Game Speed needs to be toggleable

I understand conceptionally why you would make a gradient slider for Game Speed modification but it strikes me as too much form over function. Maybe I am in the minority but to me it seems like a modifiable set speed setting that I can quickly toggle on off with a single hotkey command (e.g. I want the game to run 3x at the moment, then normal speed again with a single hotkey) would be infinitely more usable than a slider i have to physically interact with every time, or repeatedly use hotkeys to go from one target speed back to default or vice versa.

Thanks for the thoughtful feedback really appreciate you taking the time to lay out the reasoning. Feel free to bring this up on the games discussion page too as every game is different when it comes to sliders or adjustable rates, we’d love to hear more of your thoughts there!

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