1. Set All Hero Level
2. Add All Resources
3. Max Resources
4. Pass Cycles
5. Add Cycles
6. Game Speed
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So thereās no need to worry about which version of the game you have!
Updates and Changes:
02/18/2026 Started development
02/19/2026 Released trainer with 6 cheats
02/27/2026 Bug fixes and game compatibility improvements
But I got a game from epic and when I press play button its just pop-up some sort of command console shown a lot of failed to⦠message. This happened everytime I press the play button on Wemod, whether it before or after the game is launched. I wonder if anybody could help me with this problem?
Hi @PunandSheepyGaming. That will be because you are using the Epic Games Store version. This Trainer was made for the Steam version of the game so will not work.
But I never run into this issue before. A lot of time that I purchase a game from Epic and in wemod there is no option for the Epic version I would just ignore and use steam version mod and its working fine.
@PunandSheepyGaming. I appreciate that, unfortunately itās not guaranteed to work. Iāve had the same issue with games on Xbox or Steam/Epic Games. Sometimes it works, sometimes it doesnāt.
Sorry I canāt help more, Iām not a modder so donāt know how to make these.
Mod doesnāt work for me getting the following in WAND:
āWeāre having trouble loading the mods into your game. Try restarting the game, or pressing Help for more info.ā
Sometimes I get āThere was a problem loading the mods. If you didnāt close the game, your game version might not be compatible or you may have to allow WAND through your firewall or anti-virus software.ā
This is the error from the STVoyager.exe cmd screen which pops up after the game launches.
[ERROR] Failed to find reference to log string inside StaticAllocateObject
[DEBUG] Took 0.0009602 seconds to initialize FUObjectArray
[ERROR] Could not find string reference for ForwardShadingQuality_
[DEBUG] Took 0.0008631 seconds to initialize FName
[ERROR] Failed to init FName
[ERROR] Failed to initialize UE
[FATAL] Failed to create trainer instance
I did try to manually set WAND to look for the .exe of the game and that did not help. Any insight would be appreciated!
Thanks for the trainer⦠an option for infinite hull and shields in battle would be cool too. When I finish the game one ore two times, I will use this trainer for an Voyager kicks ass run.
If there was a āLock resourcesā option, that would be peak. That way I donāt have to hit the button to give max resources every 30 seconds. I can do it inside Cheat Engine, but finding the address for it every time I launch the game is annoying and tedious.
Seriously though, thank you for the fast turn around on getting this trainer up and running