I know that Sheltered 2 came out relatively recently, but because of that I do think it would be useful to put out some suggestions for a trainer on this new game.
- The hacks for the first game could be used as a baseline since those features were carried over into the new game.
- New needs, such as temperature, were added into the game. These are things that I would find useful as separate hacks; as apposed to an all-encompassing hack.
- A new skill system for faction leaders was added. This mimics the Project Zomboid style of traits. It would be useful to have a hack allowing for infinite skill points.
- Faction relationships are very important in this game. Hacks relating to this would be, to say the least, useful.
There is probably stuff that I missed. So, if you do find anything else, it would be appreciated to leave a reply here. For the programmers, thank you for your consideration.