Test Drive Unlimited 2 | Quick Editor

Test Drive Unlimited 2 | pi-Quick Editor

Now application seems to be really bugless, and now there’s a link to this site, i’m happy to share it here ^^

  • Quick edit of your save, (You don’t have to manipulate your save)
  • Complete Photo Editor
  • Edit Avatar Picture
  • Updatable
  • Have fun !

v1.6.0.0

  • We jump directly to 1.6 due to a Complete Revision. (Everything goes really better !)
  • Photo Editor is now really powerfull, totally redone to be safe.ENJOY !
  • Added : View Modes in Photos Editor (Big & SmallThumbs).
  • Added : Settings Tab, (Options : Gamesave Image & Default Photos View).
  • Removed Maximums for Money And Chips .
  • Removed Auto-Upload after flag-detection, (not needed anymore).
  • Moved Update Server,it works fine but i have to find better, this one is insane to manage !.
  • A new “About” (!) : p
  • A lot of big improvements !
  • Added a “Donate” button, (really needs a real server, thanks a lot for some gift or some single penny !)

Check Updates or :

Download : [b]www.mediafire.com/?h4f452x4ayg2ppa[/b]

Virus Total : www.virustotal.com/file-scan/report.html

Mirrors :

Open Me

2shared - download T.D.U II pi-Quick Editor.exe
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T.D.U_II_pi-Quick_Editor.exe - Uploaded through Badongo - BADONGO
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Log Updates :

[details=Open Me][size=14]******************************************************************************

T.D.U 2 pi-Quick Editor | Changelog


v1.4.4.2

Added : You can Edit Photos in Photos …Editor.(Only Edit/Replace, perhaps adding later, not sure. (Screen01, Screen02)

Right-Click => “Replace” to change picture. Picture are resized, and saved to JPG. (Also, if you resize by yourself, do not use Photoshop, prefer XnView for better results).

If you see graybands on some picture(s) after loading, the next photo you’ll take in the game will corrupt your save ! (Look here).

So, Grey Bands => change Photo(s) !

Thx to Jwow (For sharing his discovery here ! : P)

v1.4.4.1

  • I apologize, 1.4.4.0 was ****ty <_<
  • Everything’s Works fine again ! Don’t bee too greedy boys !
  • Thanks to : daz196 & fanticUA for bug report !!

v1.4.4.0

  • Added : Photos have their ‘In-Game’ Name.
  • Upload process redone to go faster² , file zipped & sent to server.
  • Fixed display errors with some textboxes (Money & Casino Chips).
  • Fixed progress during ‘Unlocking Places’ & ‘Reset Map’.
  • Avatar Photo displayed only when mouse is over Player Name.
  • Big changes in UI. It feels more readable now.
  • A tweaks/issues fixed …

v1.4.3.1

  • The biggest revision ever (-_o),
  • All saves are saved 100% correctly (Flagged or not).
  • You know if you’re flagged when you open save.
  • Added : “Remove Flags” button. (A backup is made, no choice.)
  • You can also upload your flagged save just after flags are moved…
  • Added : The app can resign now. (You can load only 1 set of IDs.)
  • Thx to : ads123, Jenkins, gkreator for their helpful saves :smile:

v1.4.3.0

  • Detect flagged saves (No overwriting for the moment, i need to sleep lol),
  • New writing process, flagged files should be saved correctly.
  • Fixed some refreshing troubles on some textboxes.

v1.4.2.0

  • Values separated in thousands (better for reading),
  • Max values for Money & Chips are now 2 500 000 000 (just for fun lol).
    -General improvements (Code & Design).

v1.4.1.0

  • Every line of code checked, must work 200% now :stuck_out_tongue:
  • Names visible again in Picture Viewer (!)
  • Some elements Added/moved (Design), unlocking roads & places is more handy, (Screenshot here.)
  • Now you can reset your map (Nothing discovered).
  • Upload process redone,
  • blah blah…

v1.4.0.3

  • Old one had Exception Errors during saving, fixed
  • Better recognition for Discovery Offsets.

Unlocking roads & places should be more… “compatible”.

Thanks to ficvic (se7ensins),


v1.4.0.2

  • Added : Upload a save (Main Menu). (Screenshot here.)

v1.4.0.1

  • Checkpoint Management removed.
  • Links in Changelog Window were disabled. To access a screenshot, right-click on link & choose to save / copy link.

v1.4.0.0

  • Added : You can save/Load checkpoints, with Google Maps’ url for location, Edit your list, ect… ToDo : Share checkpoints … (Screenshot here.)
  • Oahu Zones Values maxed out to 1700, was 1600.
  • Added : Double-click on values to Max out.
  • Added : Changelog is opened after update.
  • Added : You can restore Places from another save !! (Screenshot here.)
  • Can restore Zones’ Datas during ‘Restore’ process :smile: (Screenshot here.)
  • Major tweaks…
  • Built on .Net Framework 4.0 (older was .Net Framework 3.5)

v1.3.1.9

  • Added : Money Spent value. (Editable).
  • Added : Checkpoint value, not editable.
  • ‘Unlock All Places’ redone, must work 100%, or doesn’t write.
  • Added : a “Patch” if you have used ‘Unlock All Places’ before, (recommanded to use, nothing critical, it writes some changes over discovery offsets)
  • Added : a Button to Enable/Disable Auto-update.
  • Major tweaks (not GUI).
  • Blah Blah…

v1.3.1.0

  • Fixed : ‘Unlock all Places’ totally redone,process calculate how to write, and if possible, to ensure a safe unlock.
  • Added : Near ‘Unlock all Places’ button, 2 links for TDU 2 Google Maps.
  • Important changements in many processes(non-GUI).
  • Fixed : Crash with X60DLL.

