Unlimited HP/MP will not work when changing the player’s archetype
(companions will work normally / squad battles, none-squad battles both)
Stat points are only for the MC so press start then go to party> MC then then hit Y or Triangle which ever controller you use then A or X to allocate stats there will be 99
it seems the arcetype exp items are fixed now im able to use them
trainer updated with fix for Archetypes Exp items, looking into hp/mp atm
The thing is at the start of the game hp mp works. But later on in the first REAL dungeon it doesnt work for MC
Hi Mr. Antifun. As correctly pointed out by kaz170303, the archetype exp ones still lessen in number despite the cheat
Squad Battles, specifically only for the MC, noticed it in the early parts when still in party with Grius and Stohl, but persisted past the first dungeon with Stohl and Hulkenberg.
same id love to see an xbox version
After play testing the Unlimited Health and MP, I’ve found out that it is affected when you rank up your Archetypes using rank up items like Hero’s Fruit and other similar ones. I went back to the beginning of the game and tried to determine when and where specifically the mod breaks. It does NOT break when you change Archetypes, and that includes your companions. However, when you use rank up items for your Archetypes and they rank up, that’s when the Unlimited Health and MP is affected and breaks. I’ve yet to test this out when you rank up your Archetypes through battles naturally, but having had 10 hours in the game, I think my companion’s unlimited health and MP were affected specifically because I used rank up items to rank up their Archetypes, trying to complete More’s quest. Also, in the beginning, I did rank up my archetype naturally through battles up to level 2 but the unlimited health and MP were unaffected. So it may be caused by using the rank up items when ranking up your Archetypes. Hope this helps. Hoping for a fix for this. Oh and it doesn’t matter if you use Strohl or Hulkenberg to rank up the archetypes using items, the MC’s unlimited health will be affected.
I don’t want to be annoying, but there are trainers with 74 mods (you can edit the status of each group member) and there is a 40, which has everything: exp multiplier, a-exp, money, mag, defense and damage and Royal virtues editor.
Which is what I’m using.
I don’t think it’s related to archetype level up items. In the first real dungeon, unlimited MP/SP for the MC was broken for me and I have not used any archetype leveling items. I’ve only leveled up naturally via combat.
Tying into this
I used rank up items on Strohl and now he is no longer unlimited health and MP.
So this seems to be a very solid lead.
Basically Arch-exp items decrease and also Dungeon related items like Ariadne´s Thread is also decreasing. Health/Mana items works like the mod is intended.
As a community we would be grateful if you could fix it MrAntiFun.
Thanks you in advance
Consumables decrease when you use them outside of combat. In combat they don’t
I think it may be both. I haven’t used any items to rank up my Archetypes and it still broke, though I am unsure what caused it to break. I switched Archetypes due to a quest and continued playing as usual, it worked up until a certain point (I am unsure when exactly it broke), but during this time I haven’t used any items for Archetype EXP.
Did you by chance change outfit? Someone mentioned that this was a cause for them.
The Metaphor: ReFantazio cheats have been updated!
Changes:
- Super Damage cheat added
all of the consumables or just certain stuff?
updated health cheat please let me know if you still having issues.
I’ll be checking it out, just restarted the game - will check by using the EXP increase on Will or Strohl (as those are my current non-immortals)
Have checked (cause doing that while writing) and can confirm that Hero’s items no longer decrease when used \o/
I’ll edit this when I’ve gotten to combat.
Can confirm that HP and MP no longer decrease
Weird. Just now I used Hero´s items outside of combat and the value decreased ![]()