Call to Arms - Gates of Hell: Ostfront Cheats and Trainer for Steam

the trainer works smooth and no crashes. unlimited AP and MP still doesnt work for singleplayer campaign. also please add a cheat that removes unit spawn cooldown. keep up the good work!

Crashes a lot, but its not the fault of the mod maker but the shitty devs. If you want this to change tell them in their discord.

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They’ll just laugh at you and tell you to play the game it’s meant to be played so ■■■■ em.

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What has the world become, now i need to go to hack sites to get a bypass for a singleplayer game, this is pathetic, and wemod not providing it or any steps to get past the splash, they already wrote many bypasses for other games but for some reason they dont do it for GOH.

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Robz seems to think cheating is intolerable even in single-player games, as if he only wants to create a garden of Eden for their so-called ‘Hardcore gamers’ and exclude all new ones to the game, which is pathetic.

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There may be some confusion. The trainer for Ostfront has a bypass, but it’s encoded within the trainer.

There is no need for a third-party bypass to use the WeMod trainer.

doesn’t work for alot of people here though.

would be super nice if y’all could share how you get to play without crashing.
like what gamemode you play, what cheats you enable, are you playing safe mode, etc.

I would love to, but I need to ask someone who knows how the game works to do it. That can take time on my end.
I have it via family share, but it’s not my type of game.

What game modes are you attempting to play in?
When do you experience the crashing exactly?
Is it with a certain mod option, or as soon as the game launches via WeMod?

i’ve thoroughly tested the cheats. I’ve had all enabled, some enabled, half enabled, 1 enabled etc.

i’ve tried skirmish vs ai, i’ve tried campaign missions as germany, i’ve tried conquest or whatever its called.

every single mode crashes. Doesn’t matter what cheats i use or how many. Doesn’t even matter if i use the trainer, just the fact it runs on my computer in the background causes the game to crash. Even when not injected into the game.

i have however NEVER crashed without using the trainer. If i close the trainer down and wemod’s process i never crash.

i only ever crash when wemod is active.
i will say however, that health related cheats seem to cause crashes more often. Especially when high dmg is dealt to infantry. Which i am sure is part of a anti-cheat measure.

also, these crashes happen so randomly. I can play 2 min or i can play a half our or 6 hours. But crash i will.

like the majority of commenters here its random.

also, the only moment i crash on startup is if i inject the trainer after the game has launched.
i have not crashed on startup when i play through wemod. But i WILL crash at some point after.

and i know its because of the trainer being detected. I have spend way to many hours testing this.

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The game crashes just by having WeMod on in the background. Sometimes it crashes immediately from the main menu. It doesn’t matter if you’re using cheats or not.
“The trainer for Ostfront has a bypass, but it’s encoded within the trainer.”
This is obviously a bug and not working. I’m sure of it, because I don’t see any problems with the trainer programs on other sites.

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what trainer is?

this game lovely but if we cant use trainer

precisely! the bypass isn’t working for alot of people.

CH, but I don’t like the trainers there. The features are always a few percent short.

I’m having a problem with the game were when I activate the cheats. The game either crashes or We Mod sets off the cheats. Does anyone know how to fix this problem? it also happened before the code started bugging when I activated the cheats before the battles started and the guys were under my command, we mod turned off the cheats it was also very laggy and prone to crashing does anyone know a fix.

you must be new here.

i recommend looking at the comments made prior to yours. This is a widespread issue that alot of people are facing. Nothing will fix it if you’re afflicted by this. Unless wemod decide to remake the trainer and somehow miraculously bypass the anti-cheat for all.

look in the top right corner. This is why you crash. wemod is considered a cheat engine.

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Ok thank you

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exception access violation read at 0x16bfc5198

i know the game can detect wemod and is actively crashing it but typically normal wemod crashes don’t give any warning at all but this one sent me an exception access violation one.

Is this because of wemod or the game?

All the options work. But I can confirm that the trainer is being detected and CTA:GOH is closing itself. This seems mostly because the game connects to online services regardless of what mode you’re playing. I am unable to find a way to cut the game off from the servers without it immediately crashing as well. Caliber’s trainer Does have a working bypass but it also isn’t capable of inf health unless you’re directly controlling the unit. Now I don’t know enough about trainers to do more than use CE to find health bar stats, but I can tell this game has an engine that’s… Very difficult to get consistency from. Oddly enough, Mods from the Steam Workshop can do that better. I’d recommend that for this specific game, a mod on the steam workshop should be made that is a trainer. I’d love for ANY of the people who makes these awesome trainers to make a mod and publish it on the steam workshop since the team behind CTA has this… Weird stance against trainers but no issue with mods that do the same things.

TL;DR, The game engine is dependent on server crap, that always causes problems. If this trainer gets made into a mod on the steam workshop, then CTA won’t crash from detecting an external program.

PS: Mods are a different and very specific kind of programming, I wouldn’t expect it but I live in hope~

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Hopefully someone can do something and support updating it

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