v1.3.0.0

  • Load Better,auto-updater redone to go faster,
  • Added : Casino Chips (!)
  • Now you can unlock all places in Ibiza & Hawaï :stuck_out_tongue:

Races, Shops,Tuning-Shops, roads… You can see all of them,that’s all, no achievement. (Tested only on two saves, a backup will be created Automatically beside your ‘PLAYERDATA’).

  • Major tweaks …

v1.2.0.4

  • Some issues fixed with temp files.
  • Now the app isauto-updatable. (I hope to find some more stuff about the game…)
  • Some tweaks in ‘reading’ thread.

v1.2.0.2

  • Added Player Name on Avatar Picture, Perhaps a way to change it later, i have to try,

v1.2.0.1

  • Some Values wasn’t written correctly, not really bad for your save : (Result by a value > 1600 (discovery of zones), not a corrupted file).

v1.2.0.0

  • Better Load, general improvements.
  • New Values (Discovery for all zones. (All unlocked in discovered shops, when maxed out.
  • *zip file was created with relative path, now fixed.
  • Tweaks in Image Viewer, don’t forget right-click.

v1.1.0.0

  • Tabs moved / replaced,
  • Added : Open ‘PHOTOS’ file , located beside ‘PLAYERDATA’ .
  • You can’t launch the app if already running.
  • Tons of tweaks[/size][/details]

Open or Drag/Drop your save,

Don’t be stupid / too greedy, this game is so fine !

Just Edit and click “Save” button, that’s all :stuck_out_tongue: (You 'll be asked for a backup, you’ll choose…)

See more in Changelog (Main Menu of application)

Added Discovery values for all zones (Unlock everything in every discovered shops :rolleyes: .

Thanks

great program! THANKS

as I add in my save traffic?
Help!
I want to add the Ferrari FXX Evoluzione my save!

unable to download the update. here is the error message.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.HttpWebRequest.GetResponse()
at Test_Drive_Unlimited_II_Quick_Editor.MainForm.MainForm_Shown(Object sender, EventArgs e)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

Editor
Assembly Version: 1.6.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

zip
Assembly Version: 0.0.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

T.D.U II pi-Quick Editor
Assembly Version: 1.6.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

pi360
Assembly Version: 0.0.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Sterling%20Archer/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

DevComponents.DotNetBar2
Assembly Version: 9.0.0.0
Win32 Version: 9.0.0.0
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/DevComponents.DotNetBar2/9.0.0.0__e116d99a00eca71b/DevComponents.DotNetBar2.dll

Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging=“true” />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

just google tdu2 pi quick editor and get it from his post on se7sins

i would if i could.

Forbidden

You don’t have permission to access /TDU2DLs/T.D.U_II_pi-Quick_Editor_v1.7.3.3.rar on this server.
Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request.

EDIT: NVM inactive.

Cuz its full of errors with little to no support. (however when the guys isn’t busy he will give some support)

Even then because of it’s “complexity”, there are still many recorded errors on other sites. So much that the guy can’t keep up with them due to him being busy and the " complexity" of the tool without having beta testers before for this “kind” of tool.

It’s ok, no one is blaming the guy for having a life (we all have 'em). It’s just a common newbie programming mistake. That or he’s not meticulous enough. Which is fine. It’s just more work for him… lol

Norton360 all in one 2011 claims its safe.

Error when updating

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.HttpWebRequest.GetResponse()
at Test_Drive_Unlimited_II_Quick_Editor.MainForm.MainForm_Shown(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Form.CallShownEvent()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.225 (RTMGDR.030319-2200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

Editor
Assembly Version: 1.6.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Joel/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

zip
Assembly Version: 0.0.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Joel/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

T.D.U II pi-Quick Editor
Assembly Version: 1.6.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Joel/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

pi360
Assembly Version: 0.0.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Joel/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

DevComponents.DotNetBar2
Assembly Version: 9.0.0.0
Win32 Version: 1.6.0.0
CodeBase: file:///C:/Users/Joel/Desktop/T.D.U%20II%20pi-Quick%20Editor.exe

Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging=“true” />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

For whom doesnt know, Horizon has TDU2 Now.

horizon TDU2 editor is only limited to money and level :anguished:

theres the 1.7.3.3 version:

http://tdu2editor.clanteam.com/TDU2DLs/T.D.U_II_pi-Quick_Editor_v1.7.3.3.rar

we already have TDU2 Editors posted and there is one in Horizon

This one does some extra things. Check out the program before posting a negitive comment.

Also to the dev. Can you disable the box that makes to car editor close when in finds a missing car?
i have a few modded cars on my save and i wanna continue Modding with this tool. But i cant get into the editor cuz of this problem. You should be able to keep modding but you might find some errors. No biggy.

Well with horizon I can’t seem to edit my garage, colour of cars or even tune them to level 6, so theres just a few extra things you can do with the PI editor that you cant do with horizon tool.