Sel. Character] Add 10 Heart Points
10. [Sel. Character] Allow to Give Gift
11. Add 10 Renown
12. Stop Time
13. Add 1 Hour
14. Subtract 1 Hour
15. Set Movement Speed
16. Set Swimming Speed


Screenshot:



Supported Game Versions:

We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!



Updates and Changes:

  • 08/14/2024
    Started development

  • 08/14/2024
    Released trainer with 16 cheats



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2 Likes

Thank you so much for doing this! Tho I am basically finished with the game on even 2 saves (let me know if you need them)

The Fields of Mistria cheats have been updated!

Changes:

  • Released trainer with 16 cheats
1 Like

Hello! Thanks for the trainer! Was just wondering what the difference was between the infinite stamina and unlimited stamina options?

@emiliaward
Infinite Stamina does refill Stamina at all points. Unlimited Stamina makes it not decrease.
I added two because Infinite Stamina does show some particles on top of the Character every time you do anything that consumes Stamina. So in case anyone finds those annoying, they can just use the Unlimited version.

3 Likes

Does “mana” mean Stamina? Thank you for the mod!!

Thank you so much for making the trainer! Much appreciated as always.

So far things I’ve been testing have worked well without issue. Game seems to be steady and no crashes/issues as of now, for those that may be concerned. I appreciate the options for infinite or unlimited stamina for those bothered by particle effects appearing frequently.

Some things that could be considered for future updates that I think would be excellent may be as follows:

  • Ability to set item value for selected/mouse hover over item. Editing the player.json file manually is viable but always requires a save reload to do this, so this would certainly be a QoL thing for those who like to mod their games.
  • Add heart points to selected animals, or a heart point multiplier for them.
  • One-shot/high damage multiplier to enemies. Probably not as high a priority as enemies aren’t terribly strong (yet), just have some gimmicks to beating some of them.

Thank you again for the trainer, been looking forward to this for a while. :smiley:

1 Like

Mana is just that, mana for spells. Tested and seems to work like a dream, doesn’t decrease with use when the option is enabled.

1 Like

Oh wow, had no idea there were spells in the game!

Good trainer with some great options! I also would like an item duplication glitch. Like if you wanted to buy 500 wood in the game you need to click 500 times in the shop. Thats tedious. So just being able to set inventory items to 500 would be great also maybe a way to use the statue in the EAST MAP (behind boulder) multiple times a day just like the chicken statue on the west (you give it the item animals drop in the morning when you feed them manually)

Also with so much stuff you can craft in this game at the wood workbench maybe “crafting needs no ressources” would be great. But i understand its a gamemaker game so this trainer was probably already quite hard. Thanks for your work and bringing this trainer at all!!!

1 Like

Pretty much that. Most options are not easy or just not possible to make because of the Engine. And as for the Inventory Items, I did check that while making the Trainer and it’s not as easy as just changing a number.

2 Likes

I understand. Thanks! People had the issue with CT because they can modify the data in savefiles for inventory but theres no field with the amount of that stack. The animals do drop “shiny beads” which is a currency you can use on the chicken statue left of the map. They could not even find this in the complete inventory list of items. It gives you random drops when you give it to the chicken statue, like animal feed, golden milk, recipes. You can use this statue unlimited times as of now (not the other statue on the east of the map). But with the money cheat we can just grow a lot of the regrowable crops for the animals and they will be fed “automatic” and will still drop the shiny beads! So no probs thanks again!

There is an amount, but what the amount means isn’t just that you have 5 of something. If you have 5 Stones, in your Inventory you’ll have 5 Items of Stone, and each Item is separated and has its own Data. So if you change the number 5 to anything else higher, the game will crash because you don’t have more Items there to read from.
And I assume that copy/pasting that Data might corrupt things.

1 Like

Hello!
The mods are not working for me.

2 Likes

I tested the mod and is not working for me either.

1 Like

That checks out, inventory quantity for an item is how many instances of an item in a given slot (nested in the members bracket) separated by commas. And it wouldn’t just be something like “cows_milk”,“cows_milk” but something like:

{"gold_to_gain":null,"inner_item":null,"infusion":null,"cosmetic":null,"animal_cosmetic":null,"item_id":"cow_milk"},{"gold_to_gain":null,"inner_item":null,"infusion":null,"cosmetic":null,"animal_cosmetic":null,"item_id":"cow_milk"}

-which I’m not sure how cleanly that’d translate to a trainer, in hindsight. Never mind that some items have names that do not match the displayed name ingame.

There’s at least one thread online that had a decent write-up on how to modify inventory with an item list for those that want to do it outside of the scope of the trainer, folks just have to remember to backup the original player.json file before applying changes in case there’s an oopsie.

Just some things of note for folks who are using the trainer:

  1. If you are using the stop-time cheat, do not craft anything that takes more than zero minutes to complete. Anything with forced time progression while that cheat is enabled will cause the game to crash.
  2. If you get a buff (like from food), the stop-time cheat will prevent it from going away, so you will essentially have a long-lasting buff until you disable the cheat. Very nice if you plan on going spelunking in the mines.

This game is full of these random crashes for some reason. And in some cases it’s the developers purposefully crashing the game. For example, I think that if an NPC is supposed to be inside a building for an Event, and you use the Time mods to advance time so they don’t get there, when you go inside the game is purposefully crashed because the NPC isn’t there… Like… Why not move the NPC there?
Also changing the Time to 1s earlier than 6:00 AM causes a crash, the Trainer checks for that though, but yeah… Way too many things crash this game.

2 Likes

I’ve tried it too and it doesn’t work for me either. Mostly on Infinite Health, Mana, Stamina consumption and the time changes which are the most interesting part for me.

1 Like

Does the money cheat work for you? I mean you could just buy unlimited meals for stamina/health. For speed buy iron bars at the cart whenever they are available (buy a lot, other bars work too of course) you can craft gear (and tools) with them and gear gives a speed bonus sometimes. Now if you equip 2 gear with speed bonus (or even just 1 and hold one in the inventory bar) you will run 500% times faster great for going to mines or foraging for rare stuff, finding insects or even diving in the ocean

edit. Just checked myself the money cheat for example it will not show immediately, but if you buy something (like from the cart) your money should jump to 900 million lol

1 Like