The Evil Within

Has anybody noticed that The Evil Within is showing up in your ready to install list on the Xbox One? Does anybody know why this is happening? I do not remember purchasing it, and I am not the only person that it is happening to, as there are 3 other people on my friends list who has it showing up as well.

I also see it, but I never bought it. I also don’t want to install it because I would not like to be charged :open_mouth:

Same here raptor. I am installing it right now and there has been no charge to my card. And none would happen anyways because I have no money in my account.

I see it as well. I’m installing it, if I can launch the game and play it cool if not then oh well.

Edit- Post from reddit 2 days ago saying once you install it you won’t be able to launch it.

The Evil Within, known as Psycho Break (サイコブレイク Saiko Bureiku?) in Japan, is a third-person psychological survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. It was released in October 2014 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows video gaming platforms. The game is directed by Resident Evil creator Shinji Mikami.

The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.

The Evil Within received a generally positive reception upon release; praise was mostly directed at the game’s horror elements, while criticism was directed at the game’s technical issues.

The Evil Within began development in late 2010 under the codename “Project Zwei”.[14] Resident Evil creator Shinji Mikami served as the game’s director, with development taking place at his studio Tango Gameworks.[5][15][16] The studio was bought by the game’s publisher Bethesda Softworks in 2010, shortly after development began.[16] Mikami said that he wanted to make a survival horror game as he believed that contemporary horror games relied more on action than survival.[17]

The game was announced in April 2013.[18] Believing that the tropes of the survival horror had become predictable over time, the design deliberately attempts to make the player feel powerless by taking place in confined spaces, limiting ammunition, and presenting near-invincible enemies that promote running and hiding over engaging in combat.[19] Art director Naoki Katakai said that the design concept of enemies, such as those wrapped in barbed wire or filled with glass shards, is that they are victims suffering under a greater evil. The asylum itself was inspired by the Winchester Mystery House, a Californian mansion famous for its architectural curiosities.[8]

The Evil Within is built on the id Tech 5 modified by Tango Gameworks.[5][20] On April 15, 2013, and over the next few days, Bethesda Softworks revealed a series of short cryptic videos teasing the new game,[21] officially announcing it on April 19, 2013, revealing the title, the platforms it will be released on, and a live-action teaser trailer.[20] A second trailer was released on September 17, 2013 [22] and an extended gameplay video was revealed on September 27, 2013.[23] Bethesda announced that the game had gone gold on September 25, 2014 [24]

clearwater locksmith

You know it’s bad when the bots are plagiarizing from wikipedia lol