Sure, it’s the Steam version
Gotcha. May I know if you are playing the mods on a multiplayer/co-op mode?
Strictly no mods when playing mp and co-op So I’m playing single player when this happens. Odd and kinda funny thing is also that I sometimes one-shot my synth teammates when they, as usual and always, just run into my line of fire. And those one-shots also happen with weak guns.
Gotcha. Have you attempted launching the game initially on steam, waiting until you can freely navigate within the game world, and then opening the mods by clicking PLAY
on WeMod App?Make sure to use the most recent trainer version, which you can check by going to the Mods version
under Mod settings
.
It is the most recent version from October 2023 and it does not make any difference when I start the mod. Whether it’s launched at mission, base ship, main menu or I start the game with WeMod. Tried it all, usually I start the mods in main menu and on base ship.
same thing for me, but wen i first got the game n the wemod app the health n shield mod worked till i got to the 3rd story line, after that it stops working, everything else works but not the health n shield, also yes the infinite ammo mod does not work on the turrets
Thanks for letting me know @Puppy19 . Hi @Aquilius_Caesar Did the issues with the mods begin when you reached the third storyline?
Well that you can take damage happens on all missions and on every mission at certain points when elites of any kind spawn, but on other points with elites it does not happen, there are also places where you can kill a Synth-Watcher as usual, but you can still take damage. To me this seems odd because there are no specific circumstances to trigger all that and seems to depend on the place of a mission. For example, the last mission 4-3, it always and only starts when in the final battle the second praetorian spawns and stops after the last wave. Also something weird is that when the mods don’t work properly you can sometimes be one-shoted even when on 9999 armor and on 9999 health. Also happens to bots sometimes. Also weird is when my health is being displayed at just e.g. 400 and I try to apply a medikit, the game says, I am already at full health.
Btw the way, does anyone know how activate the console with UUU? This way we could try bypass the health problem with god mode in the console and still use the other WeMods. Somehow I cant get the console open with UUU. None of the keybindings open the console.
Regarding the ammo of turrets I can confirm this works properly, when deployed the show ammo of 600, after first shot it switches to 999
@Sephyyy are you SephiRaiden on steam by any chance?
No, I’m not SephiRaiden on Steam
Thank you for the update. Our tester has already confirmed that the mods are functioning correctly as intended, and there have been no updates from the game. Please attempt to reinstall the WeMod app and verify if it resolves the issue.
Would have been a funny coincidence, because that Steamuser also has a similar artstyle for his avatar.
Well tell the tester he shall try the whole mission 2.3 from beginning to end where all the synths are. This is the mission where it happens most. If the tester just plays it for a few minutes, he might not encounter the odd places. I already did a reinstall this weekend. My missions impossible to complete with the mods:
2.3. extreme and insane diff
3.3. insane diff
4.3. insane diff
All other missions I was able to complete also with the oddities.
Hmm I see. Thanks for the information. If possible, can you provide us a saved file for the game?
SaveGames.zip (391.9 KB)
There you go. Is the SaveGames folder enough or do you need the whole saved folder with the logs and config? The logs would make 500+MB
The unlimited health is inconsistent for me as well, it will work fine in the hub and on xeno/pathogen levels, showing 9999 with no change when hit, but when fighting synths it will show 9999 then drop to the standard 1500. If I hit Esc and then leave the menu it will go back to 9999 until I take any damage, at which point it goes back to 1500 minus whatever damage I took. Sometimes when the 1500 it shows runs out I go down and other times it just immediately goes back up to 1500. Maybe it is sometimes functioning like you have 9999 health instead of 1500, but you are still taking damage as normal. I would use unlimited shield as an alternative but that gives synth heavies unlimited shield as well.
Good news guys, I found a workaround. Get UUU and activate console, activate god mode via console and everything works perfectly fine, also works fine with all the other mods from WeMod. God mode gives you 5000 armor and 1500 health and doesn’t drain anytime. Also works fine in synth missions as they are killable as usual without any oddities. However god mode does not affect the bots. @Sephyyy maybe you could replace the infinite health and infinite armor with the god mode mechanism, that should do the trick.
how do u activate the godmode on it? i tried 2 ways n its not working…i tried godmode and i tried God Mode
first you have to enter “enablecheats” and then “god”
tried that, nothing happened
You’ve got the console open?