1. Unlimited Health
2. Unlimited Armor
3. Unlimited Ammo
4. Instant Missile Coooldown
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
Updates and Changes:
08/30/2019 Started development
08/30/2019 Released trainer with 4 cheats
10/09/2019 Bug fixes and game compatibility improvements
03/24/2020 Bug fixes and game compatibility improvements
10/22/2020 Bug fixes and game compatibility improvements Updated notes
11/15/2020 Bug fixes and game compatibility improvements
so in missions with civies, if you have cheats activated the game crashes when you select the civies ship. but tyvm for the trainer though been waiting a long time for one with this game
are you keeping them on before and after battles? if so at the end of each battle (when you get a chance to see a replay of the whole fight) turn them all off. you have to enable them for each battle. and disable them at the end. thats what i got from the note attached to the cheats.
Shockwave20001 the crash is happening due to civilian ships being in the mission, when they get selected at the missions intro and even during the ship turn phase the game will crash.
I added more checks to help with the crashing issues, However to solve it 100% it would be great to have a game save with civilianships in it, I’m not sure how long of game play it would need to reach the mission with civilian ships available .
Ya well if a dlc came out may have broke somethings or all of it. Can vote in the app for an update then when mrantifun has some time can update it to the newest version.
I tried this, and at first I didn’t know if the cheats were persistant, such as health and armor. But they transfer to the campaign menu, could this be fixed? Or implement a way to undo these cheats, because even when the cheats are deactivated the infinite health and armors persist, I want a functional campaign, but I needed a boost for a mission, not an OP ship.