Could you create a new thread [b]here[/b] in which you detail your problem in more depth and include your save (before and after) is very useful for the developers. If you post in this thread your post will highly likely be missed and you will remain unassisted.
Done, thanks very much.
yeah. i just realized this… were a community of hackers!!! And being a modder is a great advantage
Would it be possible to add a none option for Looping Effect and Death Effect rather than just having unchanged? I could make a lot of cool things with just those two options so they won’t bleed over from base player traits on flood game-types.
Death effect applies to having the ability to have one in game, so if you want looping regicide, you have to have the death effect applied, you can’t take off the second and apply the first or vise versa. Death Effect alone would do nothing. Hope this helps.
I find this weird. Whenever I hit “Save”, it outputs an error:
[details=Open Me]See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Security.Cryptography.CryptographicException: The system cannot find the file specified.
at System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32 hr)
at System.Security.Cryptography.Utils._CreateCSP(CspParameters param, Boolean randomKeyContainer, SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.CreateProvHandle(CspParameters parameters, Boolean randomKeyContainer)
at System.Security.Cryptography.RSACryptoServiceProvider.ImportParameters(RSAParameters parameters)
at (Object , RSAParameters )
at Horizon.ConnectionConverterResourceProvider.DisposeTreeNode(Object managerDisposed, RSAParameters previousLine)
at Horizon.PageProvider.DisposeTreeNode(RSAParameters managerDisposed, Byte[] previousLine)
at Horizon.ConfigList.ClearMethod()
at Horizon.ConfigList.DisposeTreeNode(Boolean managerDisposed)
at Horizon.ConditionTable.Horizon(Object managerDisposed, EventArgs previousLine)
at DevComponents.DotNetBar.BaseItem.RaiseClick(eEventSource source)
at DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg)
at DevComponents.DotNetBar.PopupItem.InternalMouseUp(MouseEventArgs objArg)
at DevComponents.DotNetBar.ButtonItem.InternalMouseUp(MouseEventArgs objArg)
at DevComponents.DotNetBar.MenuPanel.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at DevComponents.DotNetBar.MenuPanel.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3643 (GDR.050727-3600)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
Horizon
Assembly Version: 2.7.0.0
Win32 Version: 2.7.0.0
CodeBase: file:///C:/Program%20Files/Daring%20Development/Horizon/v2/Horizon.exe
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3644 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
DevComponents.DotNetBar2
Assembly Version: 8.9.0.5
Win32 Version: 8.9.0.5
CodeBase: file:///C:/Program%20Files/Daring%20Development/Horizon/v2/DevComponents.DotNetBar2.DLL
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3645 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3644 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
Ionic.Zlib.CF
Assembly Version: 1.9.1.5
Win32 Version: 1.9.1.5
CodeBase: file:///C:/Program%20Files/Daring%20Development/Horizon/v2/Ionic.Zlib.CF.DLL
ICSharpCode.SharpZipLib
Assembly Version: 0.86.0.518
Win32 Version: 0.86.0.518
CodeBase: file:///C:/Program%20Files/Daring%20Development/Horizon/v2/ICSharpCode.SharpZipLib.DLL
System.Data.SQLite
Assembly Version: 1.0.65.0
Win32 Version: 1.0.65.0
CodeBase: file:///C:/Program%20Files/Daring%20Development/Horizon/v2/System.Data.SQLite.DLL
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
yrmkkr-x
Assembly Version: 0.0.0.0
Win32 Version: 2.0.50727.3644 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
_rr4c755
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3644 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
[/details]
I need help with this. It says: “The system could not find the file specified.” I can’t save game types.
great tut