Retiring mod support for games

Why are some decently popular games being retired from mod support? There are ones I’ve seen on my gaming list that are still being played by 1K+ players and are being retired. Is there a threshold of a certain number of players to decide when to retire mod support?

Hello! :smiley:

There are a few key reasons why a trainer might be retired:

  • Anti-cheat systems: Some game developers implement anti-cheat protections that make it impossible for a trainer to work reliably. In certain cases, launching the game with a trainer active may trigger a forced crash or display a message warning that cheating software has been detected before the game forces you to close it.

  • Technical limitations: If a game’s memory structure changes frequently—such as using randomised memory addresses on each launch—it can become too complex or unstable to create effective cheats. Certain changes to games can also cause stability problems when trainers are used, causing frequent crashes.

  • Frequent game updates: When a game is updated very often (ie, because it is Early Access), it can require constant trainer maintenance. In such cases, it may no longer be a practical or efficient use of WeMod’s limited development resources. It may be revisited in the future when the development of the game is more stable.

  • Legal requests: This is rare. A game’s developer or publisher may contact WeMod to request the removal of a trainer. In such situations, WeMod is legally obligated to comply.

We understand this can be disappointing and we always aim to support as many titles as possible, but these decisions are made to ensure fairness, legality, and stability across the platform.