Reporting some cheats stopped working immediately after the LEM update for Steam version yesterday :
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“Fast Station Construction” switch at Ctrl-F5 is broken, it again acts like a springed button now (can’t lock in place)
“Unlimited Naval Capacity” switch at Ctrl-F7 is broken, the same issue
“Freeze Day” switch at Ctrl-F8 is broken, the same issue
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Also “unlimited X” amounts fixed at 9.9K is still there.
I don’t understand why this single issue does not get fixed for the last year with lots of peeps craving for it. It is obvious that this is a simple mistake that the developer missed a few 9’s on that cheat. C’mon just have him add some more 9’s to that cheat on his lunch break and we are good.
(for those who suffer from this issue, you can always use the “~” key to open up the console (hopefully) and simply enter “rr” to get maxed out on materials)
You probably have cracked the Game with all DLCs, including the ship DLC. That means you have to equip your ship with stuff like motors, armor and weapons. Watch a tutorial about it online its really easy
Most of the trainer works for me, however would it be possible the energy, minerals, food etc could be 99,999 instead of 9,999 as late game you need more for certain ships than allowed.
This is the one thing many have asked for a while or a add X amount would work also but they never seem to do this so I can only guess there is a issue to up the amount it gives. 999,999 would be better tho
next time this is updated can you see if you can up the amount of both of the fast Construction do? with end game ship and station they come up short and do about 25% of the construction.
First I would like to thank you MRantifun because it made my life more fun, second I would like to point out about the lack of some functions in Stellaris cheats, they already exist in CT, but not in WeMod:
Pretty Quick Fleet Movement (original by TranscendPerfection)
Quick Colonization (ship task) Phase 1 (in a few days)
Quick Colonization Process - Phase 2 (in a month or a few days)
Quick Population Growth (Colonies)(in a month or in a few days)
First excellent mod and love it…makes game more fun. I have one question and some suggestions:
Question: Does the trainer effect AI? I ask because of Fast Construction/Recruiting I noticed AI outposts appear done instantly. I wonder if it effect them also with resources.
Suggestions:
Fast Megastructure
Set all the other resources that are currently missing ‘Dimensional resource’.