There may be other technical reasons why the mods do not work in operations.
Please note that trainer developers do not ignore users’ complaints and requests, however, with how many trainers each developer has created, it’s quite difficult, if not impossible, to cater to everyone on every trainer.
Pro members do not get higher priority regarding requests for more mods to be added to a trainer, or for an update to come to a trainer because it’s “broken”.
Then it would be nice do insert an disclaimer/info before one activates the mods. Then the users would know and save you the hasstle of replying to angerd posts. Just an idea.
I agree lol. I always wonder why it didn’t launch with god mode/invincibility. I hate taking losses and would love to have a wall of units fend off 7 AIs
AI bots in games always cheat. They don’t need a trainer to do so - they are hard-coded to cheat by the game’s developers, and have been since the early 90s at least.
In strategy games, bots get free resources from time to time, especially on higher difficulties. Ever notice in a strategy game when an enemy attacks you with a massive army while you’re still barely even half that strength? The AI cheated.
In RPG games, ever notice as an archer that the enemy steps slightly to the left or right as soon as you fire an arrow? Because the game’s code told the enemy where to move to not die.
In shooter games, ever notice the enemies never run out of ammo? That’s because they have a hard-coded infinite ammo cheat.
And so on.
The reason they are designed to cheat is to keep you on your toes to keep the game interesting so that you don’t get bored.
Your use of trainers is perfectly justified. The AI is cheating against us, so we’ll cheat back!