I deleted and started over after running the verification on steam. One thing that held me up was using the mod when came time near the end of the first chapter. The inner gate was destroyed, the mobs came in. Using the mod I destroyed the dragon before it came inside the compound. The goal was to last 2 minutes, after which it moved me into the inside, where had to fight those big ones. Since I killed it before it flew inside the area, it removed the 2 minute timer. That kept the game from moving forward. After I realized it wasnāt going to progress, I went back to an autosave and tried again, this time not using unlimited health and arrows. That time it did open the two minute timer, after which I accomplished the two minutes without dying, it then let me then turn on the mod sliders and progress along to Chapter 2. I am currently in the first chapter again, to see what sliders work or donāt work.
For the final fight (2 min with the orcs, before the Nazgul portion), Health, Arrows, and Unlimited Timer, worked. Anything else turned erased the 2 min time limit. After that portion of the 2 minutes, turned on the rest of the mod buttons and worked fine. Next Iām going to see if, how or when the Pit Fights work, or what might it be that drops their levels after winning the fight. As mentioned by [NevillesHat], I will not add exp numbers when starting this next chapter. I did do it with this first chapter again, if it happens again not allowing a mob to be recruited, Iāll start over again to continue to find the (possible) causes of these errors.
Chapter 2, second castle (Seregost) taken. Zero Add-ons installed, still the basic game, nothing else enabled. Started the Pit Fights again. No mobs dropped any levels. Numb padās 1, 2,3,4, Ctrl Numb padās 3 & 5, enabled. Tonight I will attempt the Vendetta locations (Where are the save files located, so I may back them up this time?) Thank you, WeModdidians
Chap 2, Outlaw Tribe Nemesis Expansion enabled. Pit Fights who win the contest are now are neither keeping the levels the same (unless reached max level), nor are they losing levels. Again, Iāve tested this in multiple castle locations. Iāve not used any Online Fight Pits, nor the the Vengeance Pits. Iāll back up the saves again and check the Vengeance Pit fights, see if anything happens after trying that out.
Chap 2, Outlaw Nemesis Expansion worked fine with no errors. Today, after hitting level 45, the WeMod stopped working for this game. I had no exp cheats turned on this entire time. Last try it was the exp cheats that stopped me from recruiting anyone. Just restarted the computer to see if it was due to memory (computer was on for a few days, restarted to clear up the memory), same issue, mod cheats not working. None of them. Third time of trying this.
Chap 2, WeMod didnāt stop working. When beginning the game, the Health full, the other two not filled. I learned that after moving they filled to full. Continued on with leveling and taking another castle. Mod working just fine today.