How to Create Xbox360 Applications with the SDK!

The first tutorial of this kind I have ever seen on the net. I know many know how to do this, but the overwhelming majority of people do not.

Lets Get This Party Started!!

What you need:
Visual Studio + SDK installed
The Code (Look below)
The Font - Download Link

Video:

Music Up!

Code:


/*
Template By Carter
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*/
#include "stdafx.h"
#include "AtgInput.h"
#include "AtgConsole.h"
#include <string>
ATG::Console daConsole;
using namespace std;
void doConsole(string daText);
void __cdecl main()
{
doConsole("Program Title");
for(;;)
{
  ATG::GAMEPAD* pGamepad = ATG::Input::GetMergedInput();//Get the Inputs ATM
        if( pGamepad->wPressedButtons & XINPUT_GAMEPAD_A )//If buttons are pressed and the button pressed is the a button
        {
   daConsole.Format("
A Button Pressed!");
        }
}
}
void doConsole(string daText)
{
daConsole.Create( "game:\\Media\\Fonts\\Arial_16.xpr",  D3DCOLOR_XRGB(0, 0, 0),  D3DCOLOR_XRGB(0,200,0) );//First D3D is the Background and the second is the text color
daConsole.Format((" - "+daText+" - ").c_str());//The format function adds text to the console
//daConsole.Format("
test");
}

Application Resulting from this:

After pressing the A button a few times:

Loooooovveee youuuuuuu

<3 i hope you guys like it, before this was a big “secret”, not anymore :smile::thumbsup:

So is the rebooter… Nudge Nudge

What does this code do? Like the game it makes?

Like a dashboard application?

@aVm and Rayquaza check the post

What would be the chances of then being able to code lets say a game save editor?

100% its just c++ and lol, how do you think it writes the gamesave in the first place :stuck_out_tongue:

That is pretty sick, I know only good can come from this. I hope to see some future Jtag Game save editors.

After I finish this GUI for xbmovie

Can you release the SDK?