That isn’t how it works, Pro users can boost other games to give them more priority, it will eventually get updated but not in the way you’re thinking.
The updates are not being ignored.
They really need to make mods for the Epic version of the game; Steam isn’t the only platform to play it on. I own the Deluxe Edition on Epic Games.
If mods can be made for the Steam and Xbox versions, then they should be more than able to make them for Epic and GOG.
I don’t recommend using Super Damage during certain parts of the game as it can be game breaking (just seems to me that they didn’t test it properly), using it during certain DLC boss fights can cause the fight to get stuck because you did more damage than you should have.
The only boss that Super Damage must be deactivated is the Into the Dark dlc boss, you fight him more than once and if you using super damage he doesnt talk after the fight so you just stand there and quest doesnt move on.
I’m quite bothered that there’s no unlimited CD after the update. I can’t abuse the monsters anymore. On the contrary, I think the previous version was pretty good
This is because all of the cheats now aren’t really cheats but use the built-in console (use “`” found to the left of the 1 key on keyboard, brings up a chat like interface) to activate these cheats which don’t modify memory at all.
This cheat should be removed as spamming it will cause the game to crash, this can already be done via console command in-game.
I swear the latest cheats here are just lazily implemented, instead of cheats that actually modify memory you had to go the cheap way and use the games built-in console commands instead.
Note: Every single “cheat” here works without issue on the Epic version of the game.
Pretty sure it is not, only has mods for Steam and Xbox while Epic and GOG don’t have any mods. It never had mods for GOG. You probably won’t have any luck getting Steam mods to work on the GOG version due to DRM differences, that only works if both are DRM-free.
So how is “Spawn Friendly Bot” intended to actually function?
When using it in SinglePlayer, the spawned bots don’t have a working walk animation, wander into enemy hordes without actually attacking anything, and when one dies, it causes your building UI to not function properly (The building info that pops up on the bottom left of the screen stops showing up).
I tried using it in a completely closed off private lobby, trying to fool the game into thinking the extra bots are other players, and while the walking animations started functioning correctly, they still just kind of wander around not shooting anything getting themselves killed.