1. Campaign Map: Infinite Units Movement
2. Campaign Map: Infinite Units Health
3. One Turn Recruit
4. One Turn Construction
5. One Turn Complete Royal Decrees
6. Unlock All Royal Decrees
7. Max City Happiness
8. Max City Workforce
9. Manual Battle: God Mode
10. Manual Battle: Infinite Ammo
11. Manual Battle: Max Morale
12. Edit Food
13. Edit Stones
14. Edit Wood
15. Edit Bronze
16. Edit Gold
17. Edit Character Exp
18. Edit Character Skill Points
19. Campaign Map: AI Units Can't Move
20. Campaign Map: Empty AI Units Health
21. Manual Battle: Empty Enemies Ammo
22. Manual Battle: Empty Enemies Morale (Fast Win)
23. Diplomacy Always Succeed
24. Set Game Speed
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So thereās no need to worry about which version of the game you have!
Updates and Changes:
08/01/2024 Started development
08/01/2024 Released trainer with 24 cheats
09/17/2024 Bug fixes and game compatibility improvements
@FLiNG You just earned yourself the title of legend for bringing back āāgodmodeāā and āāunlimited ammoāā etc to Total War games. Thank you so much legend
I think God Mode doesnāt work because I am sieging a city. There is a bug; the game crashes if I try to fight it. So, I am trying to resolve this quickly with the trainer, and all my units are destroyed.
I can say i tested the mods out and all mods currently work and ill be doing my gameplay with them active on my channel Kevin Keo booth yet i miss that we do not have super size units running the mods at 6k men on the field makes the reason why i return again and again to WeMod total war pharaoh if we can get that then im my opinion the mod menu would be perfect along with the others that you have created for us thank you for your contribution to the modding community if no one else say it least u heard it from Keoian Phoenix
All mods work for the TWP Dynasties Editiion if possible can you bring back the super size units for us all to enjoy the double unit size mod in the workshop just doesnāt bring what you guys have created
the crash in siege battles is not caused by this it is linked to the way the game handles things if you fail a battle by your troops running away or retreat it kills off your armies leader and the army with him no idea why but it does and this is what sometimes causes a crash as the game can no longer pick up the key faction member of your campaign
The game crashes to the desktop BEFORE the battle.
When an army is destroyed in TW games after auto-calculation, it is not called ācrashingā. It is called ādefeatā.
I have contacted SEGA and they have admitted it is a bug. They are working on it, but I donāt want to wait until they solve it to continue playing, maybe in months, with the next update.
I am trying to use the mod (God mode) to pass by this problem becauseā¦
I donāt wanna retreat, not my style.
I donāt wanna be defeated by AIās stupid miscalculation. I know I can win this battle.
I wanna have fun and fight the battle, but the game CRASHES (= STOPS WORKING) when I select this option, making the game UNPLAYABLE.
Anyway, the bottom line is that God Mode does not work. I should be able to click on āauto-resolveā and automatically conceded defeat, so I can continue with the game. I have tested this feature in other battles, and it does not work either.
Iāve ran wemod with the mods active yet no crashing or anything of that nature happen to me on my end maybe itās specific due to your pc setup but on my end while recording my gameplay for my channel iāve no issues other than the load time which maybe due to my lack of ram but other than that the mod menu and game works perfectly fine
GOD MODE does indeed work check out my gameplay where i have wemod active and you will see my units do not take damage i have a battle today were i play Merneptah and have a army of 4k men going against Pi-Ramesses who have reinforcements totaling an 8k men army and my units do not take any damage and they was able to defeat them with ease Channel you need to see is Kevin Keo Booth Total War Pharaoh Dynasties Merneptah Campaign Part 02
we really can use the super size units added back to this mod menu we miss it from the base game
please consider that for us who dont want to run god mode all the time
The game does not crash because of the mods. The mods work perfectly fine, except āgod modeā for me when attacking a city and clicking āauto-resolveā. AI calculates 100% casualties and I end up losing the entire army.
The game crashes because an internal bug has been detected when attacking some specific cities. The devs are already working on fixing it. Because of this bug, I cannot fight it by myself, which I would prefer, so I am trying to use the mod to conquer the city and continue with the campaign.
I read that you have tested this feature, and itās working. One question: Have you tested it out before attacking a city and clicking auto-solve instead of fighting the battle?
Yes Superlopez indeed i have all mods active and if you mean doing this before activating the mods i have accidentally and i have had no bug issues or crashing of the sort i am running a memnon campaign offline aside from my youtube playthrough of merneptahās campaign and if youād like to see a video on that i will be more than happy to drop it on my channel and also the modded version is on my channel to check out right now if youād like to see how it works any other questions feel free to ask and ill reply
Sure. Tell me the gameplay/chapter and minute where you are attacking a city playing with the god mode mod, and you donāt take losses to see how you do it, because yesterday I tested it out again sieging a city (auto-resolve) and won the battle but took heavy losses.
The āfast winā mod, zero morale for enemy units, works perfectly fine, though, because they refuse to fight and lose the city, but the purpose is not to load the battle.