Red Dead Redemption Mod Tool

Made by me, works on newest TU (decrypts and encrypts saves.)

I’ve had this for a while, but never released it for a few different reasons. You have to extract a save from the package to edit it.

I included the source code so feel free to add more features, make it look nicer, open up STFS packages, etc.

Download: Red Dead Redemption Editor.zip
Zip password: xboxmb.com

Thanks I might use this if I can find my Red Dead Redemption disk lol.

Gonna try this. :smile: thanks
Will post results.

I deleted my game no to long ago…

Works fine for me :smiley:

Good release, shame I never put the encryption and decryption I bought from you into mine. Stupid source code ****ed up and I couldn’t be ass to redo it all. But good release. :smiley:

Nice release CLK! Wouldn’t mind knowing the features :smile:

Nice!!! Don’t have the game, but i might just get it now :smile:

Risk of getting banned?

Thanks :thumbsup:

please give me the links to them themes you have i want them so bad!

OT: woo im gonna try this soon

There Is 99.9% you wont get banned. The game has been out for a while now so yea. :wink:

OT: You should add a button that makes stats when you click it :smile:

I keep getting Overflow error’s while i open the packages, On a side note; Does this change any any values in Single Player? That’s all im interested in.

You don’t open the package, use Horizon to extract the file from the package and then open it in the editor. It doesn’t change any single player values, but it does display each part of the save and its name. You can extract the parts and edit them.

mine keeps saying error, out of memory or something like that

************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3625 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll

Red Dead Redemption Editor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/DOCUME~1/USETHE~1/LOCALS~1/Temp/Temporary%20Directory%201%20for%20Red%20Dead%20Redemption%20Editor.zip/Red%20Dead%20Redemption%20Editor/bin/Red%20Dead%20Redemption%20Editor.exe

System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3623 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3624 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.1 built by: SP
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging=“true” />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

cool program bro :smiley:

Works great thanks for the editor :thumbsup:

It does not work anymore