Starting to see some quirks with the 1-hit kill option. When running into large hit-based bosses the bosses will cease to appear and it will halt progress on that stage since there is no boss to kill in order to fulfil the stage requirements (e.g. Visions Of Hornfirth, Purple Worm).
Often, going back to a previous stage, turning off 1-hit kill, and then turning auto-advance back on will get the boss to reappear and allow progress to resume (after turning on 1-hit kill) but within 100 stages it will typically hit another boss that never appears.
Other codes still seem to still be working as expected.
The developers of the game stated that they would no longer be using 32 bit at some point and going to only 64 bit on Steam, since there was a limited number of users using the 32 bit version. This would allow the developers to focus on one version of the client in their Unity development platform.
Why is the trainer for the 32-bit version of the game? The trainer is no longer useable with the game. Not sure if you guys know this but 64-bit is the de facto standard, 32-bit is dead and/or dying. Very disappointed.
“these mods were made for the (from what ive found not excisting) 32-bit version of the game. you’re running the (seems like the only version) 64-bit version.”