i believe only the first cheat does not enable debug mode and deactivates achievements. the ai accepts every deal worked perfectly before. it would be nice to switch back to that.
if we want to enable debug mode and use those cheats, we would. i know there are some limitations to how the cheats work, but the options before were perfect; if it is going to deactivate achievements then please bring it back the way it was before.
I want to second this. While i found some of the Gold reserve cheats work, part of the purpose of these mods is to side step the blockage to achievements. Former mod formats functioned, even if more limited, to meet our expectations. A âquick keyâ to the Debug mode is not what most of us use this mod system for.
hahaha, unless you have tens of thousands of boosts, no. no it doesnt.
Welcome Back!![]()
Please return to the previous status of the mod, a shortcut for the debug menu is useless
I echo the rest of the sentiments, could you change is back so you are able to get achievements while using certain cheats.
Does fast research still apply to AI for anyone else? Just ruined a run where I realized the AI blitzed through the tech tree in just a decade inâŚ
please change it back to the previous version
Hello
Please revert back to the previous versions controls, the ones that didnât alter the debug mode and null achievements.
Also, in the latest patch (1.13.8), the Reset Infamy wonât work at all.
please change it back to the previous version
The Victoria 3 cheats have been updated!
Changes:
- Bug fixes and game compatibility improvements
what is the point, if it still disable achievements. i do not understand the change from its previous iteration that worked fine, where you could select certain cheats that did not break the achievement being obtainable.
Thanks but did you even read the previous comments???
Hello @Jakt You are free to try switching to a previous mod version, but unfortunately any issues that arise from it are not something we can provide official support for.
Hi, the problem is that the previous versions will not work with new version of the game. and the options we had on the previous version of the trainer was way better.
that is why we are saying it should revert back to the previous version; the support of gameâs new version, options of the previous trainer.
it would be nice if the trainer didnât disable achievements but there are literal cheat menu mods on the steam workshop that work just as well and donât disable achievements
The trainer breaks the game, causing it to crash. After 20-30 years, crashes begin. The logs show different errors depending on the country. Most likely, the trainerâs functions also affect other countries, causing the engine to fail to execute the command correctly and crashing the game. I tried playing and enabling the functions as needed, completed the task, and then disabled them. The problem still persists. So, it only takes one activation of the trainer for it to break the engine, causing the game to crash. This makes further playthrough impossible. The trainer even affects previous saves before the crashes occurred. I tried playing a year earlier, and the game still crashed after skipping a week or two of playtime.
Itâs been quite a long time since the Japan DLC and the trainer breaking. I hope you guys havenât sunsetted support for this game. You guys have been a major part of my enjoyment of this game, and I would hate for that to end. I donât know what went into the decision to not have the trainer work with achievements, but I hope you guys reconsider. For a lot of us, it isnât us just being obstinate, but trying to give feedback as to what we are looking for. We do not just want cheats, we want them to be achievement compatible, even if it means less cheats. Again, I hope you guys reconsider with the next dlc approaching moving back to the older mod system and updating that.